AFO CQB Shoothouse

by SolarXD
AFO CQB Shoothouse

Summary

A GM-placeable procedural CQB shoothouse with configurable layouts, working doors, observation catwalks, an optional roof, and paper targets with visible impacts and reset controls.

Description

AFO CQB Shoothouse brings a configurable, procedurally generated training facility to Arma Reforger. Designed for milsim groups and instructor-led sessions, it combines randomized interiors with functional doors, overhead observation walkways, and automatically placed paper targets—all controlled from an external cabinet.
Configurable procedural layouts
Choose between Balanced, Corner Fed, Center Fed, Hallway, and Compact flow settings. Adjust room density, hallway width, and one or two exterior entrances to change the course.
Seed-based generation lets you revisit a layout or generate something different. Some layouts also include a larger multi-entry room with several connections to surrounding spaces.
The current release includes the Small facility preset.
Original facility assets and working doors
The shoothouse uses original AFO black-painted concrete-block walls with red identification bands, a continuous gray floor, and plywood doors with dark hardware.
Doors use context-aware opening limits from 90° to 160°, allowing wider movement where the surrounding geometry permits while preserving clearance from nearby walls.
Observation catwalks and optional roof
Use the open-top configuration with perimeter catwalks, interior observation bridges, and an exterior access staircase for instructor walkthroughs and observation.
Switch to the closed-roof configuration for an enclosed course. The roof and observation structure are managed through the cabinet without requiring you to replace the facility.
Generated paper targets and shot review
Original paper targets are placed automatically within suitable rooms. Placement considers usable viewing areas, door movement, walking space, and access for reviewing the paper afterward.
Native bullet-impact marks allow post-run inspection under the conditions tested. Use Reset Targets to replace the paper targets with clean copies at the same positions without regenerating the rooms. Targets can also be toggled on or off independently.
Simple Game Master operation
Place AFO CQB Facility - Small on suitable level ground, approach the external control cabinet, select your settings, and generate a course.
Use the cabinet to regenerate the interior, clear the course, reset targets, or change the roof and observation options. Multiple facilities maintain their own settings and owned objects.
If searching by name does not find the facility, use Content → Modded in the Game Master browser.
Requirements
Arma Reforger is required. No third-party mods are required, including VRT.
Early testing release — known limitations
This build is intended for group testing. Dedicated-server behavior, remote-client interactions, late joining, and shared target-impact visibility are still being verified. Native impact marks are not guaranteed to remain indefinitely or reconstruct for players joining after shots were fired.
Place the facility on reasonably level, preferably paved or vegetation-free ground. Grass can protrude through the floor, and uneven terrain can intersect the structure. Closed-roof interiors may remain brighter than intended. Some nearby door combinations can interfere when opened simultaneously.
Projectile blocking has only limited ammunition-specific testing. Flashbang isolation has not yet been verified.
Furniture, nonrectangular room variations, AI targets, and Medium/Large facilities are not included in this release.
Feedback
When reporting an issue, include the mod version, map, course seed, selected settings, and whether it occurred in singleplayer, on a hosted session, or on a dedicated server. Screenshots, recordings, and relevant logs are especially helpful.

License

Arma Public License (APL)

Version
0.1.0
Game Version
1.8.0.13
Version size
20.69 MB
Downloads
47
Created
01.11.2026
Last Modified
01.11.2026
ID
6AB140AC4961F694