Summary
USASOC CAPS Boats Moving
Description
USASOC CAPS Boats Moving
Turns the big static ships from CAPS Maritime Assets into real, moving ships you can stand on, ride and command from Game Master.
SHIPS
- Aircraft carrier
- Cargo ship (empty)
- Container ship (full)
- Oil tanker
FEATURES
- Ships sail on their own at realistic speeds and turn slowly like real ships
- Ships rise, fall, pitch and roll with the actual ocean waves
- Sea state follows the weather: wind and rain build bigger waves on any map with an ocean, no map edits needed
- Bow waves and a stern wake that get shorter and thinner in rough seas
- Players can walk around on deck while the ship is moving (uses RideAlong)
- Dead bodies and dropped gear stay on deck and move with the ship
- Ship horns that can be heard from a long way off
GAME MASTER CONTROLS
Move markers: place a SHIP MOVE marker (Systems tab) and the nearest ship turns, sails to it and slows to a full stop on it. Place several in a row for a route, and the ship passes through each one and stops on the last.
Double-click any ship for its orders:
- Ship orders: Keep course / Follow move markers
- Ship heading: N, NE, E, SE, S, SW, W, NW
- Ship speed: All stop / Dead slow / Slow / Half / Full
- Ship horn: Horn 1 / Horn 2 / Horn 3 / Random (pick one and press Confirm)
You can also rotate a ship with the GM tools and it carries on from its new heading.
MULTIPLAYER
Built for dedicated servers. The server drives the ships and everyone sees the same position, heading and horn.
REQUIRED
- CAPS Maritime Assets
- RideAlong by
License
Arma Public License No Derivatives (APL-ND)