VK x USASOC Infil
by Loic.L VKing
0.3.0
RC3 MULTIPLAYER TEST - 0.3.0 - Fixed rifle retention during water entry: restore the recently held owned rifle through the native inventory equip path when the swimming transition clears it. - Preserve click-to-toggle ADS and held ADS input while fin swimming. Clear firing and ADS when the rifle is unavailable. - Restore native weapon-handler dispatch outside the offline demo. Capture local trigger intent before native handlers consume it, and clear the automatic swimming safety while preserving manual safety. - Use the actual movement-command ID for native weapon handling; validate animation-variable bindings and stop updating finished commands. - Added "VK RC3 - Diving MP (Arland)", a multiplayer Game Master scenario. Existing RC1/RC2 missions remain offline demonstrations. - Local validation: two clients on a dedicated server for at least 614 seconds each, with 70 / 100 native shots recorded by the server, replicated ammunition/ADS, underwater impacts, late joining, water re-entry and fin removal. No crash or script exception in that run. Test-only magazine resupply was enabled; this does NOT validate reloading. - The final endurance run exercised the production ADS/fire input path with the original submerged test-floor geometry. A subsequent two-client regression verified that manual safety blocks native firing and that firing resumes after release. TEST: update BOTH clients and the server to 0.3.0. Equip VK fins, rebreather, cylinder and mask on land, draw a rifle, then enter the water. Use a multiplayer mission, not an old offline demonstration. LIMITS: breathing gear can still intrude into the first-person/ADS camera; experimental visibility fixes were excluded. Local tests are not certification of every weapon or mod combination. GPORTAL's reported startup failure is not yet diagnosed without its logs/configuration. Reloading, arbitrary weapon changes, consoles and compatibility with other animation mods still need testing. No new wrist/ankle fit validation is claimed in this networking update.
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 06:13:40 GMT
- Last Modified
- Mon, 02 Nov 2026 06:14:19 GMT
0.2.1
MULTIPLAYER EXPERIMENTAL TEST - 0.2.1 KNOWN ISSUE: native client crashes are still reproducible in local dedicated-server tests. This update is provided for coordinated testing, not as a stable RC. - Enabled armed fin swimming on regular characters with equipped VK fins, beyond the offline RC2 demonstration scene. - Added multiplayer aim/ADS state replication and native underwater weapon handling, with ammunition and damage handled by the game. - Preserved vanilla animation-template ordering and weapon-specific animation inheritance; cached animation bindings. - Added late-join pose restoration and a server-side trigger timeout. - Dedicated-server checks observed replicated ammunition, native underwater projectiles and damage. Two-client stability has NOT passed. - Removed the automated network test fixture from the published addon. Existing RC1/RC2 scenarios remain local demonstrations. TESTING: update BOTH players and the server to 0.2.1. Equip VK fins and the complete rebreather kit on land, draw the rifle, then enter the water. Use a normal multiplayer mission. ADS controls, reloading, weapon changes and compatibility with other mods still require testing. Send both client and server logs after a crash.
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 22:18:48 GMT
- Last Modified
- Sun, 01 Nov 2026 22:19:24 GMT
0.2.0
RC2 TEST - 0.2.0 - Added an offline armed-swimming test scenario with automatic M16 equipment. - Added custom fin kicks, horizontal hovering, rifle aiming and native underwater shots in that scenario. - Cleared local first-person/ADS views by hiding the worn rebreather and hood. - Revised test-diver ankle cuffs and checked wrist/ankle coverage with vanilla US boots. - PC compilation, native packaging, packaged game launch and engine-controlled aim/fire checks passed. LIMITATIONS: armed swimming is restricted to the dedicated offline scene. Physical keyboard/mouse control, reload/weapon-switch animations and multiplayer armed swimming remain unverified. This is a TEST build.
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 19:02:12 GMT
- Last Modified
- Sun, 01 Nov 2026 19:02:47 GMT
0.1.0
- Game Version
- 1.8.0.13
- Created
- Thu, 29 Oct 2026 20:19:55 GMT
- Last Modified
- Thu, 29 Oct 2026 20:20:26 GMT
Showing 1 to 4 of 4 results
Rows per page
Showing 1 to 4 of 4 results
Rows per page

