MCW Arsenal
by Lak1z
1.0.39
RHS Support Built In, Handguards Stay On
WARNING — ACTIVE TESTING
Multiplayer issues may remain. Back up your campaign before updating. Host and clients must use matching Arsenal versions.
NEW REQUIREMENT: this version requires RHS - Status Quo. The separate "MCW Arsenal - RHS Compatibility" addon is retired — remove it from your mod set, it is now part of Arsenal.
CHANGES
- Items holding an RHS Orion GPS can be stored again. Anything carrying one — a jacket with it in a pocket, a vest, the device itself — used to be refused and left behind on transfer, because the code that saves
GPS marker state lived in a separate companion addon that was never loaded. That support is now inside Arsenal, which is why RHS is required.
- Handguards and grips are no longer taken off a weapon when it is stored. A rifle used to arrive with a bare gas block and its handguard turned into a separate item in the list. Weapons stored from now on keep
them. Build Weapon can still swap them for a different one.
- More detail in the log when a weapon refuses to restore, to track down the remaining cases.
KNOWN ISSUES
- Not tested in a live campaign yet.
- Weapons stored BEFORE this update that already lost their handguard still come back without one. Fit one through Build Weapon; automatic refitting is not in this version.
- Some weapons still cannot be taken or built at all. They are refused and kept in the Arsenal untouched — nothing is lost.- Game Version
- 1.8.0.13
- Created
- Mon, 14 Sep 2026 09:37:07 GMT
- Last Modified
- Mon, 14 Sep 2026 09:39:40 GMT
1.0.38
WARNING — ACTIVE TESTING
Multiplayer issues may remain. Back up your campaign before updating. Host and clients must use matching Arsenal versions.
CHANGES
- Build Weapon now offers only attachments it has actually fitted to your weapon. The list used to be based on slot types, which is a good guess and nothing more, so a pick that looked right could still be
rejected with "conflicts with the weapon configuration". Every row is now tested on a throwaway copy of the weapon before you see it, and the result is remembered, so what you select goes on.
- Build Weapon shows how many of each attachment you have, e.g. "SLOT 5 — Handguard AK100 base x12". A stack of thirty scopes used to look exactly like a single one.
- Build Weapon buttons and rows light up under the pointer, and a selection changes colour the moment you click instead of after the server answers.
- The Arsenal list no longer flickers behind the Build Weapon window while you move the mouse.
- Grenades, smoke and demolition charges were filed as MISCELLANEOUS when stored. They are now categorised as weapons, so they show up where you would look for them and the weapons transfer preset picks them up
again.
- Added Workshop screenshots.
KNOWN ISSUES
- Not tested in a live campaign yet.
- Opening Build Weapon on a weapon type for the first time takes a moment longer while its attachments are checked. After that it is instant for that weapon.
- Some weapons still cannot be taken or built. A weapon whose stored record and its rebuilt parts disagree is refused and kept in the Arsenal untouched — nothing is lost, but it cannot be used until this is
fixed. Diagnostics were added in this build to pin it down.- Game Version
- 1.8.0.13
- Created
- Mon, 14 Sep 2026 08:45:46 GMT
- Last Modified
- Mon, 14 Sep 2026 08:48:06 GMT
1.0.37
WARNING — ACTIVE TESTING
Multiplayer issues may remain. Back up your campaign before updating. Host and
clients must use matching Arsenal versions.
Works with MCW LootBox 1.2.14. With LootBox 1.2.15 these items also get a
dedicated EXPLOSIVES tab.
CHANGES
- Grenades, smoke and demolition charges were filed as MISCELLANEOUS when
stored. They are now categorised as weapons, so they show up where you would
look for them and the weapons transfer preset picks them up again.
- Added Workshop screenshots.
KNOWN ISSUES
- Not yet tested in a live campaign.
- Items stored before this update keep their old category until LootBox
1.2.15, which corrects them as they load.
- Attachments that mount onto another attachment (handguard rails, optic
risers) are still not offered in Build Weapon.
- Some attachment combinations can still be refused by the game.
- Taking many attachments at once can stop with "no space in inventory" — that
is your character being full; the rest stays in the Arsenal.
- Large transfers can still cause host stalls. Multiplayer needs more testing.- Game Version
- 1.8.0.13
- Created
- Mon, 14 Sep 2026 08:08:00 GMT
- Last Modified
- Mon, 14 Sep 2026 08:10:17 GMT
1.0.36
WARNING — ACTIVE TESTING
Multiplayer issues may remain. Back up your campaign before updating. Host and
clients must use matching Arsenal versions.
Pairs with MCW LootBox 1.2.14, unchanged.
CHANGES
- Handguards can be fitted in Build Weapon again. Every one was refused
before, so a weapon that had been through the Arsenal came back bare with no
way to dress it.
- Build Weapon can now replace an attachment that is already fitted, not just
fill empty slots. The part that comes off returns to the Arsenal as its own
item, in the same commit as the finished weapon.
- If the game refuses a replacement, the original part goes straight back on.
A refused build never costs you a part.
- A refused build now tells you which slot to change, e.g. "SLOT 5 refused
this attachment".
KNOWN ISSUES
- Attachments that mount onto another attachment (handguard rails, optic
risers) are still not offered.
- Some attachment combinations can still be refused by the game.
- Taking many attachments at once can stop with "no space in inventory" — that
is your character being full; the rest stays in the Arsenal.
- Large transfers can still cause host stalls. Multiplayer needs more testing.- Game Version
- 1.8.0.13
- Created
- Mon, 14 Sep 2026 06:29:56 GMT
- Last Modified
- Mon, 14 Sep 2026 06:30:33 GMT
1.0.35
Build Weapon Can Replace Fitted Attachments WARNING — ACTIVE TESTING Multiplayer loading, freezing and item compatibility issues may remain. Back up your campaign before updating. Host and clients must use matching Arsenal versions. Pairs with MCW LootBox 1.2.14, which is unchanged in this update. CHANGES - Build Weapon can now replace an attachment that is already fitted. Until now it could only fill empty slots, and a weapon arrives with factory parts in nearly every slot, so almost every selection was refused with "selected mount changed or is occupied" no matter whether one or several attachments were picked. - The part that comes off is returned to the Arsenal as its own item. It is issued in the same atomic commit as the assembled weapon, so the weapon and the removed part appear together or not at all. - If the game refuses the replacement, the original part goes straight back on and that selection is simply skipped. A refused replacement never costs you the part that was already fitted. - The assembled weapon and every removed part are re-verified before anything is committed, and a failed equip returns both to the Arsenal. KNOWN ISSUES - Replacing is new and has not been verified in a live campaign. After a build, check that the part taken off appears in the Arsenal exactly once. - Attachments that mount onto another attachment (handguard rails, optic riser rails) are still not offered. Only the weapon's own slots are listed. - Some attachment combinations can still fail the game's native compatibility checks. - Large physical transfers can still cause host stalls. - Full multiplayer behaviour requires gameplay verification.
- Game Version
- 1.8.0.13
- Created
- Sun, 13 Sep 2026 23:07:01 GMT
- Last Modified
- Sun, 13 Sep 2026 23:08:53 GMT
1.0.34
WARNING — ACTIVE TESTING Multiplayer loading, freezing and item compatibility issues may remain. Back up your campaign before updating. Host and clients must use matching Arsenal versions. Requires MCW LootBox 1.2.14 or newer. That update restores stored stock that this version's Arsenal list depends on. CHANGES - Fixed attachments that had been removed from a weapon being impossible to put back on through Build Weapon. Handguards were the most visible case: the Arsenal's own restore deleted the removed part while it was still mounted, which left the slot reading as empty while refusing every attachment. - A refused build no longer ends the session. The selection list stays open so you can clear the attachment that was rejected and build again without reopening Build Weapon. - Fixed Build Weapon becoming unresponsive when a request went unanswered. Previously the only working button was Close; the controls now come back on their own. - The server now always answers a Build Weapon request instead of silently ignoring it. - Fixed the Arsenal item list flickering. The list was rebuilding every row, and every item preview, each time stock changed anywhere in the campaign; it now redraws only when what is on screen actually changed. - Refused attachment combinations are logged with the exact slot, mount type, weapon, attachment and which compatibility check rejected them. KNOWN ISSUES - Attachments that mount onto another attachment (handguard rails, optic riser rails) are still not offered by Build Weapon. Only the weapon's own slots are listed. - Some Build Weapon combinations can still fail the game's native compatibility checks. - Large physical transfers can still cause host stalls. - Full multiplayer behaviour requires gameplay verification.
- Game Version
- 1.8.0.13
- Created
- Sun, 13 Sep 2026 22:34:50 GMT
- Last Modified
- Sun, 13 Sep 2026 22:36:43 GMT
1.0.33
CTIVE TESTING: Multiplayer loading, freezing and item compatibility issues
may remain. Back up your campaign before updating. Host and all clients must
use matching Arsenal versions.
Manual Transfer
- Fixed the Arsenal blocking its own source checks during manual deposits.
- Preserved save and recovery protections when transferring loaded items.
- Improved failure diagnostics while retaining unprocessed contents.
Build Weapon
- Fixed fractional page counts.
- Added dependency-aware assembly passes so attachments can wait for required
parts to be installed.
- Added more precise diagnostics for rejected attachment combinations.
Inventory Feedback
- Campaign save pauses now display a clear saving message instead of generic
“Inventory Busy”.
Known Issues
- Some Build Weapon combinations still fail native compatibility checks.
Complete Build & Equip remains under investigation.
- Large physical transfers may still cause host stalls.
- Manual transfers and attachment assembly still require multiplayer gameplay
verification.- Game Version
- 1.8.0.13
- Created
- Sun, 13 Sep 2026 21:55:49 GMT
- Last Modified
- Sun, 13 Sep 2026 21:58:00 GMT
1.0.32
ACTIVE TESTING: Multiplayer loading, freezing and item compatibility issues
may remain. Back up your campaign before updating. Host and all clients must
use matching Arsenal versions.
Build Weapon
- Click a selected attachment again to deselect it.
- Selecting another attachment for the same weapon mount replaces the previous
selection.
- Selected attachments are now highlighted.
- Added attachment previews to the eight visible rows.
- Prevented overlapping requests and rapid duplicate clicks.
- Active interaction now refreshes the session timeout.
- Added clearer session expiry feedback and improved window cleanup.
LootBox → Arsenal
- Removed a redundant full LootBox content scan during supported physical-item
admission.
- Preserved the save and recovery checks required before consuming original
items.
Known Issues
- Large physical transfers may still cause host stalls. Multiplayer
performance improvement has not yet been measured.
- Take, Equip, Replace and Build compatibility with every modded item is not
guaranteed.
- Attachment previews and interactions still require multiplayer verification.- Game Version
- 1.8.0.13
- Created
- Sun, 13 Sep 2026 21:27:48 GMT
- Last Modified
- Sun, 13 Sep 2026 21:30:00 GMT
1.0.31
ACTIVE TESTING Arsenal is still under active development. Multiplayer loading/freezing and some Take, Equip or Build issues may still occur. The reported remote-client freeze is not yet confirmed resolved in multiplayer. Back up your campaign before updating. Host and clients must update together. Pair with MCW LootBox 1.2.13. CHANGES • Split stock synchronization into smaller messages paced across frames. • Defer stock deltas until the active snapshot finishes. • Coalesce overlapping synchronization requests. • Include loading state with stock snapshots. • Retry stalled synchronization and display a timeout instead of waiting indefinitely. • Avoid redundant broadcasts when the host opens Arsenal. • Reduce repeated UI refresh and classification work. • Preserve previous stock until a complete replacement snapshot arrives.
- Game Version
- 1.8.0.13
- Created
- Sun, 13 Sep 2026 19:17:02 GMT
- Last Modified
- Sun, 13 Sep 2026 19:19:28 GMT
1.0.30
This release updates Workshop information and carries forward the latest gameplay fixes. CHANGES • Updated the description, requirements and quick-start instructions. • Added development credits, known issues and the MCW Discord support link. • Restored item previews for the visible Arsenal page and selected item. • Removed automatic unpacking of existing saved Arsenal stock on startup. • Kept separation of supported contents, magazines and attachments for new incoming transfers. • Retained magazine refilling during transfer processing. • Prevented existing-stock reservation and rollback events from triggering unpacking. • Fixed the reproduced restored-item Equip failure. • Stabilized item selection across different resolved paths for the same prefab. • Added stock-loading status to distinguish loading from genuinely empty stock. • Retained virtual stock, category filtering and Build Weapon functionality. KNOWN ISSUES & LIMITATIONS • Some modded equipment and attachment combinations may still encounter Take, Equip or Build compatibility issues. • Large-stock loading and multiplayer frame times remain under evaluation. • Existing saved equipment is intentionally not unpacked automatically. • Broader campaign save/load and simultaneous-user testing remains ongoing.
- Game Version
- 1.8.0.13
- Created
- Sun, 13 Sep 2026 18:33:14 GMT
- Last Modified
- Sun, 13 Sep 2026 18:35:46 GMT
1.0.29
- Restored item previews for the visible page and selected item. - Removed automatic unpacking of existing Arsenal stock on startup. - New incoming transfers continue separating contents, magazines and attachments. - Existing-stock rollback no longer triggers unpacking. - Includes previous Equip and item-selection fixes.
- Game Version
- 1.8.0.13
- Created
- Sun, 13 Sep 2026 18:02:40 GMT
- Last Modified
- Sun, 13 Sep 2026 18:05:02 GMT
1.0.28
- Game Version
- 1.8.0.13
- Created
- Sun, 13 Sep 2026 17:41:11 GMT
- Last Modified
- Sun, 13 Sep 2026 17:43:29 GMT
1.0.27
- Fixed legacy item decoding and inventory locks that could block Take / Equip. - Replaced background item reconstruction with metadata-only separation of stored contents. - Detached magazines are refilled while preserving their saved condition. - Existing item IDs and original records are preserved; unsupported items remain intact. - Build Weapon now reads compatible attachment slots without spawning preview weapons. - Fixed RHS slot numbering and improved modded-item categories. - Replaced live 3D inventory previews with static 2D icons where available.
- Game Version
- 1.8.0.13
- Created
- Sun, 13 Sep 2026 16:48:25 GMT
- Last Modified
- Sun, 13 Sep 2026 16:50:53 GMT
1.0.26
- Added direct virtual storage intake for Loot Surroundings and Quick Deposit when used with the matching LootBox update. - Reduced repeated item verification, serialization and recovery work. - Reduced client replication load from temporary verification copies. - Preserved full-state item recovery and physical compatibility handling for unsupported items. - Increased both Field Armory glowstick light intensities by 2.5x. - Includes Build Weapon, existing-stock normalization, magazine refilling and full-state Take / Equip / Replace from the previous phases. Requires LootBox 1.2.9 Host and clients must use matching versions. Automated and native checks passed; multiplayer performance testing is pending.
- Game Version
- 1.8.0.13
- Created
- Sun, 13 Sep 2026 13:47:34 GMT
- Last Modified
- Sun, 13 Sep 2026 13:49:53 GMT
1.0.25
- Reduced transfer overhead and network traffic by sending only changed stock
entries.
- Improved inventory sorting, item scanning and transfer pacing.
- Ammunition is now extracted from clothing, backpacks and nested containers
during transfers. Ammunition inside weapons stays in place.
- Existing stored containers can use this behavior by withdrawing and
depositing them again.
- Improved RHS face shield compatibility, empty weapon attachment storage
handling and restore diagnostics.- Game Version
- 1.8.0.13
- Created
- Sat, 12 Sep 2026 22:08:15 GMT
- Last Modified
- Sat, 12 Sep 2026 22:10:23 GMT
1.0.24
- Game Version
- 1.8.0.13
- Created
- Sat, 12 Sep 2026 17:36:41 GMT
- Last Modified
- Sat, 12 Sep 2026 17:38:57 GMT
1.0.23
- Fixed restoration checks incorrectly rejecting full magazines and some
stored item states.
- Improved attachment and inventory slot resolution.
- Fixed LootBox transfers stopping due to player inventory actions or
temporary Arsenal contention.
- Reduced repeated processing and save overhead during transfers.
- Added TO VEHICLE: transfer the selected quantity into the nearest vehicle’s
cargo within 5 metres of the Arsenal.
- Fixed clipped faction filters with a paginated layout.
- Extended both glowstick lights to gently illuminate the interior.
- Added clearer messages for missing resources and restoration failures.
Validation: Workbench compilation and targeted tests passed. Full multiplayer/
mod compatibility and hitch-free host performance remain unverified.- Game Version
- 1.8.0.13
- Created
- Sat, 12 Sep 2026 17:17:19 GMT
- Last Modified
- Sat, 12 Sep 2026 17:19:38 GMT
1.0.22
- Game Version
- 1.8.0.13
- Created
- Sat, 12 Sep 2026 16:19:52 GMT
- Last Modified
- Sat, 12 Sep 2026 16:21:51 GMT
1.0.21
- Game Version
- 1.8.0.13
- Created
- Sat, 12 Sep 2026 13:47:06 GMT
- Last Modified
- Sat, 12 Sep 2026 13:49:02 GMT
1.0.20
- Game Version
- 1.8.0.13
- Created
- Sat, 12 Sep 2026 13:09:02 GMT
- Last Modified
- Sat, 12 Sep 2026 13:11:21 GMT
1.0.19
NEW
* Faction filter. A third filter row next to categories and
subcategories: AFRF, USSR, USAF, US, FIA, REBELS, CIVILIAN.
Only factions actually present in the Arsenal are offered, and
the filter applies to search results too. Items whose origin
cannot be determined appear under UNSORTED.
FIXED
* RHS weapons could not be taken or restored. Third-party weapon
parts held by a slot manager - an RHS AK74M stock, for example -
could not be addressed, so the whole weapon was rejected as
"resource unavailable". Those parts are now recognised.
* "NO SPACE IN INVENTORY" was shown for almost every failure,
including weight limits, locked inventory and incompatible slots.
Genuine capacity problems still say no space; everything else now
says "INVENTORY REFUSED THE ITEM".
* Taking an item could fail while free slots existed. The search for
a destination stopped too early and now also considers equipment
attachment slots and, as a last resort, any storage that accepts
the item.
* RHS persistence support for weapon parts, the VKPO undershirt,
armour plates and the AK GP butt pad now ships inside MCW Arsenal.
RHS is still NOT required - without it these files are inert.
KNOWN / UNDER INVESTIGATION
* A small number of items can still fail to restore with matching
component counts. The log now names the exact component that
differs.
* "INVENTORY BUSY" is emitted from nine different checks; the log
now identifies which one.
LOAD ORDER
MCW Arsenal must load AFTER RHS.- Game Version
- 1.8.0.13
- Created
- Sat, 12 Sep 2026 12:02:28 GMT
- Last Modified
- Sat, 12 Sep 2026 12:04:42 GMT
1.0.18
- Game Version
- 1.8.0.13
- Created
- Sat, 12 Sep 2026 08:51:08 GMT
- Last Modified
- Sat, 12 Sep 2026 08:53:13 GMT
1.0.17
MCW Arsenal – Major Stability & Persistence Test Update This build contains a large internal rework focused on item safety, persistence, multiplayer behaviour and Arsenal compatibility. Changes: - Improved Arsenal persistence isolation to avoid affecting unrelated campaign inventories. - Reworked item deposit handling for safer and more reliable transfers. - Added safer persistence handling during Arsenal transactions. - Improved rollback behaviour when a transfer or deposit cannot be completed. - Improved multiplayer TAKE / EQUIP / REPLACE handling. - Improved preservation of item state, attachments and weapon configuration. - Improved compatibility with modded equipment and complex attachment setups. - Improved weapon chamber / muzzle state validation. - Improved item names and Arsenal categories. - Duplicate item variants are now grouped more cleanly in the Arsenal UI while preserving their individual states. - Empty standalone magazines are no longer stored in Arsenal. - Loaded magazines are still preserved normally. - Magazines attached to weapons are not modified separately. - Added quarantine handling for unsupported / invalid legacy Arsenal stock. - Improved legacy stock and save-data safety. - Fixed a Workbench script compile issue caused by an overly complex expression. - Added additional runtime safety checks around persistence initialization. - Arsenal transactions now fail safely if persistence is not ready instead of risking item loss. This is still a TEST BUILD. Main testing focus: - LootBox → Transfer To Arsenal - Manual item deposit - TAKE / EQUIP / REPLACE - Save / restart persistence - Existing Freedom Fighters campaign compatibility - Multiplayer item conservation and duplication/loss checks Please report any item loss, duplication, failed transfers or persistence issues.
- Game Version
- 1.8.0.13
- Created
- Fri, 11 Sep 2026 21:25:34 GMT
- Last Modified
- Fri, 11 Sep 2026 21:27:44 GMT
1.0.16
- Game Version
- 1.8.0.13
- Created
- Thu, 10 Sep 2026 17:40:19 GMT
- Last Modified
- Thu, 10 Sep 2026 17:42:35 GMT
1.0.15
- Game Version
- 1.8.0.13
- Created
- Thu, 10 Sep 2026 17:21:06 GMT
- Last Modified
- Thu, 10 Sep 2026 17:23:38 GMT
1.0.14
- Game Version
- 1.8.0.13
- Created
- Thu, 10 Sep 2026 16:42:07 GMT
- Last Modified
- Thu, 10 Sep 2026 16:44:17 GMT
1.0.13
- Game Version
- 1.8.0.13
- Created
- Thu, 10 Sep 2026 16:20:56 GMT
- Last Modified
- Thu, 10 Sep 2026 16:21:36 GMT
1.0.12
- Game Version
- 1.8.0.13
- Created
- Thu, 10 Sep 2026 16:05:12 GMT
- Last Modified
- Thu, 10 Sep 2026 16:05:58 GMT
1.0.11
- Game Version
- 1.8.0.13
- Created
- Thu, 10 Sep 2026 15:50:33 GMT
- Last Modified
- Thu, 10 Sep 2026 15:51:14 GMT
1.0.10
• ### MCW Arsenal — 0.8.28
- Updated item-state serialization to address TAKE, EQUIP and REPLACE
failures.
- Corrected an item-state comparison issue affecting identical-item stacking.
- Added a 99-item stack limit, including regrouping existing stock.
- Preserved individual attachments, ammunition and item condition.
- Added more precise item-restoration diagnostics.
Private test build — multiplayer verification ongoing.- Game Version
- 1.8.0.13
- Created
- Thu, 10 Sep 2026 12:09:04 GMT
- Last Modified
- Thu, 10 Sep 2026 12:11:16 GMT