Congos Tactical Graphics

by TheRealCongo

1.2.10

v 1.2.10
- Briefing Sandtable now has BLUFOR, REDFOR and FIA versions in the Game Master menu, each with a proper picture.

- Searching "Sandtable" in the Game Master menu now finds it.

- The Briefing TV screen now glows like a real screen and is readable day and night.

- The laptop on the TV stand now shows the same picture as the TV.

- Fixed: after using a TV or sandtable, the next map you opened (such as the KOVA ATAK tablet) could lose pan and zoom.

- Fixed: sandtable graphics could look black in daylight.

- Removed leftover development files from the download.
Game Version
1.8.0.13
Created
Tue, 06 Oct 2026 13:21:27 GMT
Last Modified
Tue, 06 Oct 2026 13:21:58 GMT

1.2.9

Game Version
1.8.0.13
Created
Mon, 05 Oct 2026 21:35:51 GMT
Last Modified
Mon, 05 Oct 2026 21:36:39 GMT

1.2.8

Game Version
1.8.0.13
Created
Mon, 05 Oct 2026 16:38:45 GMT
Last Modified
Mon, 05 Oct 2026 16:39:23 GMT

1.2.7

Game Version
1.8.0.13
Created
Mon, 05 Oct 2026 16:12:34 GMT
Last Modified
Mon, 05 Oct 2026 16:13:01 GMT

1.2.6

v 1.2.6
- Fixed controller cursor access to the left panel, including GM Controls and Player Locations.

- Fixed controller cursor and A selection on the right CTG panel, including dropdown menus and color choices.

- Made the focused dropdown and color choice easier to see.

- Stopped D-pad left and right from scrolling the graphics list unless that list is focused.

- Fixed A presses unexpectedly activating Search.

- Added Delete-key removal for placed graphics when hovering over them with the mouse.
Game Version
1.8.0.13
Created
Sun, 27 Sep 2026 01:37:04 GMT
Last Modified
Sun, 27 Sep 2026 01:37:53 GMT

1.2.5

v 1.2.5 Player-location controls

- Moved the GM player-location setting onto CTG’s existing client sync channel so the controls can leave “Synchronizing…”.

- Fixed the remote GM toggle request so it reaches the server for authorization.
Game Version
1.8.0.13
Created
Wed, 23 Sep 2026 21:56:14 GMT
Last Modified
Wed, 23 Sep 2026 21:56:32 GMT

1.2.4

Fixing player-location controls getting stuck on “Synchronizing…” by sending the GM setting through CTG’s existing sync channel and correcting the GM toggle request.
Game Version
1.8.0.13
Created
Wed, 23 Sep 2026 21:05:33 GMT
Last Modified
Wed, 23 Sep 2026 21:06:02 GMT

1.2.3

Added
- Catalogue-wide search for units and tactical graphics by name, prefix, and common abbreviation. Results show their category and open the selected item.
- Personal control to show or hide friendly player positions, plus a Game Master control for the shared player-location setting.
- Portable WarBoard model for the map item, with faction variants.

Improved
- Moved Search above the catalogue and compacted the six visible preview rows.
- Labeled Rally Point “RLY” while keeping Release Point “RP”.
- Filled areas can be selected by clicking inside them; outline-only areas remain selectable at their borders.
- Point editing now highlights the nearest point, moves it only when dragged, and provides Insert after, Remove point, and Done point controls.
- Controller navigation for categories and gallery pages, while keeping map panning and the vanilla map toolbar available.
- Map panel handling when opening or closing the map alongside other addons.

Fixed
- Searching for a unit by name no longer changes its echelon to Platoon.
- Clicking the map releases focus from Search or graphic-property text fields. An active search clears without consuming the map action.
- A player’s local position-visibility preference is retained when positions are disabled globally.
Game Version
1.8.0.13
Created
Wed, 23 Sep 2026 00:47:09 GMT
Last Modified
Wed, 23 Sep 2026 00:47:26 GMT

1.2.2

v 1.2.2 Player Location Controls

- Added a personal map toggle allowing each player to show or hide friendly player positions.

- Added a synchronized GM control to enable or disable player locations for everyone.

- GM changes are shared between all active GMs.

- Player preferences are preserved when locations are temporarily disabled by a GM.

- Tactical graphics remain unaffected.
Game Version
1.8.0.13
Created
Mon, 21 Sep 2026 21:29:04 GMT
Last Modified
Mon, 21 Sep 2026 21:29:44 GMT

1.2.1

v 1.2.1 Update changelog - Drone Fix and War Board expansion

- Improved controller navigation: bumpers change CTG categories, while the D-pad and focused page arrows provide access to later symbol pages.

- Kept left-stick map panning and access to the vanilla map toolbar while CTG is open.

- Added the portable WarBoard paper-map model and faction variants.

- Improved CTG panel initialization and cleanup when maps open and close alongside other addons.

- Removed unused code and unreferenced WarBoard texture imports from the publication addon.
Game Version
1.8.0.13
Created
Sun, 20 Sep 2026 20:59:28 GMT
Last Modified
Sun, 20 Sep 2026 20:59:40 GMT

1.2.0

1.2.0 Update — WarBoard
Added the WarBoard, a portable field planning board that replaces the standard paper-map item model.
Adjusted the board’s position and orientation in the player’s hands.
Retains the familiar map controls and CTG tactical-graphics tools with a new look for field planning and briefings.
Game Version
1.8.0.13
Created
Sat, 19 Sep 2026 19:11:54 GMT
Last Modified
Sat, 19 Sep 2026 19:12:18 GMT

1.1.9

Fixed:
-Controller (gamepad) map zoom drifted to the wrong point. With a controller, the virtual cursor is tracked screen-absolute while vanilla ZoomSmooth treats it as map-widget-relative. CTG insets the map frame, so the two frames diverged and zoom anchored away from the cursor — and off-map entirely when the cursor sat over the CTG panel.

-SCR_MapEntity.ZoomSmooth now remaps the cursor to the map widget's origin (via GetScreenPos + DPIUnscale) before delegating to base, mirroring vanilla's mouse branch, then restores the original cursor values. Zoom-to-center calls are passed straight through untouched.

-Zoom bounds now respect the inset workspace. UpdateZoomBounds uses the CTG map workspace width instead of the full screen, so min-zoom clamping matches the visible map area.

- Improved compatibility with other map-modifying addons by using standard map open/close events.

- Fixed CTG panels failing to appear in some mod combinations.

- Added initialization safeguards and cleanup to prevent duplicate panels when reopening the map.
Game Version
1.8.0.13
Created
Sat, 19 Sep 2026 05:51:22 GMT
Last Modified
Sat, 19 Sep 2026 05:51:31 GMT

1.1.8

Game Version
1.8.0.13
Created
Sat, 19 Sep 2026 05:38:27 GMT
Last Modified
Sat, 19 Sep 2026 05:38:36 GMT

1.1.7

Game Version
1.8.0.13
Created
Sat, 19 Sep 2026 05:07:56 GMT
Last Modified
Sat, 19 Sep 2026 05:08:03 GMT

1.1.6

Game Version
1.8.0.13
Created
Sat, 19 Sep 2026 03:29:35 GMT
Last Modified
Sat, 19 Sep 2026 03:29:40 GMT

1.1.5

Game Version
1.8.0.13
Created
Thu, 17 Sep 2026 20:04:29 GMT
Last Modified
Thu, 17 Sep 2026 20:04:35 GMT

1.1.4

Version 1.1.4

-Fixed an issue preventing separate clients from placing CTG graphics.

-Corrected map input detection within the visible map pane.

-Restored selection and manipulation of vanilla map markers while CTG is active.

-Prevented clicks inside the CTG and Groups panels from creating map points.

-Moved Conflict faction and score information to the top center of the map pane.

-Kept location descriptions inside the map pane so they no longer overlap CTG.

-CTG placement and vanilla marker interaction were successfully tested from a separate client.
Game Version
1.8.0.13
Created
Tue, 15 Sep 2026 21:36:37 GMT
Last Modified
Tue, 15 Sep 2026 21:36:41 GMT

1.1.3

Just ensuring no corrupted upload
Game Version
1.8.0.13
Created
Mon, 14 Sep 2026 22:11:29 GMT
Last Modified
Mon, 14 Sep 2026 22:11:37 GMT

1.1.2

## Version 1.1.2 release notes

Interface, multi-placement, and player layout update for Congos Tactical Graphics

- Replaced the four-tab strip with a Reforger Settings-style category selector
- Centered category names with previous/next controls and active-category indicators
- Reduced unused panel space and improved authoring-control alignment
- Fixed Add next so players can change category and graphic type between staged graphics
- Kept the map location notice inside the live map pane
- Centered faction and in-game time information above the map pane
- Returned the vanilla map toolbar to the left edge of the map pane
- Added client-local Save Layout and Load Layout for every player
- Save Layout captures every CTG graphic currently visible to the player, regardless of creator
- Added a saved-layout selector so existing layouts can be loaded without retyping their names
- Loaded layouts create new validated graphics through the existing server-authoritative placement path

Phase Line naming will be corrected in v1.0.2 so endpoint names remain clean and consistent across different line angles.
Game Version
1.8.0.13
Created
Mon, 14 Sep 2026 22:08:04 GMT
Last Modified
Mon, 14 Sep 2026 22:08:12 GMT

1.0.1

Version 1.0.0 was unlisted and used for private server test. 

No Replication, JIP, or Late Join errors occured.
Game Version
1.8.0.13
Created
Thu, 10 Sep 2026 22:23:54 GMT
Last Modified
Thu, 10 Sep 2026 22:23:58 GMT

1.0.0

Game Version
1.8.0.13
Created
Thu, 10 Sep 2026 21:34:10 GMT
Last Modified
Thu, 10 Sep 2026 21:34:16 GMT

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