Summary
Create and save personal loadouts with a live character preview, equipment selection and compatible weapon attachments. By Lucid & Hollow Studios.
Description
Hollows Loadout Editor provides a three-column equipment editor for Arma Reforger: saved loadouts on the left, a live character preview in the center, and equipment on the right.
FEATURES
- Create, select, rename, duplicate, favorite and delete up to 24 personal loadouts.
- Save loadouts locally between sessions, with recovery from a damaged newest save.
- Edit nine equipped gear slots across Loadout and Appearance tabs.
- Click a weapon and choose Edit Attachments to select compatible optics, muzzle devices and bayonets.
- Rotate the character preview and see weight in kilograms, without a displayed maximum.
- Reset a loadout to its saved state.
- Mouse controls, keyboard shortcuts and controller navigation bindings.
- Placeable Hollows station for applying catalog equipment to a live character.
GETTING STARTED
Mission authors: place Prefabs/Props/ALX_LoadoutStation.et near a playable spawn in a scenario using this mod. Players: interact with the station to open the editor. Select equipment, save your loadout, then choose Equip at station while standing nearby. F7 also opens the editor while controlling a character with other menus closed. This package is an editor and station, not a standalone mission.
CONTROLS
Arrow keys / D-pad: navigate. Enter / A: activate. Escape / B: back. C / X: duplicate. Delete / Y: delete. Q and E / shoulder buttons: change tabs. F5 / Menu: save. F6: reset. N: new loadout. Use the preview rotation buttons, drag the character, or use the right stick to rotate.
CURRENT SCOPE
The fixed base-game catalog includes M16 rifles, AK-74, M9 and PM handguns, US clothing and ALICE equipment. Attachment choices are filtered for the supported rifles. Saves cover equipped gear and attachment selections; arbitrary cargo, ammunition quantities and item condition are not snapshots. Stations issue free catalog equipment and do not charge Conflict supplies. Replaced gear is retained in inventory or placed nearby. If an equipment operation fails, already applied changes remain.
RELEASE STATUS
Initial release, built and script-validated with Reforger 1.8.0.13. In-engine tests passed for persistence, menu flows and native rifle/optic equipping. Physical controller, console and dedicated multiplayer testing remain unverified. Mission authors should test with their complete mod set before public deployment. Host projects with custom menu/input configuration may need to merge the LHS settings.
Original code and UI by the LHS Loadout Editor project. No Bacon source code is included. Base-game assets are referenced and require Arma Reforger.
License
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THE HOLLOW'S LICENSE (THL)
Version 1.0
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This document establishes the terms of use for all modifications, 3D models,
scripts, and digital assets ("The Mod") created and distributed under the
Hollow's License. By downloading, installing, or hosting The Mod, you agree
to the following terms.
1. GRANT OF LICENSE
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The creator ("Hollow") grants you a personal, non-exclusive, non-transferable
license to download, install, and use The Mod for personal entertainment and
standard multiplayer gameplay.
2. REDISTRIBUTION AND REPACKING
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* No Unauthorized Re-uploads: You may not re-upload this modification in its
entirety or in part to any public Workshop, forum, or distribution platform
under a different name or account.
* Server Modpacks (Repacking): Repacking The Mod into a custom server modpack
is strictly prohibited unless explicit written permission is granted by Hollow.
* Dependencies: Server administrators must load The Mod as a standard dependency
directly from its original Workshop upload.
3. ASSET PROTECTION AND MODIFICATION
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* No Reverse Engineering: You may not unpack, reverse engineer, or rip digital
assets, including but not limited to 3D meshes, textures, animations, or
Enfusion/game engine scripts contained within The Mod.
* Derivative Works: You may not alter, edit, or build upon The Mod's source
files to create derivative works without prior written consent.
4. COMMERCIAL USE AND MONETIZATION
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The Mod is provided strictly for non-commercial use.
* You may not sell, lease, or charge a fee for access to The Mod.
* Server owners may not lock access to The Mod's specific features, items,
or mechanics behind a paywall, VIP tier, or real-world currency transaction.
5. MULTIPLAYER AND COMMUNITY SERVER DEPLOYMENT
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Community servers, including roleplay communities, are welcome and encouraged
to utilize The Mod on their servers, provided they adhere to the redistribution
and commercial restrictions outlined above. The creator reserves the right
to request the removal of The Mod from any server that violates community
guidelines or these license terms.
6. DISCLAIMER OF LIABILITY
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The Mod is provided "as is" and without warranties of any kind. The creator
is not liable for any data loss, server instability, game crashes, or
compatibility issues that may arise from using The Mod alongside other custom
workshop items or official game updates.
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