Summary
Provides the AI with some new CQB skills/tactics
Description
BLKO - AI CQB adds autonomous close-quarters tactics for AI-led infantry groups across supported Reforger game modes.
Groups look for nearby building entrances, then stack at the door. At closed doors, they move clear of the swing area so the pointman can operate the door without the rest of the squad crowding it. Once it’s passable, the team backs off to evaluate the threshold before entering.
The pointman checks the doorway from a series of pie positions. In rooms with enough space, the squad’s assigned interior members enter together at RUN pace and take separate positions. Members without a safe interior position cover from the threshold. The default corner-check dwell is one second.
The mod also includes grenade and flashbang support for equipped AI, door and building memory to reduce repeated searches, and a defensive hold when AI report a recent unseen threat. Game Masters can tune the behavior through the in-game UI, including search chance and memory, door-open retries, pie angle step, and corner-check time.
Current limitations: stairways have no dedicated stacking logic, room layout is inferred from doors and navmesh rather than an authored room map, and gameplay still needs some refinement.
License
Arma Public License (APL)