JBs FF Civil Administration

by Judge Bread_YT

0.2.2

Game Version
1.8.0.13
Created
Sun, 25 Oct 2026 17:57:24 GMT
Last Modified
Sun, 25 Oct 2026 18:03:21 GMT

0.2.1

Secretaries can now give maps to players who have lost theirs.
Game Version
1.8.0.13
Created
Sun, 25 Oct 2026 12:06:22 GMT
Last Modified
Sun, 25 Oct 2026 12:12:00 GMT

0.2.0

Various fixes and balance.
Game Version
1.8.0.13
Created
Sat, 24 Oct 2026 19:53:42 GMT
Last Modified
Sat, 24 Oct 2026 19:59:10 GMT

0.1.18

New features: Trading. Buy low, sell high. Get a truck and start trading commodities at different volume and prices, like medicine, tools and food for profit. Transport through enemy checkpoints costs a confiscation fee, drawn directly from your cargo. Resistance Secretary: For those who want some guidance about their next goals. Immersive ways to explain what the players can do for money, action, or how likely it is to persuade civilians to join the resistance, as well as recommendations about how to raise support given local circumstances. New non-combat missions: The resistance contact now offers non-combat ways to raise money, such as logistics operations, propaganda operations and trading resistance dogtags to recruit more people to the cause. New combat missions (not yet tested): Added some smaller scale combat missions that the resistance officer (the bigger guy that spawns in cities) can provide, like VIP assassinations in non-restricted areas and convoy ambushes.
Game Version
1.8.0.13
Created
Sat, 24 Oct 2026 08:59:22 GMT
Last Modified
Sat, 24 Oct 2026 09:04:39 GMT

0.1.17

• Added an uprising supplies slider: 50–1,000, default 1,000.
• Added six Czech persuasion lines and a varied, non-repeating player dialogue pool.
Game Version
1.8.0.13
Created
Thu, 22 Oct 2026 15:52:17 GMT
Last Modified
Thu, 22 Oct 2026 15:57:00 GMT

0.1.16

Small tweaks and QoL changes.
Game Version
1.8.0.13
Created
Wed, 21 Oct 2026 20:03:16 GMT
Last Modified
Wed, 21 Oct 2026 20:08:15 GMT

0.1.15

New game settings optimisation and bugfixing.
Game Version
1.8.0.13
Created
Wed, 21 Oct 2026 17:54:34 GMT
Last Modified
Wed, 21 Oct 2026 17:59:18 GMT

0.1.14

• Added Resistance Diary war chronicles, named battlefields and flag markers, with selectable scavenging sites.
• Scavenging crews return after 24 campaign hours. Choose a loot focus and collect returned equipment through the contact into your inventory or a nearby vehicle.
• Personal couriers carry items, supplies and money, with one shipment per player per contact and shared delivery. Travel costs $250 plus $10/km and takes one hour per 10 km.
• Logistics excludes the current settlement as a destination. Delivered crates have individual map markers; coordinates show East before North.
• Propaganda offers Short, Medium and Extensive campaigns. Extensive requires working Propaganda III; returned funds go to resistance rewards.
• Expedition completion hints and persistent map reminders identify cargo and reports awaiting attention.
• Officers and contacts relocate one hour after hideout destruction, carrying half the stored supplies. Expedition cargo is preserved.
• Enemy sympathisers in occupied settlements default to a 65% maximum, adjustable from 10–100%. Excess in existing campaigns becomes neutral.
• Frightened contacts show a taking-cover interaction instead of losing Talk. Their reaction range for distant shots and explosions is reduced further.
• Improved expedition and investment menu styling, alignment and unavailable-action explanations. Vehicle transfers respect locks and ownership.
Game Version
1.8.0.13
Created
Wed, 21 Oct 2026 14:32:31 GMT
Last Modified
Wed, 21 Oct 2026 14:37:03 GMT

0.1.13

Hopefully fixed a bug where the resistance contact person would clip in the ground if their building was destroyed.
Game Version
1.8.0.13
Created
Mon, 19 Oct 2026 17:34:51 GMT
Last Modified
Mon, 19 Oct 2026 17:39:27 GMT

0.1.12

-Small balance changes.
-New dialogue added, accompanied by their own unique voicelines.
-Various UI fixes and clarifications.
Game Version
1.8.0.13
Created
Mon, 19 Oct 2026 15:49:11 GMT
Last Modified
Mon, 19 Oct 2026 15:53:57 GMT

0.1.11

• Added a dedicated CAP settings tab, configurable death penalties and spawning.
• Simplified bank capture losses to 25% of the investment account.
• Fixed admin menu options, property listings and dialogue icons.
• Increased vehicle donation range to 50 metres.
• Improved menus, resistance contact behaviour and dialogue.
• Made map preparation bars immediately visible while values load.
Game Version
1.8.0.13
Created
Sun, 18 Oct 2026 18:12:22 GMT
Last Modified
Sun, 18 Oct 2026 18:13:48 GMT

0.1.10

New banking system, new NPC (banker) and  two banking modes:
- Safekeeping, which costs a flat (adjustable) rate in enemy held territories but is free in friendly cities
- Investment banking, which is only available in upgraded cities (Commerce Tier 3) and risks losing a (adjustable) percentage of the invested capital and most of the accrued interest if the city gets captured by the enemy.
- Bank(er)s are now visible on the map and bankers spawn in appropriate buildings depending on the status of the city and home ownership.
Game Version
1.8.0.13
Created
Wed, 14 Oct 2026 19:46:51 GMT
Last Modified
Wed, 14 Oct 2026 19:50:39 GMT

0.1.9

New admin settings:

- Added optional village spawning without supporter cost.
- Added adjustable starting supporters: 1–10, for new campaigns.
- Added adjustable contact support requirement: 15–60%.
- Shortened the Field Manual in an attempt to make it more player friendly and less of a chore.
Game Version
1.8.0.13
Created
Wed, 14 Oct 2026 17:06:41 GMT
Last Modified
Wed, 14 Oct 2026 17:10:13 GMT

0.1.8

Various bug fixes.
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 17:20:05 GMT
Last Modified
Sat, 10 Oct 2026 17:21:33 GMT

0.1.7

• New game mechanic: Expeditions. Scavenging, logistics and propaganda expeditions for the time being.

Scavenging: Recover battlefield equipment and dogtags, bringing them back to the settlement for collection.

Logistics: Transport equipment, ammunition and supplies between resistance-held locations.

Propaganda: Send volunteers to nearby settlements to calm hostile civilians and improve persuasion.

• New Field Manual entries.
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 12:29:18 GMT
Last Modified
Sat, 10 Oct 2026 12:34:40 GMT

0.1.6

• Fixed the admin Game settings menu showing only CAP economy.
Game Version
1.8.0.13
Created
Mon, 05 Oct 2026 17:06:35 GMT
Last Modified
Mon, 05 Oct 2026 17:10:09 GMT

0.1.5

Attempt at new loading screen tips.
Game Version
1.8.0.13
Created
Sun, 04 Oct 2026 20:44:52 GMT
Last Modified
Sun, 04 Oct 2026 20:46:30 GMT

0.1.4

New Uprising progress bars on the map view.
Game Version
1.8.0.13
Created
Sun, 04 Oct 2026 20:11:29 GMT
Last Modified
Sun, 04 Oct 2026 20:12:57 GMT

0.1.3

• Added CAP economy controls to the FF admin settings menu, with saved whole-credit income values and adjustable price percentages.

• Rate changes preserve accrued income. Already-paid work keeps its price; changed prices require a fresh purchase quote.

• Added an illustrated Field Manual article explaining campaign economy settings.
Game Version
1.8.0.13
Created
Sun, 04 Oct 2026 14:48:41 GMT
Last Modified
Sun, 04 Oct 2026 14:51:53 GMT

0.1.2

• Added 15 loading-screen tips covering donations, investments, rewards, banking, reports, persuasion, ferry travel and resting.
• Fixed expired supply-donation confirmations leaving players without a response.
• Resistance-held settlements now correctly display full uprising preparation in the donation menu.
• Moved shared mission-reward logic into CAP. DARC payout changes still require the optional compatibility addon (WIP).
Game Version
1.8.0.13
Created
Sun, 04 Oct 2026 13:00:52 GMT
Last Modified
Sun, 04 Oct 2026 13:04:34 GMT

0.1.1

0.1.1 — Civilian services and donations

• Added six commander assignments and personal resistance-held rewards. FF mission payments, enemy-dogtag rewards and taxes can be collected or donated at contacts; supporter gifts still go to your wallet.
• Rebuilt donations with illustrated cards, brief descriptions and clearer confirmations. Select multiple equipment items, review the count and preparation gained, then donate together.
• Donate supplies and equipment from a chosen vehicle within 30 m of the officer. Uprising supplies now come from that vehicle rather than the village stash. Added vehicle selection and an arrival hint.
• Removed the duplicate J donation option. Hideout resupply is available only in cities and at HQ.
• Fixed the reproduced blank-click menu stall and improved rapid selection, Refresh, confirmation focus and stale-request handling.
• Updated ferry artwork and destination names. Depart from harbours unless linked to an enemy settlement; eligible recruits within 200 m travel, while distant recruits stay behind.
• Added clear investment acceptance and town-specific completion messages; simplified purchase text.
• Shortened dialogue-wheel labels while retaining full conversations. Improved Field Manual artwork proportions and updated its guides.
• Added cheap civilian clothing at contacts and strengthened reward-account limits and income notifications.

Early release: balance and extended multiplayer testing continue through gameplay. DARC payout changes remain a separate project.
Game Version
1.8.0.13
Created
Sat, 03 Oct 2026 21:11:31 GMT
Last Modified
Sat, 03 Oct 2026 21:15:15 GMT

0.1.0

Game Version
1.8.0.13
Created
Thu, 01 Oct 2026 18:35:25 GMT
Last Modified
Thu, 01 Oct 2026 18:39:00 GMT

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