Summary
1986. A Soviet garrison holds Arland, and its commander, Polkovnik Viktor Sokolov, is directing the build-up. You go in alone.
Description
OPERATION KINGFISHER
Arland, 1986. One operator. One target.
A Soviet garrison holds Arland, and Polkovnik Viktor Sokolov is running it. Slip onto the island alone, take his movement orders from a farmhouse, find high ground and take the shot. Then get out before the quick reaction force runs you down.
No two runs are the same
• Your start camp, the hide site, the intel, Sokolov's location, your overwatch position and the exfil are rolled fresh every time.
• The overwatch point is generated from the terrain. The script finds high ground with a real line of sight to the target.
• Patrols, roadblocks and outposts move between runs, with the restored Soviet bases at the airbase, harbour and Signal Hill.
• Towns are littered with rubbish and wrecks, and military traffic and helicopters roam the island.
A target who fights back
Spook Sokolov's detail and he'll jump in his car and bolt for another site. Every shot you take has consequences.
Features
• A fly-over intro that shows this run's island and objectives
• Your own staging camp with a free arsenal
• Overlord radio calls and dynamic music
• An end-of-mission debrief with your kill distance, time, kills and a rating (can you earn Ghost?)
• Three difficulties: Easy, Normal and Hard
Credits
Mission design and world building: Favonias
Scripting: Claude (Anthropic)
Single player. Requires Arma Reforger.
Made with, Claude Ai.
License
Arma Public License (APL)