AC-130 Gunship
by TheReallyRealSimmons
1.1.7
🛠️ **AC-130 Gunship** – Stability: the server now handles a quarter of the 20mm explosions instead of half (players still see every round). Time on station 2.5 min (was 3).
- Game Version
- 1.9.0.37
- Created
- Tue, 10 Nov 2026 20:29:07 GMT
- Last Modified
- Tue, 10 Nov 2026 20:29:30 GMT
1.1.6
AC-130 Gunship (update) Stability - The 105mm direct-hit bonus on vehicles now deals real damage through the game's damage system instead of overwriting the vehicle's health. A vehicle knocked out by it is destroyed the normal way (crew, wreck, fire, cook-off). This targets the server crash on 3 Nov when a 105 knocked out a technical. - Bonus damage is unchanged: cars and trucks 100%, armed vehicles 80%, BTRs/BMPs 60%, tanks 10%.
- Game Version
- 1.8.0.13
- Created
- Wed, 04 Nov 2026 16:54:09 GMT
- Last Modified
- Wed, 04 Nov 2026 16:54:16 GMT
1.1.5
Stability update - Fixed a server crash when the 105mm landed a direct hit on a vehicle. The extra direct-hit damage is now applied a moment after the blast instead of in the same instant, and skipped if the vehicle is already destroyed. - 20mm bursts are lighter on the server: half as many live rounds are fired on dedicated servers. Every round still shows and sounds the same for players. - No changes to how you call in or use the gunship.
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 12:31:38 GMT
- Last Modified
- Sat, 31 Oct 2026 12:31:58 GMT
1.1.4
1.1.4 - Cooldown after the gunship leaves increased from 10 to 15 minutes
- Game Version
- 1.8.0.13
- Created
- Thu, 22 Oct 2026 04:11:47 GMT
- Last Modified
- Thu, 22 Oct 2026 04:12:02 GMT
1.1.3
- Inbound ETA no longer counts down on screen every second: one call when tasked, one call at 10 seconds out
- Game Version
- 1.8.0.13
- Created
- Thu, 22 Oct 2026 01:40:55 GMT
- Last Modified
- Thu, 22 Oct 2026 01:41:04 GMT
1.1.2
- Added shared airspace control with the A-10 CAS and C-130 Airdrop mods: only one support aircraft can be called at a time. After any of them is called, the others are blocked for 10 seconds. - If the airspace is busy, Spooky 2-1 replies "negative, airspace is busy" and your cooldown is not used. - Works with any combination of the three mods. Still works normally on its own. - Game Master "AC130 NOW" marker is not affected.
- Game Version
- 1.8.0.13
- Created
- Wed, 21 Oct 2026 16:12:19 GMT
- Last Modified
- Wed, 21 Oct 2026 16:12:33 GMT
1.1.1
v1.1.0 - Smarter Targeting & Realistic 40mm Impact Damage FIRE CONTROL - Leads moving vehicles: rounds are aimed where the target will be when they arrive - First-round accuracy: the 105 lands close on its first shot and corrects onto the target, like the real fire control computer and strike radar - Stays locked on a target until it's destroyed instead of switching between targets - Holds on its target for a few seconds if it briefly loses line of sight GUNS - 40mm now fires mixed loads against armour, alternating AP and HE clips - 40mm focuses on crewed vehicles and troops; the 105 destroys abandoned armed vehicles so the enemy can't get back in - 105mm direct hits now knock out light armour like the real round: trucks and cars in 1 hit, APCs and IFVs in about 2. Main battle tanks shrug it off. - Enemies hiding in buildings get engaged through the structure IMPACT DAMAGE - New custom 40mm hit marks on vehicles: punched hole with a bare-metal lip, soot that fades into the paint, and fragment scrapes - Holes have real depth and follow the angle of each hit - Consistent look across hull, turret and hatches - Every 40mm hit leaves a mark (AP and HE), replacing the default small-calibre bullet holes - Hit marks are visual only and fade after 10 minutes FIXES - "Holding fire" radio call no longer triggers when no guns are ready to fire
- Game Version
- 1.8.0.13
- Created
- Wed, 21 Oct 2026 08:41:50 GMT
- Last Modified
- Wed, 21 Oct 2026 08:42:14 GMT
1.1.0
v1.1.0: Smarter Targeting & Realistic 40mm Impact Damage Targeting Fire control computer: the guns now lead moving vehicles and walk their fire onto the target, like the real gunship. The guns stay locked on a target until it’s dead, and hold briefly if they lose line of sight instead of switching targets. The 40mm fires mixed AP and HE clips at armour. It goes after crewed vehicles and troops, and the 105 destroys abandoned armed vehicles. Enemies hiding in buildings get engaged through the structure. 105mm direct hits now knock out light armour like the real round. Trucks and cars die in one hit, and APCs and IFVs in about two. Main battle tanks are barely affected, because high explosive won’t get through tank armour, but can still damage lighter armoured areas on the tank such as Tracks, Engine, Gunner sights and more. Impact damage Custom 40mm hit marks on vehicles: a punched hole with a bare-metal lip, sooty scorch that fades into the paint, and scraped streaks from fragments. Holes have real depth and follow the angle of each hit, and they look the same on every part of the vehicle. Every 40mm hit leaves a mark, AP and HE, replacing the default small-calibre bullet holes. Notes Hit marks are visual only and fade after 10 minutes.
- Game Version
- 1.8.0.13
- Created
- Tue, 20 Oct 2026 16:50:48 GMT
- Last Modified
- Tue, 20 Oct 2026 16:50:58 GMT
1.0.6
- Rewrote the Workshop description: how to call it in, the guns, how it picks targets, danger-close distances, radio calls and cooldown - Added a Feedback & Bug Reports section with a link to the Hold The Line Discord (#mod-feedback): https://discord.gg/EyRnPsNWjf - Updated credits
- Game Version
- 1.8.0.13
- Created
- Tue, 20 Oct 2026 06:22:40 GMT
- Last Modified
- Tue, 20 Oct 2026 06:22:44 GMT
1.0.5
- Engine noise lowered further - Gun sounds (20mm, 40mm, 105mm) lowered so players can communicate during fire missions
- Game Version
- 1.8.0.13
- Created
- Tue, 20 Oct 2026 04:12:57 GMT
- Last Modified
- Tue, 20 Oct 2026 04:13:09 GMT
1.0.4
1.0.4 - Fixed: gunship holding fire near civilians (incl. Middle Eastern civilians) - Fixed: gunship going silent when enemies are in cover - now engages structures - Friendly safety distances reduced to 10 / 15 / 20 m (20 mm / 40 mm / 105 mm) - Engine noise lowered so players can talk while it's on station - New radio call when holding fire because friendlies are too close
- Game Version
- 1.8.0.13
- Created
- Tue, 20 Oct 2026 03:43:50 GMT
- Last Modified
- Tue, 20 Oct 2026 03:43:57 GMT
1.0.0
- Game Version
- 1.8.0.13
- Created
- Mon, 19 Oct 2026 10:27:20 GMT
- Last Modified
- Mon, 19 Oct 2026 10:27:31 GMT
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