NBS C-RAM
by Punkster
1.1.6
Ground targets The turret can now shoot at ground vehicles. It is off by default, tick Engage Ground on the turret if you want it. It has its own radius, separate from the air one, so you can watch the sky far out and keep the ground engagement short. Ground targets use a different round. The air ammunition has not been touched, it is exactly the same as before. Ground targets get a HEAT warhead instead, fired in bursts of 10 rounds rather than 36. That is enough for anything I have thrown at it and it does not empty a belt on a light vehicle. It only fires at vehicles that still have someone alive inside, and it stops as soon as the crew is gone Faction on custom game modes On Conflict and CTI nothing changes, the turret takes the faction of the base it stands in and follows it when the base changes hands (Map rotations) Custom game modes often have no military base at all, and the turret had no way of knowing whose side it was on. There is a new option for that, Faction From Presence. When no base is found, the turret looks at the troops standing around it, players and AI, takes the majority faction and locks on it for the rest of the round. The radius is adjustable and can be displayed in the editor. If two sides are tied it refuses to choose and tries again a few seconds later. If you run a custom mode, also untick Engage Unknown. With it ticked the turret keeps firing at anything while it has not identified its own side, which on an empty server at round start means both teams. You can still set the faction by hand, the Owner Faction field takes a faction key such as US or USSR, and it overrides everything else Editor Three spheres you can switch on per turret, red for the air radius, green for the ground radius, blue for the presence radius. Editor only, no effect in game and no cost on a server. Settings All the settings are grouped by category now, and every description is in English. Logging Optional server logging, off by default. One line when a turret starts with its full configuration, one when its faction changes, one when it starts an engagement and one when it ends with the reason it stopped, the ammunition spent and how long it took. Setup problems are always printed whatever the setting. Fix Characters were never recognised as belonging to a faction. Side effect, a vehicle without a faction component of its own but with a crew inside was seen as neutral. Both are fixed.
- Game Version
- 1.8.0.10
- Created
- Sun, 30 Aug 2026 14:47:39 GMT
- Last Modified
- Sun, 30 Aug 2026 14:47:58 GMT
1.1.5
(Forget to put visibility on Public -_-")
- Game Version
- 1.8.0.10
- Created
- Sat, 29 Aug 2026 08:52:14 GMT
- Last Modified
- Sat, 29 Aug 2026 08:52:23 GMT
1.1.4
(Removed the CTI_TEST MAP)
- Game Version
- 1.8.0.10
- Created
- Sat, 29 Aug 2026 08:51:30 GMT
- Last Modified
- Sat, 29 Aug 2026 08:51:50 GMT
1.1.3
- Game Version
- 1.8.0.10
- Created
- Sat, 29 Aug 2026 08:50:45 GMT
- Last Modified
- Sat, 29 Aug 2026 08:51:00 GMT
1.1.2
Turret Active setting renamed for clarity Show Radius option restored for mappers Loading warnings fixed Tests & Re tests AND TESTS AGAIN AND AGAIN ....(Going crazy)
- Game Version
- 1.8.0.10
- Created
- Sat, 29 Aug 2026 08:49:52 GMT
- Last Modified
- Sat, 29 Aug 2026 08:50:10 GMT
1.0.8
- Game Version
- 1.8.0.10
- Created
- Fri, 28 Aug 2026 20:21:02 GMT
- Last Modified
- Fri, 28 Aug 2026 20:21:20 GMT
1.0.7
- Game Version
- 1.8.0.10
- Created
- Fri, 28 Aug 2026 20:07:06 GMT
- Last Modified
- Fri, 28 Aug 2026 20:07:28 GMT
1.0.6
- Game Version
- 1.8.0.10
- Created
- Fri, 28 Aug 2026 19:37:42 GMT
- Last Modified
- Fri, 28 Aug 2026 19:38:00 GMT
1.0.5
- Game Version
- 1.8.0.10
- Created
- Fri, 28 Aug 2026 19:19:47 GMT
- Last Modified
- Fri, 28 Aug 2026 19:20:00 GMT
1.0.4
- Game Version
- 1.8.0.10
- Created
- Fri, 28 Aug 2026 19:18:24 GMT
- Last Modified
- Fri, 28 Aug 2026 19:18:47 GMT
1.0.3
- Game Version
- 1.8.0.10
- Created
- Fri, 28 Aug 2026 18:30:57 GMT
- Last Modified
- Fri, 28 Aug 2026 18:31:21 GMT
1.0.2
- Game Version
- 1.8.0.10
- Created
- Fri, 28 Aug 2026 14:31:57 GMT
- Last Modified
- Fri, 28 Aug 2026 14:32:20 GMT
1.0.1
- Game Version
- 1.8.0.10
- Created
- Fri, 28 Aug 2026 14:26:58 GMT
- Last Modified
- Fri, 28 Aug 2026 14:27:20 GMT
1.0.0
- Game Version
- 1.8.0.10
- Created
- Fri, 28 Aug 2026 14:11:25 GMT
- Last Modified
- Fri, 28 Aug 2026 14:11:43 GMT
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