AAS Core

by XRKModStudio
AAS Core

Summary

A modular, script-driven Advance and Secure (AAS) framework mod for Arma Reforger. Features automated frontline progression, custom FOB logic, and curated RHS vehicle spawner terminals.

Description

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                         AAS CORE FRAMEWORK
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Welcome to AAS Core, a highly optimized, modular wargame engine designed to turn any custom terrain or sub-world layout into a functional Advance and Secure (AAS) scenario. 

By building our systems into independent, self-contained components rather than hardlocking high-level gamemode entities, this framework bypasses strict base-game module loops—ensuring total immunity to base-game script breakages.

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✨ CORE ENGINE FEATURES
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🔹 Linear Tug-of-War Progression: Establishes a strict sequential frontline. Capture points automatically update active indices, blocking teams from capturing rear sectors out of order.
🔹 Standalone FOB Architecture: Drop autonomous logistics nodes right into your compound bases. FOBs automatically track the status of their nearby capture point, locking out losing sides instantly.
🔹 Curated RHS Vehicle Spawners: Terminal scripting lets players spawn light scouts, weaponized armor, or heavy cargo trucks on demand. Checks real-time base ownership to prevent theft.
🔹 Global AI Tracking Director: Background scanning scripts automatically intercept spawned fireteams (Vanilla or modded), filtering them by faction keys to issue instant attack waypoints to the contested front.
🔹 Modular Level Design Freedom: The mod handles only logic and variables. Level designers are entirely free to design custom arsenals, spawn nodes, or decorative objects.

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🛠️ QUICK MAP-MAKING STEPS
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1. Add "AASCore" as a required dependency in your map project config.
2. Place the "AAS_CaptureZone.et" prefabs along your lane and assign sequential IDs (1, 2, 3...).
3. Place "AAS_FOB.et" inside the compound layouts and input their respective Linked Zone IDs.
4. Position "AAS_VehicleConsole.et" panels, naming their target FOB and spawn pad string fields.
5. Place your favorite faction managers, hit Play, and enter Game Master (Zeus) to monitor the combat simulation in real time!

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⚖️ LICENSING & TERMS (XRK-CL)
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This project is officially published and protected under the XRK Community License v1.0 (XRK-CL). 

Permission is fully granted to download, install, and utilize this mod as a required parent dependency framework for any custom maps or server packs. Re-uploading, standalone repackaging, or extracting raw code assets for distribution without prior written consent from XRK Enterprises is strictly prohibited.

Developed by: XRK Enterprises
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License

XRK Community License v1.0 (XRK-CL)

Copyright (c) XRK Enterprises

Permission is granted to download, install, and use this mod for personal, multiplayer, educational, and non-commercial use under the following conditions:

You May

✅ Use this mod in singleplayer and multiplayer.

✅ Use this mod on public and private servers.

✅ Showcase this mod in videos, screenshots, streams, and reviews.

✅ Include this mod in mod lists, collections, and server packs provided the original Workshop page is linked.

✅ Use this mod as a required dependency for compatible mods.

Attribution Required

Any public use, showcase, server deployment, collection, or dependency utilizing this mod must credit:

XRK Enterprises

and provide a link to the original Workshop page when possible.

Share-Alike Requirement

Any modified version released with written permission from XRK Enterprises must be distributed under this same XRK Community License.

No Derivatives Without Permission

❌ You may NOT:

Reupload this mod.
Repackage this mod.
Redistribute modified versions.
Extract assets for use in another mod.
Use models, textures, sounds, animations, scripts, or configurations in another project.

unless explicit written permission is provided by XRK Enterprises.

No Commercial Use

❌ You may NOT:

Sell this mod.
Charge access fees specifically for this mod.
Sell extracted assets.
Bundle assets for commercial projects.

without written permission from XRK Enterprises.

Dependencies and Compatibility

Other mods may require this mod as a dependency provided:

the original mod remains downloaded from its official source;
no XRK assets are redistributed;
proper attribution is provided.
Ownership

All models, textures, scripts, sounds, animations, documentation, branding, logos, and associated assets remain the property of XRK Enterprises unless otherwise credited.

Third-party assets remain subject to their original licenses and ownership.

Disclaimer

This mod is provided "as-is" without warranty. XRK Enterprises is not responsible for:

game instability,
incompatibilities,
data loss,
server issues,
or damages resulting from use of this mod.
Contact

For permissions, collaborations, or licensing inquiries:

XRK Enterprises

Version
1.0.2
Game Version
1.8.0.13
Version size
57.29 KB
Downloads
2
Created
16.10.2026
Last Modified
16.10.2026
ID
6A9F70919C055D40

Dependencies