ProjectRevival_DiscordRelay

by TheAbsconder32

1.0.5

Fixed supply tracking losing remaining cargo history after construction spending or ground drops.
Remaining supplies now stay eligible for delivery credit
Game Version
1.8.0.13
Created
Thu, 08 Oct 2026 21:27:15 GMT
Last Modified
Thu, 08 Oct 2026 21:27:28 GMT

1.0.4

Fixed two issues:
Stale supply-container lists after driving between locations.
Zero-supply actions incorrectly erasing the truck’s loading history.
Game Version
1.8.0.13
Created
Thu, 08 Oct 2026 20:22:17 GMT
Last Modified
Thu, 08 Oct 2026 20:22:22 GMT

1.0.3

LongestShot: uses recorded projectile launch position and hit position, with shooter attribution. Unverified damage sources are excluded instead of estimating distance from the player’s current position.

Supplies Transported: tracks actual partial deliveries through standard vehicle supply actions and credits the unloading player. Returns to the original base or within 100 metres of the loading point earn no credit.

Cloudflare: displays Supplies Transported in statistics messages; existing records default to 0.

Updated documentation and embedded help.
Game Version
1.8.0.13
Created
Thu, 08 Oct 2026 19:38:32 GMT
Last Modified
Thu, 08 Oct 2026 19:38:37 GMT

1.0.2

Winner: the addon now reads the manual round-end event’s winning faction instead of relying only on Conflict’s match-over state.
Unavailable team totals: the Worker now accepts Enforce’s numeric 1 boolean flags, which it previously rejected.
Player kills: added separate US/USSR totals, alongside AI kills and team kills.
Game Version
1.8.0.13
Created
Thu, 17 Sep 2026 04:17:05 GMT
Last Modified
Thu, 17 Sep 2026 04:17:09 GMT

1.0.1

Moved stats logs to ./logs
Game Version
1.8.0.13
Created
Thu, 17 Sep 2026 01:38:09 GMT
Last Modified
Thu, 17 Sep 2026 01:38:13 GMT

1.0.0

Game Version
1.8.0.13
Created
Wed, 16 Sep 2026 01:16:51 GMT
Last Modified
Wed, 16 Sep 2026 01:16:55 GMT

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