CENTURIA Cohesion Enforcement

by Dobrogo_Vechora
CENTURIA Cohesion Enforcement

Summary

Encourages teamwork in Conflict while allowing solo combat and objective play. Server-side enforcement with configurable timers and silent exemptions.

Description

CENTURIA Cohesion Enforcement encourages players to stay together without penalizing solo combat or meaningful objective play.
HOW IT WORKS
Outside your faction’s Main Base, being alone starts a personal solo timer. If you remain isolated for too long, you receive warnings. Reaching the limit removes your current character and returns you to the standard deployment flow, restricted to your faction’s Main Base.
WHEN THE TIMER PAUSES
Your solo timer pauses when:
• Another living player of your faction is nearby.
• A living enemy player is nearby.
• You are near a hostile base or relay that your faction can currently attack.
• You are near a friendly base or relay that an enemy playable faction can currently attack.
Objective availability follows faction ownership and HQ radio coverage. It does not depend on commander tasks or squad assignments.
A brief encounter only pauses the timer. Remaining in qualifying proximity for the confirmation period resets it. Leaving too early preserves your accumulated solo time.
Entering your own Main Base exclusion zone resets the timer immediately.
NOTIFICATIONS
Only punishment warnings and the final enforcement message are shown. Pauses and resets are silent, including those caused by nearby enemies.
PLAYER STATES
AI do not count as nearby players. Incapacitated players still count, while their own solo timer pauses. Disconnecting pauses accumulated solo time rather than automatically clearing it; reconnect protection uses a stable player identity.
SERVER CONFIGURATION
Server owners can configure proximity radii, solo timeout, warning intervals, confirmation time, Main Base exclusion radius and additional settings.
Default settings:
• Ally radius: 150 m
• Enemy radius: 100 m
• Objective radius: 100 m
• Solo limit: 8 minutes
• First warning: after 4 minutes
• Confirmation period: 60 seconds
• Main Base exclusion radius: 500 m
Configuration is created at:
$profile/config.json
Detection and timers run on the server, without continuous client-side polling or timer updates sent to players.
English, Russian and Ukrainian notifications are supported, with English fallback.
Designed for Conflict. Custom respawn, faction and capture systems should be tested for compatibility.

License

Arma Public License (APL)

Version
1.0.9
Game Version
1.8.0.13
Version size
20.71 KB
Downloads
91
Created
28.09.2026
Last Modified
03.10.2026
ID
6A78E414126F1F33