VK x USASOC Infil

by Loic.L VKing

0.3.0

RC3 MULTIPLAYER TEST - 0.3.0
- Fixed rifle retention during water entry: restore the recently held owned rifle through the native inventory equip path when the swimming transition clears it.
- Preserve click-to-toggle ADS and held ADS input while fin swimming. Clear firing and ADS when the rifle is unavailable.
- Restore native weapon-handler dispatch outside the offline demo. Capture local trigger intent before native handlers consume it, and clear the automatic swimming safety while preserving manual safety.
- Use the actual movement-command ID for native weapon handling; validate animation-variable bindings and stop updating finished commands.
- Added "VK RC3 - Diving MP (Arland)", a multiplayer Game Master scenario. Existing RC1/RC2 missions remain offline demonstrations.
- Local validation: two clients on a dedicated server for at least 614 seconds each, with 70 / 100 native shots recorded by the server, replicated ammunition/ADS, underwater impacts, late joining, water re-entry and fin removal. No crash or script exception in that run. Test-only magazine resupply was enabled; this does NOT validate reloading.
- The final endurance run exercised the production ADS/fire input path with the original submerged test-floor geometry. A subsequent two-client regression verified that manual safety blocks native firing and that firing resumes after release.
TEST: update BOTH clients and the server to 0.3.0. Equip VK fins, rebreather, cylinder and mask on land, draw a rifle, then enter the water. Use a multiplayer mission, not an old offline demonstration.
LIMITS: breathing gear can still intrude into the first-person/ADS camera; experimental visibility fixes were excluded. Local tests are not certification of every weapon or mod combination. GPORTAL's reported startup failure is not yet diagnosed without its logs/configuration. Reloading, arbitrary weapon changes, consoles and compatibility with other animation mods still need testing. No new wrist/ankle fit validation is claimed in this networking update.
Game Version
1.8.0.13
Created
Mon, 02 Nov 2026 06:13:40 GMT
Last Modified
Mon, 02 Nov 2026 06:14:19 GMT

0.2.1

MULTIPLAYER EXPERIMENTAL TEST - 0.2.1
KNOWN ISSUE: native client crashes are still reproducible in local dedicated-server tests. This update is provided for coordinated testing, not as a stable RC.
- Enabled armed fin swimming on regular characters with equipped VK fins, beyond the offline RC2 demonstration scene.
- Added multiplayer aim/ADS state replication and native underwater weapon handling, with ammunition and damage handled by the game.
- Preserved vanilla animation-template ordering and weapon-specific animation inheritance; cached animation bindings.
- Added late-join pose restoration and a server-side trigger timeout.
- Dedicated-server checks observed replicated ammunition, native underwater projectiles and damage. Two-client stability has NOT passed.
- Removed the automated network test fixture from the published addon. Existing RC1/RC2 scenarios remain local demonstrations.
TESTING: update BOTH players and the server to 0.2.1. Equip VK fins and the complete rebreather kit on land, draw the rifle, then enter the water. Use a normal multiplayer mission. ADS controls, reloading, weapon changes and compatibility with other mods still require testing. Send both client and server logs after a crash.
Game Version
1.8.0.13
Created
Sun, 01 Nov 2026 22:18:48 GMT
Last Modified
Sun, 01 Nov 2026 22:19:24 GMT

0.2.0

RC2 TEST - 0.2.0
- Added an offline armed-swimming test scenario with automatic M16 equipment.
- Added custom fin kicks, horizontal hovering, rifle aiming and native underwater shots in that scenario.
- Cleared local first-person/ADS views by hiding the worn rebreather and hood.
- Revised test-diver ankle cuffs and checked wrist/ankle coverage with vanilla US boots.
- PC compilation, native packaging, packaged game launch and engine-controlled aim/fire checks passed.
LIMITATIONS: armed swimming is restricted to the dedicated offline scene. Physical keyboard/mouse control, reload/weapon-switch animations and multiplayer armed swimming remain unverified. This is a TEST build.
Game Version
1.8.0.13
Created
Sun, 01 Nov 2026 19:02:12 GMT
Last Modified
Sun, 01 Nov 2026 19:02:47 GMT

0.1.0

Game Version
1.8.0.13
Created
Thu, 29 Oct 2026 20:19:55 GMT
Last Modified
Thu, 29 Oct 2026 20:20:26 GMT

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