Enhanced AI Bases

by BZTE
Enhanced AI Bases

Summary

BetterAIBases procedurally decorates enemy-held Conflict bases with full defensive layouts, AI garrisons, and dynamic trench networks — turning empty capture points into real, fought-over strongholds.

Description

BetterAIBases automatically dresses up every enemy-controlled Conflict base with a layered defensive layout, generated deterministically from the base's own position so each base looks the same across restarts unless a player changes it.

What it adds to each base:

A sandbag and barbed-wire perimeter with bunkers, wrapped around the command tent
Camp clutter — ammo crates, camo nets, radios, antennas — scattered through the interior
An outer defense ring of checkpoints, guard towers, MG nests, and battle-damaged ruins
A rubble ring and scattered vehicle wrecks further out for atmosphere
Garrisoned AI at bunkers, guard towers, MG nests, and AA guns
A fully procedural trench network — straight runs, corners, T-junctions, and bunkers — that avoids roads, runways, and the coastline, complete with AI patrols that spawn in, move into position, and are given a defend order for the whole network

Player interaction:

Hold your entrenching tool near any prop to dismantle it
Use the "Clear Enemy Encampment" action at a base's flag or radio to wipe out an entire base in one go

Persistence: removed props and stood-down garrisons stay gone through in-session redecoration, with true persistence across dedicated server restarts.

Credits:
Huge thanks to Dicentriks_, creator of the Trenches addon, whose trench pieces make the entire trench-network system in this mod possible. Go check out their work on the Workshop.

License

Arma Public License (APL)

Version
0.0.1
Game Version
1.8.0.13
Version size
140.78 KB
Created
24.09.2026
Last Modified
24.09.2026
ID
6A6910944BEC1D45

Dependencies