Congos Tactical Graphics
by TheRealCongo
1.2.10
v 1.2.10 - Briefing Sandtable now has BLUFOR, REDFOR and FIA versions in the Game Master menu, each with a proper picture. - Searching "Sandtable" in the Game Master menu now finds it. - The Briefing TV screen now glows like a real screen and is readable day and night. - The laptop on the TV stand now shows the same picture as the TV. - Fixed: after using a TV or sandtable, the next map you opened (such as the KOVA ATAK tablet) could lose pan and zoom. - Fixed: sandtable graphics could look black in daylight. - Removed leftover development files from the download.
- Game Version
- 1.8.0.13
- Created
- Tue, 06 Oct 2026 13:21:27 GMT
- Last Modified
- Tue, 06 Oct 2026 13:21:58 GMT
1.2.9
- Game Version
- 1.8.0.13
- Created
- Mon, 05 Oct 2026 21:35:51 GMT
- Last Modified
- Mon, 05 Oct 2026 21:36:39 GMT
1.2.8
- Game Version
- 1.8.0.13
- Created
- Mon, 05 Oct 2026 16:38:45 GMT
- Last Modified
- Mon, 05 Oct 2026 16:39:23 GMT
1.2.7
- Game Version
- 1.8.0.13
- Created
- Mon, 05 Oct 2026 16:12:34 GMT
- Last Modified
- Mon, 05 Oct 2026 16:13:01 GMT
1.2.6
v 1.2.6 - Fixed controller cursor access to the left panel, including GM Controls and Player Locations. - Fixed controller cursor and A selection on the right CTG panel, including dropdown menus and color choices. - Made the focused dropdown and color choice easier to see. - Stopped D-pad left and right from scrolling the graphics list unless that list is focused. - Fixed A presses unexpectedly activating Search. - Added Delete-key removal for placed graphics when hovering over them with the mouse.
- Game Version
- 1.8.0.13
- Created
- Sun, 27 Sep 2026 01:37:04 GMT
- Last Modified
- Sun, 27 Sep 2026 01:37:53 GMT
1.2.5
v 1.2.5 Player-location controls - Moved the GM player-location setting onto CTG’s existing client sync channel so the controls can leave “Synchronizing…”. - Fixed the remote GM toggle request so it reaches the server for authorization.
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 21:56:14 GMT
- Last Modified
- Wed, 23 Sep 2026 21:56:32 GMT
1.2.4
Fixing player-location controls getting stuck on “Synchronizing…” by sending the GM setting through CTG’s existing sync channel and correcting the GM toggle request.
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 21:05:33 GMT
- Last Modified
- Wed, 23 Sep 2026 21:06:02 GMT
1.2.3
Added - Catalogue-wide search for units and tactical graphics by name, prefix, and common abbreviation. Results show their category and open the selected item. - Personal control to show or hide friendly player positions, plus a Game Master control for the shared player-location setting. - Portable WarBoard model for the map item, with faction variants. Improved - Moved Search above the catalogue and compacted the six visible preview rows. - Labeled Rally Point “RLY” while keeping Release Point “RP”. - Filled areas can be selected by clicking inside them; outline-only areas remain selectable at their borders. - Point editing now highlights the nearest point, moves it only when dragged, and provides Insert after, Remove point, and Done point controls. - Controller navigation for categories and gallery pages, while keeping map panning and the vanilla map toolbar available. - Map panel handling when opening or closing the map alongside other addons. Fixed - Searching for a unit by name no longer changes its echelon to Platoon. - Clicking the map releases focus from Search or graphic-property text fields. An active search clears without consuming the map action. - A player’s local position-visibility preference is retained when positions are disabled globally.
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 00:47:09 GMT
- Last Modified
- Wed, 23 Sep 2026 00:47:26 GMT
1.2.2
v 1.2.2 Player Location Controls - Added a personal map toggle allowing each player to show or hide friendly player positions. - Added a synchronized GM control to enable or disable player locations for everyone. - GM changes are shared between all active GMs. - Player preferences are preserved when locations are temporarily disabled by a GM. - Tactical graphics remain unaffected.
- Game Version
- 1.8.0.13
- Created
- Mon, 21 Sep 2026 21:29:04 GMT
- Last Modified
- Mon, 21 Sep 2026 21:29:44 GMT
1.2.1
v 1.2.1 Update changelog - Drone Fix and War Board expansion - Improved controller navigation: bumpers change CTG categories, while the D-pad and focused page arrows provide access to later symbol pages. - Kept left-stick map panning and access to the vanilla map toolbar while CTG is open. - Added the portable WarBoard paper-map model and faction variants. - Improved CTG panel initialization and cleanup when maps open and close alongside other addons. - Removed unused code and unreferenced WarBoard texture imports from the publication addon.
- Game Version
- 1.8.0.13
- Created
- Sun, 20 Sep 2026 20:59:28 GMT
- Last Modified
- Sun, 20 Sep 2026 20:59:40 GMT
1.2.0
1.2.0 Update — WarBoard Added the WarBoard, a portable field planning board that replaces the standard paper-map item model. Adjusted the board’s position and orientation in the player’s hands. Retains the familiar map controls and CTG tactical-graphics tools with a new look for field planning and briefings.
- Game Version
- 1.8.0.13
- Created
- Sat, 19 Sep 2026 19:11:54 GMT
- Last Modified
- Sat, 19 Sep 2026 19:12:18 GMT
1.1.9
Fixed: -Controller (gamepad) map zoom drifted to the wrong point. With a controller, the virtual cursor is tracked screen-absolute while vanilla ZoomSmooth treats it as map-widget-relative. CTG insets the map frame, so the two frames diverged and zoom anchored away from the cursor — and off-map entirely when the cursor sat over the CTG panel. -SCR_MapEntity.ZoomSmooth now remaps the cursor to the map widget's origin (via GetScreenPos + DPIUnscale) before delegating to base, mirroring vanilla's mouse branch, then restores the original cursor values. Zoom-to-center calls are passed straight through untouched. -Zoom bounds now respect the inset workspace. UpdateZoomBounds uses the CTG map workspace width instead of the full screen, so min-zoom clamping matches the visible map area. - Improved compatibility with other map-modifying addons by using standard map open/close events. - Fixed CTG panels failing to appear in some mod combinations. - Added initialization safeguards and cleanup to prevent duplicate panels when reopening the map.
- Game Version
- 1.8.0.13
- Created
- Sat, 19 Sep 2026 05:51:22 GMT
- Last Modified
- Sat, 19 Sep 2026 05:51:31 GMT
1.1.8
- Game Version
- 1.8.0.13
- Created
- Sat, 19 Sep 2026 05:38:27 GMT
- Last Modified
- Sat, 19 Sep 2026 05:38:36 GMT
1.1.7
- Game Version
- 1.8.0.13
- Created
- Sat, 19 Sep 2026 05:07:56 GMT
- Last Modified
- Sat, 19 Sep 2026 05:08:03 GMT
1.1.6
- Game Version
- 1.8.0.13
- Created
- Sat, 19 Sep 2026 03:29:35 GMT
- Last Modified
- Sat, 19 Sep 2026 03:29:40 GMT
1.1.5
- Game Version
- 1.8.0.13
- Created
- Thu, 17 Sep 2026 20:04:29 GMT
- Last Modified
- Thu, 17 Sep 2026 20:04:35 GMT
1.1.4
Version 1.1.4 -Fixed an issue preventing separate clients from placing CTG graphics. -Corrected map input detection within the visible map pane. -Restored selection and manipulation of vanilla map markers while CTG is active. -Prevented clicks inside the CTG and Groups panels from creating map points. -Moved Conflict faction and score information to the top center of the map pane. -Kept location descriptions inside the map pane so they no longer overlap CTG. -CTG placement and vanilla marker interaction were successfully tested from a separate client.
- Game Version
- 1.8.0.13
- Created
- Tue, 15 Sep 2026 21:36:37 GMT
- Last Modified
- Tue, 15 Sep 2026 21:36:41 GMT
1.1.3
Just ensuring no corrupted upload
- Game Version
- 1.8.0.13
- Created
- Mon, 14 Sep 2026 22:11:29 GMT
- Last Modified
- Mon, 14 Sep 2026 22:11:37 GMT
1.1.2
## Version 1.1.2 release notes Interface, multi-placement, and player layout update for Congos Tactical Graphics - Replaced the four-tab strip with a Reforger Settings-style category selector - Centered category names with previous/next controls and active-category indicators - Reduced unused panel space and improved authoring-control alignment - Fixed Add next so players can change category and graphic type between staged graphics - Kept the map location notice inside the live map pane - Centered faction and in-game time information above the map pane - Returned the vanilla map toolbar to the left edge of the map pane - Added client-local Save Layout and Load Layout for every player - Save Layout captures every CTG graphic currently visible to the player, regardless of creator - Added a saved-layout selector so existing layouts can be loaded without retyping their names - Loaded layouts create new validated graphics through the existing server-authoritative placement path Phase Line naming will be corrected in v1.0.2 so endpoint names remain clean and consistent across different line angles.
- Game Version
- 1.8.0.13
- Created
- Mon, 14 Sep 2026 22:08:04 GMT
- Last Modified
- Mon, 14 Sep 2026 22:08:12 GMT
1.0.1
Version 1.0.0 was unlisted and used for private server test. No Replication, JIP, or Late Join errors occured.
- Game Version
- 1.8.0.13
- Created
- Thu, 10 Sep 2026 22:23:54 GMT
- Last Modified
- Thu, 10 Sep 2026 22:23:58 GMT
1.0.0
- Game Version
- 1.8.0.13
- Created
- Thu, 10 Sep 2026 21:34:10 GMT
- Last Modified
- Thu, 10 Sep 2026 21:34:16 GMT
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