Heli_Support

by TheReallyRealSimmons
Heli_Support

Summary

Call in a Medevac (Dustoff) or troop Transport (Big Windy) with map markers. Real flight, damage, crew calls, forced landings. Uses UH-60/CH-47 mods if loaded, Huey otherwise.

Description

HELI SUPPORT - Medevac & Transport

Call in helicopter support with map markers. The helicopters are real, flyable-physics aircraft: they can be shot, their crew can be hit, and they react the way a real crew would.

MEDEVAC - "Dustoff 2-1"
- Place a map marker with the text MEDEVAC.
- The bird flies in, lands, and waits for you to load your wounded (unconscious players too).
- It lifts off, holds nearby while the medic treats each patient, then flies back and drops them off on the same LZ.
- Radio updates for every step; patients who die aboard are reported KIA.

TRANSPORT - "Big Windy 2-5"
- Place a PZ marker (pickup zone) and an LZ marker (landing zone).
- The bird lands at the PZ, waits for your team to board, flies you to the LZ and drops you off.

REALISTIC FLIGHT & CREW
- Terrain-following low-level flight, smooth turns, flare and quick combat landings.
- Approaches along valleys instead of over ridges.
- Checks the landing spot: if your mark is too tight (compound, town, trees, slope, water), it finds the nearest clear ground within 150 m and tells you where.
- Takes fire? It backs off and tries again. Still taking hits? It asks for a new LZ, or picks its own nearby.
- Pilot hit: the co-pilot takes over. Lost the engine, tail rotor or main rotor: "WE LOST THE ENGINE! GONNA TRY AND SET IT DOWN! BRACE!" - a forced landing to save everyone aboard.
- Accidents that aren't enemy fire don't cost you a cooldown.

TWO BIRDS AT ONCE
- A medevac and a transport can be out at the same time, with height separation and holding patterns so they don't collide.

HELICOPTERS
- Uses the UH-60 Medical (Sikorsky H-60 Project) and CH-47 (H-47 Chinook) if those mods are loaded on the server.
- Falls back to the base-game UH-1H Huey on vanilla servers. No extra dependencies required.

SERVER SETTINGS
- $profile:HeliSupport.json is created on first start: cooldowns (default 90 s medevac, 5 min transport), ground wait times, treatment time and helicopter lists.

COMPATIBILITY
- Shares an airspace lock with A-10 CAS Call-In, AC-130 Gunship and C-130 Airdrop: only one support aircraft launches at a time, and calls during the lock wait and launch automatically.

Credits

[b]Preview image photos (public domain, U.S. Government works):[/b]
[list]
[*]UH-60 Black Hawk MEDEVAC, Afghanistan 2015 — U.S. Army photo by Maj. Asha Cooper
[*]UH-1H Iroquois, 159th Aviation Regiment, 1990 — U.S. DefenseImagery photo by TSgt. Hans Deffner (DF-ST-92-07283)
[*]CH-47 Chinook, Afghanistan — U.S. Army photo
[/list]
Use of U.S. military imagery does not imply endorsement by the U.S. Army or Department of Defense.

Helicopters:

[*]UH-1H — base game (Bohemia Interactive)
[*]UH-60 Black Hawk — from the H60 mod by its original authors (optional, not included)
[*]CH-47 Chinook — from the Chinook mod by its original authors (optional, not included)
[/list]

Heli_Support doesn't include or modify any files from those mods. It only spawns their helicopters when the mods are loaded, and falls back to the Huey when they aren't.

License

Arma Public License Share Alike (APL-SA)

Version
1.0.0
Game Version
1.8.0.13
Version size
27.81 KB
Created
21.10.2026
Last Modified
21.10.2026
ID
6AAB0DE682B4834E