Summary
Lightweight server cleanup that limits stale corpse and dropped-item lifetimes to reduce long-session entity buildup.
Description
TBS_ Lag neutralizer is a lightweight Arma Reforger server-performance utility designed for longer sessions where corpses and dropped items can accumulate over time.
The mod extends the existing SCR_GarbageSystem instead of adding a separate cleanup system. When the active garbage system has already selected an entity for cleanup, LHS_ Lag neutralizer applies balanced maximum lifetimes:
Corpses: up to 10 minutes
Dropped inventory items: up to 3 minutes
By reducing unnecessary stale entities, servers may have less simulation and replication work to manage during busy sessions. This can help reduce server-side stutters, improve stability over long play sessions, and make gameplay feel more responsive when entity buildup is the cause of the slowdown.
TBS_ Lag neutralizer does not scan the world, run a constant per-frame loop, create another world system, or send extra network messages. It leaves vehicles, structures, containers, persistence systems, and entities without an active garbage-cleanup rule unchanged.
This is intended as a server utility for public servers, roleplay servers, training sessions, and persistent missions with frequent combat or item drops. Load it after any other mod that overrides SCR_GarbageSystem, then test the final server mod order with your normal mission setup.
Important: this mod cannot change a player’s internet route, guarantee lower measured ping, or force higher client FPS. Player hardware, video settings, server location, packet loss, mission scripts, and other mods still affect performance.
License
Arma Public License No Derivatives (APL-ND)