Aegis Admin Tools - RP Modes

by tassassinno

1.0.6

1.1.1 - Server owner guide

No script change, no setting change, no save file touched. This update only adds
documentation, because 1.1.0 brought a lot of new things and the description alone was
too short to explain them.

- New "Guide" file at the root of the mod, in 7 languages (English, French, German,
  Russian, Chinese, Spanish, Polish): how to get your rank, how to choose a server mode,
  how to set up RP, Wasteland and Apocalypse, how the places and the World Editor prefabs
  work, what every file in Profiles/profile/Aegis holds, what to tell your players, and
  what to check when something does not show up.
- A reminder about the two settings read only at startup: ground loot (LOOT_ENABLED) and
  the building destruction of Apocalypse. Turn them on, then restart.

Update your server as usual. Players get the new version automatically, and server and
players still have to run the same version.

== COMING NEXT ==

Here is what I am working on. No date, and the order can change with what server owners
ask for. Everything below stays optional and off by default, like the rest of the mod.

RP
- Vehicle keys: lock your car, lend it, steal it (lockpicking takes time and warns the police).
- Illegal jobs: fields to harvest, a place to process the goods, a black market to sell them,
  with a risk of a police alert.
- Robberies: bank, grocery, ATM. The whole police is warned, with a timer and a cooldown.
- Wanted system: crimes make you wanted, the police sees it, fines grow with your record.
- Escort: push a cuffed player, put him in a car, take him out.
- Impound: the police seizes a vehicle, the owner pays to get it back.
- Licences: driving, weapons, hunting. No licence, no sale.
- Medic revive: you go down with a timer instead of dying, a medic brings you back,
  otherwise you wake up at the hospital.
- Phone: call the police or a medic, write to a player, and a 911 that opens a request.
- Player to player transfers and ATMs.
- More jobs: fishing, hunting, logging, ore to smelter, trucking with a real cargo.
- Personal storage or a house that survives a restart, with a rent.
- Gangs and companies: a group, a shared safe, a base.

WASTELAND
- Three sides (blue, red, independent) with their own start bases and shops.
- Capture points: holding a town pays your side every few minutes.
- Airdrops announced to everyone, with rare gear and a race to reach them.
- More mission types: convoy to ambush, hostage to free, weapon cache, vehicle to bring back.
- Difficulty that follows the player count: more guards when the server is full.
- Bounty on the head of whoever is on a kill streak.
- Saved loadouts, or a loadout you buy back in one click.
- Spawn beacons.
- Season leaderboard with a reward, and the season summary posted on Discord.

APOCALYPSE
- No infected built into Aegis, and that is on purpose. Instead, Aegis will expose a clean
  hook so another mod can bring its own AI infected and plug into the modes, the loot and
  the economy, without log errors and without breaking compatibility. Your infected mod
  stays yours; Aegis just opens the door and stays silent if nothing is plugged in.
- Loot by building type: military, medical, industrial, house.
- Rare items with a real rarity: night vision, military weapons.
- Vehicles to repair: a wheel, a battery, a jerrycan before it starts.
- Gear that survives a server restart.
- Bases and crates: place storage, protect it, raid it.
- Cold, rain and sickness tied to the weather, campfires to warm up.
- Dangerous zones with the best loot inside.

ALL MODES AND ADMIN
- Discord bot: kick, ban, player list and restart from Discord, and help requests landing
  in a channel.
- Discord account linking, whitelist, queue and reserved slots.
- Playtime per player, loyalty rewards, daily login.
- A clean spectator mode for the staff, and saved teleport points.
- Votes: day or night, weather, restart.
- Ready made presets: one button that applies the recommended RP or Wasteland values.
- An in game help page for players, in their own language.
- Automatic backup of the configuration files, with rotation.
- Exportable statistics: playtime, kills, money.
- Anti cheat: flying and wall walking detection, as an alert only, never an automatic ban.

Tell me on Discord what you need first: https://discord.gg/hpD3qbSng9
Game Version
1.8.0.13
Created
Thu, 17 Sep 2026 19:58:45 GMT
Last Modified
Thu, 17 Sep 2026 19:59:09 GMT

1.0.5

1.1.0 - Server modes, survival, automatic moderation, settings rebuilt

SERVER MODES
- New "Server mode" setting: Admin (default, nothing changes), RP, Wasteland,
  Apocalypse. Each mode brings its own content, all of it adjustable.
- Money in Frs (cash and bank, saved per player), kill bounty, and a scoreboard
  on P with kills, deaths and K/D (session and total).
- Shops placed automatically in the towns of any map: guns, gear, food, car
  dealer, buyer, bank and garage. Hold K next to a stand. Safe zones around
  them, switchable.
- RP: police (cuff, search, fine, jail), medic (heal, bill), hospital, prison,
  paychecks, and two job chains. Paid fuel at the pumps and paid repairs at the
  garage.
- Wasteland: guarded supply missions with a cash reward, starter ration and
  canteen, and part of your pocket cash lost to your killer.
- Apocalypse: part of the map's buildings destroyed at startup, same ruins for
  everyone.
- Automatic ground loot all over the map (off by default, applied after a server
  restart). Weapons always come with their magazines.
- Optional seasons: N days, top 5 fortunes, then a reset.

SURVIVAL (off by default)
- Hunger, thirst and sickness, with gauges. Hold K near water to drink; raw
  water can make you sick, sea water is undrinkable.
- Three items: ration, canteen (4 sips, refill at any water) and aspirin.
  "Use" in the inventory eats or drinks at once.
- Staff buttons: Feed and Cure.

AUTOMATIC MODERATION, LOGS, DISCORD
- Readable event log in the server language (7 languages), in the console, in a
  file, and on Discord: joins, kills, staff actions, sanctions, cheat
  suspicions, restarts. Optional chat copy and live server status.
- One sanction ladder for team kills, chat spam and AFK: warning, chat mute,
  kick, temporary ban. Staff is never sanctioned automatically.
- AFK kick, ping limit, cheat detection that alerts staff instead of banning.
- Player record: previous names, warnings, mutes, kicks, bans, team kills.
- Scheduled restarts with countdown, welcome message, rules, automatic messages,
  spawn protection, kill feed, "show my own position on the map", and automatic
  cleanup of bodies, wrecks and dropped items.

SETTINGS AND STAFF TOOLS
- Settings page rebuilt: tabs down the left side, every option in its theme,
  fixed order, full height. Server mode and log language are buttons now.
- Staff tools: shop price editor, place list, roles and detainees, missions,
  loot and season state, richest players, resets, restart in N minutes, reload
  of discord.json, messages.json and admins.json.
- World Editor: place shops, safe zones, police, hospital, prison and jobs by
  hand with the Aegis prefabs, and set every option on an "Aegis server
  settings" entity.

INTERFACE AND FIXES
- New blue interface.
- "Go to player" and "bring player" were refused by the server: fixed.
- Security pass: staff can no longer act on a higher rank, offline bans respect
  server admins, broken configuration files never overwrite good data, demoted
  staff lose Game Master and invisibility, mutes survive reconnects, chat spam
  is blocked server-side.
- The server console no longer logs automatic reads.

Server and clients must both run 1.1.0.
Game Version
1.8.0.13
Created
Thu, 17 Sep 2026 19:32:59 GMT
Last Modified
Thu, 17 Sep 2026 19:33:23 GMT

1.0.4

18 SEPTEMBER - a major update is coming

The date is set: Friday 18 September, Aegis gets its first major update. What exactly goes
in is not locked yet. Below is everything on the table - what ships on the 18th is picked
from this list, the rest follows in later updates.

One rule never changes: every new feature ships SWITCHED OFF by default. Nothing changes on
your server until you enable it from the console, feature by feature.

On the table:
- Hunger and thirst, simple and light.
- Roleplay: shops and vending points you place yourself.
- Vehicle dealerships: sale points where players buy their vehicles.
- Progression and economy: none, levels or money - your choice.
- Scoreboard: kills, deaths, K/D, per session and lifetime.
- Player positions on the map, visible to staff only.
- Damage realism: one bullet in a tyre flattens it.
- Automatic wreck and body cleanup for busy servers.
- Discord relay for tickets and logs.

Until then, small fixes only. Everything stays compatible, nothing to reconfigure.

Found a bug or have an idea? Join the Discord: https://discord.gg/hpD3qbSng9
Game Version
1.8.0.13
Created
Sun, 13 Sep 2026 12:51:41 GMT
Last Modified
Sun, 13 Sep 2026 12:51:47 GMT

1.0.3

v1.0.3 - INSERT key

- The INSERT key now opens and closes the console in-game. It only worked in the Workbench
  before; /zac in the chat still works everywhere.
- INSERT is ignored while a game menu (pause, map, inventory) is open, so the console never
  stacks on top of one. It still closes the console from anywhere.
- Tickets and Profile > Warnings: the selected ticket's text and the selected warning's text now
  wrap over several lines in the fixed banner instead of being cut at the edge of the window.
No gameplay change, nothing to reconfigure: fully compatible with 1.0.0 to 1.0.2.

Note for server owners: Aegis now overrides Configs/System/chimeraInputCommon.conf to declare
its key. If another mod on your server overrides the same file, only one of the two applies;
Aegis logs it and /zac keeps working.

Found a bug or have an idea? Join the Discord: https://discord.gg/hpD3qbSng9
Game Version
1.8.0.13
Created
Sun, 13 Sep 2026 12:40:53 GMT
Last Modified
Sun, 13 Sep 2026 12:40:57 GMT

1.0.2

v1.0.2 - Text rendering fix

- Accented and non-Latin text now renders correctly in every language: every console text
  gets an explicit font (RobotoCondensed, with NotoSans for CJK). No more squares.
- Right-hand column messages wrap instead of being cut mid-sentence.
- Long button labels shortened in all seven languages so rows no longer lose their last button.
- Clipped log lines now end with "..." instead of a broken character.
- Log message no longer claims INSERT opens the console in-game: type /zac in chat.
  (A proper INSERT key binding is in preparation.)
No gameplay change, nothing to reconfigure: fully compatible with 1.0.0 and 1.0.1.

Known issue being investigated: the Game Master editor may close itself a few seconds after
being granted; your rights are kept, just reopen it.

Found a bug or have an idea? Join the Discord: https://discord.gg/hpD3qbSng9
Game Version
1.8.0.13
Created
Sun, 13 Sep 2026 11:44:56 GMT
Last Modified
Sun, 13 Sep 2026 11:45:00 GMT

1.0.1

v1.0.1 - Workshop page cleanup
- Categories and tags corrected: Aegis is a system mod, not a scenario.
- Version number updated to 1.0.1.
- Author credit clarified.
No gameplay change, nothing to reconfigure: fully compatible with 1.0.0.
ON THE ROADMAP (every feature will ship switched off by default)
- Player positions on the map, for staff
- Scoreboard: kills, deaths, K/D, per session and lifetime
- Progression and economy: none, levels or money - your choice
- Roleplay shops and vending points you place yourself
- Hunger and thirst, simple and light
- Damage realism: one bullet in a tyre flattens it
- Automatic wreck and body cleanup for busy servers
- Discord relay for tickets and logs
Found a bug or have an idea? Join the Discord: https://discord.gg/hpD3qbSng9
Game Version
1.8.0.13
Created
Sun, 13 Sep 2026 01:38:57 GMT
Last Modified
Sun, 13 Sep 2026 01:39:02 GMT

1.0.0

Game Version
1.8.0.13
Created
Sun, 13 Sep 2026 00:01:50 GMT
Last Modified
Sun, 13 Sep 2026 00:01:55 GMT

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