AC-130 Gunship

by TheReallyRealSimmons
AC-130 Gunship

Summary

AC-130 Gunship – “Spooky 2-1”
Circles your target engages enemies on its own with a 20mm Vulcan, 40mm Bofors and 105mm howitzer. Realistic ballistics, tracers and sound.

Description

How to use
• Place a map marker with the text AC130 on the target area.
• On a handheld radio, use the knob action AC-130: REQUEST GUNSHIP.
• AC-130: STATUS shows whether it’s available, tasked, returning to base, or how long the cooldown has left.
• Game Masters: an AC130 NOW marker calls it straight away.
Behaviour
• The 105 targets armor, the 40mm targets light and medium vehicles (AP against armor), and the 20mm walks bursts across infantry.
• Empty vehicles are ignored. Enemies hiding in buildings gets the building engaged.
• It leaves early after 60 s with no enemies.
• Cooldown is 10 minutes if it fired, 30 seconds if it never engaged.
• Works in multiplayer and alongside the A-10 CAS Call-In mod.
Credits
• AC-130 model: helijah (CC BY 4.0)
• Engine sound: HootOwl (Pixabay)
• Gun sounds: qubodup (“Artillery Shots”), Soundtaker (“Heavy shot sound”), freesound_community (“Minigun Burst Audio”), all via Pixabay
• Preview photo: Tech. Sgt. Lee Schading, U.S. Air Force, 1988 (public domain, National Archives)

License

Arma Public License Share Alike (APL-SA)

Version
1.0.0
Game Version
1.8.0.13
Version size
7.97 MB
Downloads
12
Created
19.10.2026
Last Modified
19.10.2026
ID
6AA64A3BD1F045A7