Summary
Expanded the excellent ambient civilians mod a bit.
Description
- Changed some values preventing vehicles from spawning on modded maps.
- Added passengers.
- Added a scanner prefab (inspired by Arma 3 faction mods) - 1) place a number of units and vehicles in 50 m radius. 2) Turn the scan option in the prefabs. 3) System will save your selection and cleanup the placed units. 4) Saved units/vehicles will override the spawn pool for units/vehicles.
Removed faction management on purpose, place a few renegade/MEI/pidor units among civilians to spice up - you will never know who one of the passengers in one of the spawned cars will be)
- Workaround for additional settings not appearing - prefab scanner will scan the units and vehicles for the pool in 5 seconds after being placed. Working on resolving this.
Attention !!! Got no idea if this works or can work in multiplayer. Only tested in Single Player GM and local COE2 sessions.
License
Arma Public License (APL)