Summary
Autonomous drone framework. vPad tablet support added!
Check arsenal for MUD vPad. Place MUD Command Desk from a command tent. All spawnable by GM.
Description
Multi-Use Drones
This is still a work in progress. If you find any issues, just reach out on Discord: denv3rr77
Manage a small autonomous fleet, follow aircraft on the map, and bring them back to the runway autonomously. Set destination waypoint, orbit radius, altitude (up to 6km) and more. Control from desk terminal or tablet.
- Control Desk spawned in GM or from a command tent. Spawn drones, view cameras, and edit flight plans and squad access from that desk.
- vPad tablet is now supported and MUD version is available in arsenal (and GM). It has basically the same capabilities as the control desk.
- Recovery/RTB follows **the recorded departure runway in reverse** and applies the parking brake at the stopping point. Once safely parked, use the ground-turnaround option to prepare for another departure when the surrounding area is clear. A long, unobstructed runway and clear recovery approach are required.
Devs: Source files are editable (APL) for creating more drone variants. Check Docs folder in Workbench.
--- DETAILS
Camera features include:
- Expandable camera display and zoom up to 32x.
- Daylight, green night vision, white-hot and black-hot modes. (RobZ212 thermal postprocess)
- Adjustable image gain and contrast.
- Gimbal locking through a double-click on the camera picture.
- Camera-only RT/R2 lock shortcut and controller focus zoom.
- Mouse-wheel zoom.
- Friendly infantry and vehicle indicators, subject to visibility and game streaming.
The radio beacon provides airborne relay support. When safely parked and connected to the faction radio network, it can also provide a respawn point. Control it from the terminal/vPad, camera page or supported vehicle interaction.
The radio jammer reduces the transmitting range of nearby enemy radios. Affected ranges recover when the jammer stops or moves away. Scenario authors can configure or disable jamming.
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*** Maintenance and damage
Aircraft begin with three wrenches in their accessible inventory. Use native repair tools and nearby supplies for maintenance, and native fuel equipment for refueling.
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*** Multiplayer (still working out the bugs)
Each drone reserves control for its active operator, preventing another player from accidentally replacing its mission.
Closing the terminal, leaving the station, dying or disconnecting releases control. Friendly operators can still observe camera feeds. Fleet and camera streaming are managed per viewer.
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*** Framework and editable source
The original framework is provided under **APL-SA** for noncommercial Arma modifications and derivatives. The companion editable package includes Blender files, import resources, scripts and a developer guide.
Native payload attachment slots and a server-side installation/release contract provide a starting point for additional aircraft roles. The supplied reconnaissance aircraft has empty bays. Armed packages require their own weapon behavior, arming, clearance, attribution and supply integration.
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*** 3D model credits
- Northrop Grumman X-47B (Yakudami)
- PC Setup (Melon Polygons)
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Original framework and integration by **denv3r77 | seperet.com**. No endorsement by the model artists, Northrop Grumman or Bohemia Interactive is implied.
Check dependency list for further info on requirements.
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*** Links
YouTube: https://youtube.com/@seperet
Website: https://seperet.com
Discord: denv3rr77
License
Arma Public License (APL)