THE_COE2

by zman93
THE_COE2

Summary

COE 2 Extensions.

Description

Standing on the shoulders of giants, who brought to you the great COE 2. 
- More control to setup your AOs: maximum sizes, unit distribution, custom vehicles, support for multiple AO types each with its own configuration file (add new files with their own AO settings and cycle between them by pressing 'Next AO' button ingame) - unit distribution between objectives/patrols/buildings, vehicles (have the AI use vehicles from your mods by specifying your own GUIDS), stronghold logic (AI will prefer 1 or several key buildings to occupy). Get creative!
- Persistence. Save your progress directly from the map screen. Starting the game after the save will remember AOs you have placed, completed tasks and so on. Use THE_Roleplayer or any other mods to set unit aliases and these units will be loaded with their custom gear (+ player driven vehicles keep their inventory) - jump back in action with your custom operators' team.

Refer to \profile\THE_Mods\THE_COE\Readme.txt for more details on how to customize your experience.

Each COE session you save will create a corresponding file in THE_COE\Saves folder (i.e. COE2_Arland_save.txt). If you want to restart your COE session - remove the file manually, mod will always try to load a saved state once the game on the corresponding map starts if the save is present.

Attention !!! Got no idea if this works or can work in multiplayer. Only tested in Single Player GM and local COE2 sessions.

License

Arma Public License (APL)

Version
0.0.7
Game Version
1.8.0.13
Version size
92.49 KB
Downloads
7
Created
28.09.2026
Last Modified
02.11.2026
ID
6A792177CA0EEE10

Dependencies