SOG Gulf Coast

by IraqLobster69
SOG Gulf Coast

Summary

SOG Gulf Coast is a co-op scenario in the style of Invade & Annex (I&A). The game picks a random area of operations, you clear it, and the next one is chosen for you. No two runs play out the same.

Description

How it works
- The map has 52 possible AOs: every town, village, city, military base and airport.
- You clear 5 AOs, then push to hold the extraction zone and win.
- When you win, the server reloads and a new run starts.


What you'll be doing
- eliminating officers, commanders and snipers
- Destroying mortars, command vehicles, fuel and ammo trucks, and armour
- Capturing a high-value target
- Seizing an officer's intel and carrying it back to the US spawn point
- Reaching an outpost and holding it against a counter-attack
- Clearing whole towns of hostiles, sometimes with hunter teams on your tail
What you'll be facing
Every AO has its own AI garrison. Expect patrols, sentries beside buildings, roaming fire teams, overwatch on the high ground, and parked UAZs. Some objectives have extra guards around them, or a checkpoint on the road. Finished AOs despawn once players move away, so the server stays smooth.
Details
- Players: co-op, US forces vs AI USSR
- Map: Gulfcoast Islands
- Requires: Arma Reforger, Gulfcoast Islands, GC_Buildings and the SOG framework (TEST1) along with adding ACE Captives to your Server for the HVT tasks.

all credit to JustMichael for the GulfCoast Islands Terrain

License

Arma Public License (APL)

Rating
100%
Version
1.0.9
Game Version
1.8.0.13
Version size
232.03 MB
Downloads
14
Created
04.10.2026
Last Modified
11.10.2026
ID
6A855D96BB815733

Dependencies