Summary
Protected airspace zones that destroy incoming AA missiles
Works with any missile, you configure which ones
Description
Place the RL_DomeV2_Interceptor prefab where you want to protect aircraft.
Any AA missile entering the radius is removed before it reaches anything.
Made for helicopter spawns and landing zones, where MANPADS camping makes flying pointless.
How it works
Missiles are picked up the moment they are fired, then checked against the active zones. Nothing is scanned in the background, so a 2 km zone costs the same as a 200 m one
Setup required
The filter list is empty by default and the mod does nothing until you fillit in
Open the prefab in the World Editor, Filter category, and add the prefab names of the missiles to intercept. Partial names work, matching iscase insensitive
Prefab settings
Radius in metres Show Radius, draws the sphere in the World Editor while placing Missile filter, the prefab names to intercept
Launch block, stops players raising a launcher inside the zone Hint texts, shown to the shooter so it does not look like a bug, editable in any language
Dependencies
None. Nothing from other mods is included, referenced or modified
License
Arma Public License No Derivatives (APL-ND)