tvtLobby

by Drewmaster
tvtLobby

Summary

tvtLobby is a framework for Arma Reforger TvT missions, featuring slots, briefings, preparation, objectives, spectator modes, administration and a Mission Editor

Description

tvtLobby is a framework for creating and running organized TvT missions in Arma Reforger. It brings together player preparation, mission management and debriefing, alongside a Mission Editor integrated with Workbench.

Lobby and player assignments

Faction, group and role selection with configurable group order and callsigns.
Character and equipment previews, including previews when hovering over another slot.
Vehicles assigned to one or multiple groups, with 3D and cargo previews.
Drag-and-drop player transfers and slot swaps.
Administrator controls for locking slots and pinning players to them. Group leaders can rearrange players within their own group.

Briefing and map

Authored briefing sections with formatted text, images and links to map locations or other sections.
Visibility rules based on factions, mission phases and objective events.
Automatic group starting-position markers.
Icons, lines and areas with configurable colors, sizes, fills, labels and stacking order.

Preparation phase

A freeze phase with a countdown and side commander readiness.
Automatic circular freeze zones and manually defined zones, including custom polygon contours.
Configurable restrictions during preparation.
Equipment exchange with uncontrolled characters in the player's own group, subject to mission rules.
A separate technical pause during combat.

Objectives and mission outcomes

Zone and flag capture, object destruction, target elimination, delivery, evacuation and route completion.
Objective dependencies, completion conditions and configurable notifications.
Zone capture supports preset modes, custom conditions and expressions.
Mission completion based on objectives, time limits or critical casualties.
Configurable winners and losers, a final message and a debriefing screen with statistics.

Communication and notifications

Group and faction voice rooms, command channels and targeted voice announcements.
Administrative and system messages, pinned announcements and private Poke messages.
Separate communication rules for living players, dead players and spectators.
Personal preferences and key bindings available through the standard game settings menu.

Spectator and administration

First-person, third-person and free-camera spectator modes.
Restrictions on available targets by faction or group.
Administrative controls for mission phases, readiness, players, voice communication and objective results.
Integration with vanilla Game Master.

Mission Editor

A dedicated editor window launches from Workbench. Authors can configure mission details, factions and alliances, groups and vehicles, lobby rules, objectives, briefings and mission outcomes.
The integrated map supports creating and editing markers, lines, areas, freeze zones and battlefield boundaries. The editor also provides a step-by-step mission guide, validation tools and support for configuring existing world objects.

tvtLobby is a framework, not a standalone playable mission. Players need a scenario built with this addon. Available features and restrictions depend on the mission author's configuration.

Discord: https://discord.gg/WHqNQ3Q4tQ

License

Arma Public License No Derivatives (APL-ND)

Version
1.0.1
Game Version
1.8.0.13
Version size
592.02 KB
Downloads
4
Created
04.11.2026
Last Modified
04.11.2026
ID
6AA81EE549F50CB7