MCW Lootbox

by Lak1z

1.2.20

Game Version
1.8.0.13
Created
Tue, 15 Sep 2026 10:23:13 GMT
Last Modified
Tue, 15 Sep 2026 10:23:27 GMT

1.2.19

### Version 1.2.19

- Reworked "Unload From Vehicle" interaction for enclosed vehicles.
- Added a dedicated rear interaction proxy when the LootBox is loaded into a vehicle.
- The unload action is now available from the rear of the vehicle even when the LootBox itself is hidden inside.
- Proxy position adapts dynamically to different vehicle sizes and follows the vehicle while moving.
- Kept the LootBox as an independent persistence entity.
- Added cleanup and restore handling for the vehicle interaction proxy.
- Improved compatibility with enclosed, open-bed, and modded vehicles.
Game Version
1.8.0.13
Created
Tue, 15 Sep 2026 09:55:56 GMT
Last Modified
Tue, 15 Sep 2026 09:56:10 GMT

1.2.18

- Improved "Unload From Vehicle" interaction for loaded LootBoxes.
- Added dynamic vehicle rear-zone detection based on the actual vehicle size.
- Unload interaction is now accessible from the rear of different vehicle types without searching for the hidden LootBox position.
- Improved support for long trucks and modded vehicles.
- Added fallback handling for vehicles with invalid or unusual bounds.
- Updated server-side interaction validation for vehicle unloading.
- Added additional regression coverage for vehicle interaction logic.
Game Version
1.8.0.13
Created
Tue, 15 Sep 2026 09:14:32 GMT
Last Modified
Tue, 15 Sep 2026 09:14:47 GMT

1.2.17

Fixed transfers potentially getting stuck if the destination container disappeared during transfer.
Improved transfer recovery and item conservation handling.
Fixed concurrent operations being able to access the same LootBox simultaneously.
Improved operation state cleanup and final transfer diagnostics.
Added additional regression coverage for transfer and recovery flows.
Game Version
1.8.0.13
Created
Tue, 15 Sep 2026 08:28:21 GMT
Last Modified
Tue, 15 Sep 2026 08:28:37 GMT

1.2.16

Corpse Looting, Explosives Category and Deposit Fixes

  WARNING — ACTIVE TESTING
  Multiplayer issues may remain. Back up your campaign before updating. Host and clients must use matching versions.

  Works with MCW Arsenal 1.0.36 and newer.

  CHANGES
  - Loot Surroundings picks up bodies again. It had been collecting only the weapons that fall to the ground on death and walking straight past every corpse, because a body was being tested as if it were a dropped
    item and thrown out before anything checked whether it was a body at all. Corpses, their worn gear and their carried weapons are collected again.
  - Grenades, smoke and demolition charges no longer sit under MISCELLANEOUS when retrieving. They have their own EXPLOSIVES tab, and the ones already in storage are corrected as they load — nothing is rewritten
    and no save migration is performed.
  - "Deposit All Non-Equipped" no longer takes the clothes you are wearing. It now does what the name says: your vest, backpack and pocket contents go in, what you have on stays on.
  - New action: "Deposit All Equipped" puts everything you are wearing and carrying into the box, uniform included.
  - "Deposit Weapons" and "Deposit Ammo" can now see the weapon you are carrying, not only a spare in your backpack.

  KNOWN ISSUES
  - Not tested in a live campaign yet.
  - "Deposit All Equipped" leaves you with nothing on. If the game refuses to remove your last uniform, it stays on you and the rest still goes in.
  - Unknown modded ground props are intentionally skipped, and some modded items may still have retrieval issues.
Game Version
1.8.0.13
Created
Mon, 14 Sep 2026 08:52:26 GMT
Last Modified
Mon, 14 Sep 2026 08:52:37 GMT

1.2.15

WARNING — ACTIVE TESTING
  Multiplayer issues may remain. Back up your campaign before updating. Host and
  clients must use matching versions.

  Works with MCW Arsenal 1.0.36 and newer.

  CHANGES
  - Grenades, smoke and demolition charges no longer sit under MISCELLANEOUS
    when retrieving. They have their own EXPLOSIVES tab, and the ones already in
    storage are corrected as they load — nothing is rewritten and no save
    migration is performed.
  - "Deposit All Non-Equipped" no longer takes the clothes you are wearing. It
    now does what the name says: your vest, backpack and pocket contents go in,
    what you have on stays on.
  - New action: "Deposit All Equipped" puts everything you are wearing and
    carrying into the box, uniform included.
  - "Deposit Weapons" and "Deposit Ammo" can now see the weapon you are
    carrying, not only a spare in your backpack.

  KNOWN ISSUES
  - These changes have not been tested in a live campaign yet.
  - "Deposit All Equipped" leaves you with nothing on. If the game refuses to
    remove your last uniform, it stays on you and the rest still goes in.
  - Unknown modded ground props are intentionally skipped, and some modded items
    may still have retrieval issues.
  - Large transfers can still cause host stalls. Multiplayer needs more testing.
Game Version
1.8.0.13
Created
Mon, 14 Sep 2026 08:12:02 GMT
Last Modified
Mon, 14 Sep 2026 08:12:17 GMT

1.2.14

Stored Stock Loading Fix

  WARNING — ACTIVE TESTING
  Multiplayer loading, freezing and item compatibility issues may remain. Back up your campaign before updating. Host and clients must use matching versions.

  Paired release: MCW Arsenal 1.0.34.

  CHANGES
  - Fixed stored stock not being loaded from the save. Arsenals and LootBoxes that were full could come back empty, and only items stored during the current session appeared.
    Nothing was ever lost. Every stock record was written to the campaign database correctly; the database's file scan simply never listed them, because stock records are written under two alternating slot names
  and the scan only accepted the single-slot naming. Stock listing now reads the collection directly, so saved stock comes back.
  - Ordinary database queries, caching and the record write format are unchanged. No save migration is performed and no records are rewritten.

  AFTER UPDATING
  - The first load replays your entire stored stock instead of a handful of records. On a large campaign that takes noticeably longer, and arsenals report that stock is still loading until the replay finishes.
  This is expected once, on the first load after updating.
  - Stock that was mid-transfer when a previous session ended is resolved during that first load. Items are retained whenever their state cannot be confirmed.

  KNOWN ISSUES & LIMITATIONS
  Unknown modded ground props are intentionally skipped. Some modded items may have retrieval/inventory compatibility issues. Collection and large-stock loading can still affect frame times; broader multiplayer
  testing remains ongoing.
Game Version
1.8.0.13
Created
Sun, 13 Sep 2026 22:37:39 GMT
Last Modified
Sun, 13 Sep 2026 22:37:45 GMT

1.2.13

This release updates Workshop information and carries forward the latest gameplay fixes.

  CHANGES

  • Standardized the display name to MCW LootBox.
  • Updated the description, requirements and quick-start instructions.
  • Added development credits, known issues and the MCW Discord support link.
  • Restricted Loot Surroundings to corpse inventory and recognized portable ground equipment.
  • Added protection against collecting structures, vehicles, turrets and LootBoxes.
  • Unknown world props now remain untouched.
  • Added ground-item eligibility checks before claiming and collection.
  • Retained corpse inventory ownership checks.
  • Restored Retrieve item previews for the eight visible page rows.
  • Retained virtual stock storage, category filtering and server-side pagination.
  • Retained bounded saved-data replay and stock-loading diagnostics.

  KNOWN ISSUES & LIMITATIONS

  • Unsupported modded ground props are intentionally skipped.
  • Some modded items may encounter retrieval or inventory compatibility issues.
  • Collection and large-stock loading can still affect frame times.
  • Broader multiplayer performance and compatibility testing remains ongoing.
Game Version
1.8.0.13
Created
Sun, 13 Sep 2026 18:32:02 GMT
Last Modified
Sun, 13 Sep 2026 18:32:07 GMT

1.2.12

- Restricted Loot Surroundings to corpse loot and recognized portable ground items.
  - Added protection against collecting structures, vehicles, turrets and LootBoxes.
  - Unknown world props remain untouched.
  - Restored Retrieve item previews for the eight visible rows.
  - Preserved virtual storage, pagination and category filtering.
Game Version
1.8.0.13
Created
Sun, 13 Sep 2026 18:02:01 GMT
Last Modified
Sun, 13 Sep 2026 18:02:08 GMT

1.2.11

Game Version
1.8.0.13
Created
Sun, 13 Sep 2026 17:40:38 GMT
Last Modified
Sun, 13 Sep 2026 17:40:42 GMT

1.2.10

- Replaced live 3D Retrieve previews with cached metadata and static 2D icons.
  - Preserved category filters and eight-item pages without constructing the full box contents for the UI.
  - Added compatibility with Arsenal’s updated metadata-only normalization.
  - Preserved atomic transfers, original records and recovery checks.
Game Version
1.8.0.13
Created
Sun, 13 Sep 2026 16:47:53 GMT
Last Modified
Sun, 13 Sep 2026 16:47:59 GMT

1.2.9

- Loot Surroundings and Quick Deposit now store supported items directly in the virtual list without first moving them through the player or the box's physical inventory.
  - Existing physical LootBoxes convert gradually while idle. Originals are removed only after verified durable storage; unsupported items remain on their physical compatibility path.
  - Spread corpse discovery and category counting across smaller processing steps.
  - Improved active collection processing for large item lists.
  - Large collections now continue while making progress instead of stopping at a fixed time limit.
  - Prevented timeout handling from issuing duplicate native inventory moves.
  - Limited final verification to eight records per step.
  - Added a fresh emptiness check before delayed corpse cleanup.
  - Retained the paged Retrieve interface with category filters.

  Requires MCW Arsenal 1.0.26. Host and clients must use matching versions.
  Automated and native checks passed; multiplayer performance testing is pending.
Game Version
1.8.0.13
Created
Sun, 13 Sep 2026 13:46:42 GMT
Last Modified
Sun, 13 Sep 2026 13:46:49 GMT

1.2.8

- “Open Loot Box” now uses an 8-item paged interface.
  - Prevented the standard TAB inventory from building previews for the entire
    LootBox contents.

  - Reduced repeated interface rebuilding and item classification work.
  - Improved page loading and selection handling.
  - Existing items and their saved state are preserved.
Game Version
1.8.0.13
Created
Sat, 12 Sep 2026 22:04:20 GMT
Last Modified
Sat, 12 Sep 2026 22:04:24 GMT

1.2.7

Game Version
1.8.0.13
Created
Sat, 12 Sep 2026 16:22:39 GMT
Last Modified
Sat, 12 Sep 2026 16:22:42 GMT

1.2.6

Game Version
1.8.0.13
Created
Sat, 12 Sep 2026 13:46:06 GMT
Last Modified
Sat, 12 Sep 2026 13:46:12 GMT

1.2.5

Game Version
1.8.0.13
Created
Sat, 12 Sep 2026 13:08:41 GMT
Last Modified
Sat, 12 Sep 2026 13:08:44 GMT

1.2.4

FIXED

    * Retrieve Items could not take anything out of the box. Every item
      was refused with "no space in inventory" even with a half-empty
      backpack. The player's inventory was never told that the LootBox
      was the container being looted, so all of its storages refused
      every item. Retrieval now registers the box the same way the
      Loot Surroundings sweep already did.

    * Retrieved weapons and clothing now go to a free weapon or clothing
      slot when one exists, instead of only ever trying carried
      inventory. Ammo and medical items still go to inventory first, so
      magazines are not pushed into a held weapon.

    * "Loot box is empty" could be shown for a box that was not empty.
      The server now checks the real contents instead of a cached count.

  IMPROVED

    * Idle loot boxes are lighter on the server (4x fewer background
      scans).
    * Transfer, Quick Deposit and Retrieve now share one internal
      transaction engine, so retries, timeouts, verification and
      recovery behave identically for all three.
    * Retrieve screen layout, colours and labels moved into the layout
      file; a number of unused hidden UI elements were removed.

  UNCHANGED

    Buying, carrying, dropping, vehicle loading, Loot Surroundings,
    cooldowns and persistence behave as before. Item safety was not
    altered - the loot sweep still reports zero unresolved items.

  TEST BUILD NOTE

    Extra [LootBox][RETRIEVE...] lines are written to the log on
    purpose. They will be removed once retrieval is confirmed working.
Game Version
1.8.0.13
Created
Sat, 12 Sep 2026 12:01:37 GMT
Last Modified
Sat, 12 Sep 2026 12:01:41 GMT

1.2.3

Game Version
1.8.0.13
Created
Sat, 12 Sep 2026 09:09:42 GMT
Last Modified
Sat, 12 Sep 2026 09:09:45 GMT

1.2.2

Game Version
1.8.0.13
Created
Sat, 12 Sep 2026 08:45:53 GMT
Last Modified
Sat, 12 Sep 2026 08:45:57 GMT

1.2.1

FIXED

    * "Loot box is empty" could appear on a box that clearly was not
      empty. If you put items in by hand and immediately used Transfer
      or Retrieve, the action could be refused for a moment because the
      server was reading a cached count. It now checks the real contents
      every time.

  IMPROVED

    * Loot boxes that nobody is using are now noticeably lighter on the
      server.
    * Transfer, Quick Deposit and Retrieve now share one internal
      transaction system instead of three separate ones. The rules that
      protect your items during a move — retries, timeouts, verification
      and recovery — are now applied identically to all three.
    * The Retrieve screen was cleaned up and a number of unused, hidden
      UI elements were removed.

  UNCHANGED ON PURPOSE

    Buying, carrying, dropping, loading into vehicles, Loot Surroundings,
    cooldowns, transfer presets and persistence all behave exactly as
    before. Item safety behaviour was not altered.

  KNOWN ISSUE

    * Retrieve Items: the selection window may fail to open. The items
      themselves are safe and are never lost when this happens — the
      server simply does not show the list. A fix is in progress.
Game Version
1.8.0.13
Created
Sat, 12 Sep 2026 08:27:25 GMT
Last Modified
Sat, 12 Sep 2026 08:27:29 GMT

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