USASOC QOL ANIMATIONS

by N1C11
USASOC QOL ANIMATIONS

Summary

USASOC QOL ANIMATIONS

Description

USASOC QOL Animations
Hand animations and weapon handling for milsim, built to sit on top of TAO.
Night vision
NVG flip: your hand reaches up and flips your NODs down or up. The NV view comes on as the goggles click into place.
Goggles off / on: with the goggles flipped up, Left Ctrl + N (D-pad Right on controller) takes them off the helmet and stows them in your vest or pack, leaving the empty L4G24 mount. Press it again to put them back on.
First person NVG view: see your own goggles at the top of your view when they’re flipped up. You can turn this off in the settings.
Low ready and high ready
Low ready pose 1: Left Ctrl + V. Press it again to raise the rifle.
Low ready pose 2: Left Ctrl + B.
Tucked ready: Left Ctrl + K.
High ready: TAO’s high ready key now gives you the USASOC high ready. You can switch back to TAO’s in the settings.
Poses glide smoothly from one to the next. Other players see your pose.
Aiming: aiming in ends the pose.
Sprinting: sprinting pauses the pose, and it comes back when you stop.
Walls: up against a wall, pose 1 moves to pose 2 so the rifle doesn’t clip.
Canting and blind fire: both are off while you’re in a low ready.
Pistols: Left Ctrl + V and Left Ctrl + B have their own pistol poses.
Machine guns: the poses work on machine guns built on the game’s base machine gun.
Stance and lean
Stance: a tuned standing and crouched stance (feet, hips and posture) while you have a weapon in hand.
Lean shape: a reworked lean that keeps your rifle pointed where you’re aiming.
Prone lean: lean with Q / E while prone instead of rolling.
Radio PTT
Hold your radio key and your hand goes to the PTT on your chest, then back to your rifle when you let go. Direct speech doesn’t trigger it. Keying the radio drops you out of your sights.
Doors
Push and pull: opening or closing a door plays a push or pull animation with your hand on the handle. The action only shows once the handle is within arm’s reach. Everyone sees it.
Kick door: on locked doors, from the push side. It takes 2 to 4 kicks, and the door flies open on the last one.
Donkey kick: stand beside the door and you get a donkey kick instead, which breaks it open in one.
Shoulder tap and hold
Tap: CDD Taps’ shoulder tap now plays an arm animation.
Hold: Drag makes the man you grab slow almost to a stop so he knows to hold. Press again to let go.
Underhand grenade toss
Pull the pin, then press Left Ctrl (D-pad Left on controller) to switch between the normal overhand throw and a soft underhand toss. The underhand goes much shorter, for doorways, windows and close cover. Every grenade starts overhand. The underhand toss is standing only for now.
Garmin watch
The RHS Garmin Tactix Bravo gets a digital face showing the time, seconds and your heading.
Settings
Everything is under ESC → Settings → Controls → USASOC QOL. That’s where you change the keys and set your on / off switches:
Use TAO high ready instead of USASOC
Raise rifle before firing from a pose
Auto safety (off by default)
USASOC lean shape
Prone lean
First person NVG view
Your choices are saved and kept through respawns, rejoins and restarts.
Note: the NVG flip and PTT animations are skipped while you’re holding binoculars, a map or compass, or reloading. Your NVGs and radio still work normally then, just without the hand movement.
Requires: Tactical Animations Overhaul (TAO), RHS, CDD Taps, BreachableDoors

License

Arma Public License No Derivatives (APL-ND)