PlayerTracker
by eduvhc
1.3.2
- Draws the Discord QR code from a live API-provided grid, replacing the downloaded PNG that failed to load on production clients. - Uses https://pt.iedora.com/api/v1/events by default. settings.json now needs only an apiKey; apiUrl remains an optional override for local or self-hosted setups.
- Game Version
- 1.8.0.13
- Created
- Tue, 29 Sep 2026 18:44:16 GMT
- Last Modified
- Tue, 29 Sep 2026 18:44:18 GMT
1.3.1
- Added https://pt.iedora.com/api/v1/events as the default API endpoint. apiUrl remains an optional override. - New settings.json files need only an apiKey; updated the setup messages accordingly.
- Game Version
- 1.8.0.13
- Created
- Tue, 29 Sep 2026 17:28:55 GMT
- Last Modified
- Tue, 29 Sep 2026 17:28:57 GMT
1.3.0
- Show one Discord caption beneath the welcome QR, use the invite when the caption is empty, and keep the text visible if the QR cannot be downloaded. - Capture medical treatment and healing of AI patients, including the acting player when available, without requiring a specific AI mod.
- Game Version
- 1.8.0.13
- Created
- Mon, 28 Sep 2026 23:57:21 GMT
- Last Modified
- Mon, 28 Sep 2026 23:57:24 GMT
1.2.0
- Added detailed medical telemetry for treatment, healing, damage, and revives, including player attribution when available. - Added per-minute JSONL delivery metrics in the server profile for measuring event throughput and API failures. - Improved batch delivery resilience and queue counters under API errors and backpressure.
- Game Version
- 1.8.0.13
- Created
- Mon, 28 Sep 2026 19:17:42 GMT
- Last Modified
- Mon, 28 Sep 2026 19:17:45 GMT
1.1.0
- Added a configurable welcome message shown when players join, with translated text and an optional Discord QR code and link. - Players can hide the welcome message until its content changes; the server records when it is shown or hidden. - Added suicide, revive, and vehicle entry/exit events. - Improved death-cause details for falls and bleeding.
- Game Version
- 1.8.0.13
- Created
- Mon, 28 Sep 2026 16:55:54 GMT
- Last Modified
- Mon, 28 Sep 2026 16:55:56 GMT
1.0.7
Fixed the addon reporting an outdated version to the dashboard. Improved detection of installed mod versions on dedicated servers. Mod versions that cannot be verified are now reported as unknown rather than guessed.
- Game Version
- 1.8.0.13
- Created
- Sun, 27 Sep 2026 01:35:36 GMT
- Last Modified
- Sun, 27 Sep 2026 01:35:38 GMT
1.0.6
Added the Server Info page, featuring loaded mods, active versions, and published Workshop revisions. Added a warning notification when a newer mod version is detected. Added server-reported metrics: online players/capacity, FPS, crossplay status, visibility, and BattlEye status. Data collection transmits only selected fields; passwords and full configuration settings are never sent. Versions that cannot be confirmed by the server or Workshop appear as unknown, preventing false warnings.
- Game Version
- 1.8.0.13
- Created
- Sun, 27 Sep 2026 00:29:26 GMT
- Last Modified
- Sun, 27 Sep 2026 00:29:27 GMT
1.0.5
Added server-side tracking for AI killed by players. Added killer identity and faction details to player-death events, allowing the dashboard to count player kills and confirmed team kills. Added a generic Platform ID field to player-join events. Steam IDs are normalized when Workbench repeats them; other platform IDs are kept as reported. Improved diagnostic logs for platform IDs and AI kills.
- Game Version
- 1.8.0.13
- Created
- Sat, 26 Sep 2026 14:42:40 GMT
- Last Modified
- Sat, 26 Sep 2026 14:42:42 GMT
1.0.4
Fixed the PlayerTracker version reporting in server synchronization. The version is now identified by the build itself, without relying on the Workshop cache on the dedicated server. No changes to audit events or gameplay.
- Game Version
- 1.8.0.13
- Created
- Fri, 25 Sep 2026 22:29:15 GMT
- Last Modified
- Fri, 25 Sep 2026 22:29:17 GMT
1.0.3
- Game Version
- 1.8.0.13
- Created
- Fri, 25 Sep 2026 22:21:14 GMT
- Last Modified
- Fri, 25 Sep 2026 22:21:17 GMT
1.0.2
Fixed duplicate and false Item Removed events. Added accurate detection for drops, transfers, storage moves, equipment changes and attachments. Added reload, magazine, weapon, gadget, throwable and item-use events. Added event correlation to distinguish inventory moves from actual removals. Added concurrent asynchronous API delivery with ordered event metadata. Added bounded queue, request timeout and automatic retry with exponential backoff. Optimized inventory processing to use one deferred callback per transition. Removed disk writes from high-frequency inventory events. Replaced local history rewrites with an append-only journal. Batched player-record saves during connection spikes. Improved performance and scalability for busy servers.
- Game Version
- 1.8.0.13
- Created
- Fri, 25 Sep 2026 15:23:39 GMT
- Last Modified
- Fri, 25 Sep 2026 15:23:42 GMT
1.0.1
Added an ordered, bounded HTTP delivery queue with transient retries and backoff. Events now include stream and sequence metadata for deterministic ordering and idempotent delivery. Improved performance during event bursts and prevented Enfusion request-limit failures.
- Game Version
- 1.8.0.13
- Created
- Fri, 25 Sep 2026 14:03:44 GMT
- Last Modified
- Fri, 25 Sep 2026 14:03:46 GMT
1.0.0
- Game Version
- 1.8.0.13
- Created
- Fri, 25 Sep 2026 13:16:36 GMT
- Last Modified
- Fri, 25 Sep 2026 13:16:38 GMT
Showing 1 to 13 of 13 results
Rows per page
Showing 1 to 13 of 13 results
Rows per page