7Cav_PubFac

by JDripstein

1.0.2

Fixed
- Removed MSAR allowance restrictions on arsenal equipment and saved-loadout deployment whenever PubFac is loaded. Scenario settings cannot turn the restriction back on. Normal supply costs and item rank restrictions are unchanged.
Game Version
1.8.0.13
Created
Thu, 15 Oct 2026 20:42:53 GMT
Last Modified
Thu, 15 Oct 2026 20:42:59 GMT

1.0.1

Fixed
- Selecting 7Cav on the deploy screen no longer throws an Index out of bounds error: the screen's list of factions and its list of faction buttons could fall out of step, so the update for a faction that was shown went looking for a button slot that did not exist

Faction
- The faction displays as 7Cav, with `7Cav` as its faction key, where the parent mod shows Task Force Dagger under the key `CPO_US`; the deploy menu, the Game Master content browser, the deployable radio, the command truck and the loadout association all follow the new key
- New faction icon: the chapter crest, the yellow and black shield, replacing the Task Force Dagger artwork

Arsenal
- No OPFOR weapons or equipment in the arsenal: RHS's AFRF weapon lists are no longer folded in, and the AK-pattern rifles, their magazine and the two Soviet-pattern vests RHS's own US-side catalogs list are refused by name, 390 entries out at that step (1388 to 1005)
- One RHS catalog entry repaired: their USMC list names the Matech sight under the M4 flashhider's path, so the sight resolved to nothing and was missing from the arsenal; it now points at the resource its GUID actually names
- Civilian clothing is out of the arsenal: the five flannel shirts, six cotton shirts, three turtlenecks, three pairs of trousers and two ION casual shirts ION's catalog adds, 19 items in all
- The two Vz.58 rifles are out of the arsenal too, the AK-pattern pair ION's catalog adds; the Vz.58 magazines and its vest and pouch are still offered, since they are ordinary loadout pieces on their own
- Headwear trimmed: the ball caps are out, ten of them, and so is the whole MICH and ACH helmet family, fifty two pieces with covers, shrouds and the FORECON variants included
- Parkas and the alpine camo set are out for now; both return for the Christmas build, 21 items
- Novelty gear out: the glowing cat ears, the deer antlers and the Christmas lights
- Weapon list trimmed: the spectrum device, the M40A5 and the Glock 17 and 45, with the magazines that only fit the Glocks
- These removals are enforced twice, in the faction's own catalog and in the inventory lists it inherits, so an item stays gone even when another mod adds the same item to the lists a US-derived faction mounts
- Taken together the catalog offers 887 items, 501 fewer than the source build's 1388
Game Version
1.8.0.13
Created
Sun, 04 Oct 2026 22:09:16 GMT
Last Modified
Sun, 04 Oct 2026 22:09:27 GMT

1.0.0

Game Version
1.8.0.13
Created
Thu, 01 Oct 2026 20:00:55 GMT
Last Modified
Thu, 01 Oct 2026 20:01:00 GMT

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