Lima Charlie
by Duke of Woonga
2.0.1
Added log line to indicate what happened with regards to the server.json file when the server booted. Use plugin v2.0.1.
- Game Version
- 1.8.0.13
- Created
- Mon, 28 Sep 2026 14:14:00 GMT
- Last Modified
- Mon, 28 Sep 2026 14:14:17 GMT
2.0.0
Major stable release. Please version lock your mod to this version, as dev changes and testing for electronic warfare may occur on future mod versions. Please ensure you have teamspeak's sound pack enabled and the volume turned up to hear the sound effects, including beep sounds. Changelog (since 1.0.0): - No in-game key or toggle needed to speak. Teamspeak now decides when your mic is open with its own systems. - Interface noises and beeps moved to Teamspeak's sound pack, to avoid audio tearing issues and mixer conflicts. - Occlusion is now dependent on buildings, checks whether you are inside or outside and reacts accordingly - Open-top vehicles no longer muffle, nor do other vehicles when you are turned out or have an opening to the outside. - Trees and other props no longer muffle. There may still be instances where this does not work. - Indoor reverb has been added, taking effect from room sizes 25m<sup>3</sup> to 6000m<sup>3</sup> - Beep sounds are now decided per channel, with ear routing - Beep volume can by cycled, and is global across all channels, scales alongside channel volume as well. - Radio frequencies can be named and coloured in the server.json file, settings.conf, or mission header. - Type frequency input box moved to the right of the radio UI. - Keybinds for the radio UI now display with "control hints" turned on. - Notification when game is loaded, displaying plugin state, channel connection state, and if you are muted. - Unconscious players can no longer be heard or use a radio. This is toggleable in the server.json, settings.conf, or mission header. - Alt-tabbing out of game no longer switches you out of a channel immediately. Takes 5 minutes with no response from a game before moving you out of the channel. - Teamspeak channel name now defaults to `LimaCharlie`. Do **not** reuse a channel you have previously used for TFAR, ACRE, or Coalition VON. - Server.json now takes priority over the mission header and settings.conf for mod settings. Blank or non-existent fields fall back to the next layer of settings. - Fixed chopped direct speech audio - Fixed start of transmission beeps not playing - Fixed audio tearing on beeps - Fixed additional talkers after the 512th going silent - Fixed room distance leaks and errors - Fixed Gamemaster printing large log files - Fixed error when dropping radio mid-transmission - Fixed various null checks - Various performance improvements regarding raycasts, room pathing, plugin and game state synchronisation, and implemented limited caching.
- Game Version
- 1.8.0.13
- Created
- Mon, 28 Sep 2026 14:04:01 GMT
- Last Modified
- Mon, 28 Sep 2026 14:04:19 GMT
1.0.14
Dev test for beep fixes and muffling changes.
- Game Version
- 1.8.0.13
- Created
- Mon, 28 Sep 2026 05:44:05 GMT
- Last Modified
- Mon, 28 Sep 2026 05:44:23 GMT
1.0.11
Added server.json and settings.conf value for whether unconscious people can talk, defaulting to FALSE. Added vanilla beep sounds Added beep volume scaling, default keybind is ";" Alt-tabbing in and out of game no longer switches your channel until 5 minutes have passed. Improvements to this system hopefully soon. Other bugfixes. DO NOT LEAVE COALITION VON PLUGIN RUNNING WHEN USING THIS MOD. Dev Release.
- Game Version
- 1.8.0.13
- Created
- Sat, 26 Sep 2026 06:42:40 GMT
- Last Modified
- Sat, 26 Sep 2026 06:43:00 GMT
1.0.10
- No longer need to toggle on voice in game, plugin will automatically do that for you as long as teamspeak detects that you are talking. - Server.json cleaned up and now displays each setting on a new line, for ease of use. Delete it and restart the server to get a new copy of the file. - Room reverb reduced by 60%, was quite strong previously. - Now always checks LOS unless in the same room, to prevent muffling and other bugs. - Unconscious people can no longer talk (if you would like this to be a toggle-able setting let me know). - Super large rooms no longer reverb, and reverb now fades the larger the room. Hangers no longer reverb. Small rooms (under 25m^3) no longer reverb. - Prefabs under 0.8m wide on their widest bounding box side no longer cause muffling. - Trees, vegetation, powerlines, power poles, small debris, other players, and select "see-through" props no longer cause muffling. Done by class where possible and prefab name for edge cases such as fences. If something is causing muffling when it should not, or doesn't cause muffling when it should, send me a screenshot of the thing, where it is, and what it is, so I can investigate. If possible, flip "roomDiagnosticLog" to TRUE in your server.json, test again and send my your script.log and console.log files. - Sightlines now rechecked more often when people are talking, for better attenuation when people move between rooms and around corners. - Mod now prints a message when you join a server to indicate that it is running, whether you have the appropriate plugin version installed, if you are in a Teamspeak channel, and if your mic is muted. Will also report if it fails to detect anything after 15 seconds. DEV RELEASE
- Game Version
- 1.8.0.13
- Created
- Thu, 24 Sep 2026 09:16:06 GMT
- Last Modified
- Thu, 24 Sep 2026 09:16:16 GMT
1.0.9
More bugfixes, plugin v1.0.6
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 12:40:59 GMT
- Last Modified
- Wed, 23 Sep 2026 12:41:08 GMT
1.0.8
plugin v1.0.6
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 12:31:29 GMT
- Last Modified
- Wed, 23 Sep 2026 12:31:37 GMT
1.0.7
More bugfixes for muffling. Use plugin v1.0.6
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 11:51:12 GMT
- Last Modified
- Wed, 23 Sep 2026 11:51:20 GMT
1.0.6
More bugfixes for room-outside reverb
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 11:03:28 GMT
- Last Modified
- Wed, 23 Sep 2026 11:03:35 GMT
1.0.5
Bugfix for muffling through an open doorway and reverb on outside voices
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 10:29:07 GMT
- Last Modified
- Wed, 23 Sep 2026 10:29:13 GMT
1.0.4
Bugfix to stop reverb creating audio chopping due to the way reverb mixing was handled.
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 09:55:54 GMT
- Last Modified
- Wed, 23 Sep 2026 09:56:10 GMT
1.0.3
Added building- and room-checking to reduce raycast usage and improve attenuation between players in the same building. Added room-reverb for players in the same room. Fixed vehicle attenuation applying to open-air seats and thin vehicles. Vehicle attenuation now no longer applies when you are turned out. Added a status notice a few seconds after you join a server or load a mission, to show whether the mod and plugin are loaded. Changed server.json to now hold all the settings. Priority for settings now goes (from highest): server.json > mission header > settings.conf > defaults Server.json settings now print to console on server startup, and gets written out in full on the first server startup where it is missing. Delete it to reset and update it. Teamspeak channel now defaults to "LimaCharlie" Teamspeak server setting in server.json deleted. Plugin updated to 1.0.3 DEV RELEASE.
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 06:53:55 GMT
- Last Modified
- Wed, 23 Sep 2026 06:54:07 GMT
1.0.2
Raycast optimisations and bugfixes. Dev release, but should be relatively stable.
- Game Version
- 1.8.0.13
- Created
- Mon, 21 Sep 2026 23:54:39 GMT
- Last Modified
- Mon, 21 Sep 2026 23:54:49 GMT
1.0.1
Changed description. Use plugin v1.0.0
- Game Version
- 1.8.0.13
- Created
- Mon, 21 Sep 2026 09:19:19 GMT
- Last Modified
- Mon, 21 Sep 2026 09:19:26 GMT
1.0.0
- Game Version
- 1.8.0.13
- Created
- Fri, 18 Sep 2026 11:38:20 GMT
- Last Modified
- Fri, 18 Sep 2026 11:38:37 GMT
0.0.10
- Game Version
- 1.8.0.13
- Created
- Thu, 17 Sep 2026 07:11:41 GMT
- Last Modified
- Thu, 17 Sep 2026 07:12:07 GMT
0.0.9
- Game Version
- 1.8.0.13
- Created
- Thu, 17 Sep 2026 06:50:22 GMT
- Last Modified
- Thu, 17 Sep 2026 06:50:50 GMT
0.0.6
- Game Version
- 1.8.0.13
- Created
- Wed, 16 Sep 2026 09:03:11 GMT
- Last Modified
- Wed, 16 Sep 2026 09:03:19 GMT
0.0.5
- Game Version
- 1.8.0.13
- Created
- Wed, 16 Sep 2026 07:39:39 GMT
- Last Modified
- Wed, 16 Sep 2026 07:39:45 GMT
0.0.4
- Game Version
- 1.8.0.13
- Created
- Tue, 15 Sep 2026 08:29:03 GMT
- Last Modified
- Tue, 15 Sep 2026 08:29:13 GMT
0.0.2
- Game Version
- 1.8.0.13
- Created
- Mon, 14 Sep 2026 10:10:12 GMT
- Last Modified
- Mon, 14 Sep 2026 10:10:20 GMT
0.0.1
- Game Version
- 1.8.0.13
- Created
- Mon, 14 Sep 2026 10:06:21 GMT
- Last Modified
- Mon, 14 Sep 2026 10:06:31 GMT
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