Milsim Creator Framework-Intel

by olmotje
Milsim Creator Framework-Intel

Summary

Intel players pick up, read, write on and hand over: letters, notepads, phones, laptops. Plus an operations board for orders and a map board.
Docs: github.com/olmopje/milsim-creator-framework/wiki

Description

MILSIM CREATOR FRAMEWORK - INTELLIGENCE MODULE

Intel as objects in the world instead of notifications, and an operations board
to turn it into orders. Nothing has to be placed to switch the module on - it
attaches itself to whatever game mode your mission uses.

INTEL OBJECTS

- Letters, notepads, phones, laptops and maps lie in the world and are picked
  up, read and put down again
- A notepad is leafed through page by page
- A phone has a home screen, apps, and a list of messages inside each app
- The laptop opens and closes
- Players type on devices in the world; what they write reaches the server and
  stays written
- Any object can be locked, with a break-in minigame and a difficulty setting
- Read range, fade, refresh rate and sharpness are set per object

INTEL RECORDS AND THE BOARD

- Players carry found intel to the board and log it as an INTREP
- A record holds source, heading, timestamp, body, faction and who filed it
- Records are held by the server and sent per player, filtered by faction - a
  rifleman does not receive the whole picture
- Photographs can be attached to a record and opened full screen
- An order can be drafted straight from a record

OPERATIONS BOARD

- Orders in five-paragraph format: situation, mission, execution, admin and
  logistics, command and signal
- Every order gets a reference (OPORD-001) and a state: draft, published,
  assigned, acknowledged, complete, cancelled or failed
- SET LOCATION picks a place off the live map and the order carries the grid
  reference
- Players accept an order, write a back brief in their own words, and the
  commander closes it when it is done
- An accepted order also appears in Arma Reforger's own task list with its map
  marker, and goes green when it is completed
- A second board hangs on the wall showing references, subjects and states to
  anyone walking past, filtered by what that person may see

MAP BOARD

- A live map on a table with markers, grid and freehand drawing
- Marker visibility, marker size and grid are toggled per board

GAME MASTER TOOLS

Authoring
- Right-click any intel object to rewrite what it says
- Multiple pages per object, edited on one screen, applied as one change
- Switch an object between document and device shape; the interaction verb
  follows
- Phone and laptop profiles are edited the same way

Mission data management
- Right-click the operations board to open Mission Data
- Lists every set the server holds: taskings, intel reports, device profiles
- Counts come from the server rather than a guess from your client
- Every entry can be inspected, edited or removed individually
- Clearing a whole set arms first and says what will go; a second click does it

Save management
- Lists Arma Reforger's own save games from the host
- Load, delete, or take a manual save under a name you choose

Mission settings
- Who may write orders: everyone, squad leader and up, or commander only
- Open permissions on or off
- Accepted orders in the HUD on or off
- Closed orders shown on the wall board or taken off
- Board use range in metres
- Locked or unlocked and how hard to break in, per device
- Laptop lid open or closed

KNOWN LIMITS, SAID PLAINLY

- A commander cannot delegate an order. Accepting a job yourself is the only
  way one gets assigned.
- Dropped intel objects do not respawn after a restart. The board record
  survives; the physical document does not.
- Late join has not been tested.
- The Intel Source component, which turns a mission event into intel, needs the
  Objectives module. That has not shipped yet.

DOCUMENTATION AND BUG REPORTS

https://github.com/olmopje/milsim-creator-framework/wiki

Bugs and requests:
https://github.com/olmopje/milsim-creator-framework/issues

Attach the [MCF] lines from your log if you can.

REQUIREMENTS

Milsim Creator Framework - Core. Load both.

License

Arma Public License (APL)

Rating
100%
Version
0.0.44
Game Version
1.8.0.13
Version size
8.22 MB
Downloads
632
Created
14.09.2026
Last Modified
28.09.2026
ID
6A50E40BA3B94B03

Dependencies