MERCS BLACKOUT

by _t_o_a_s_t_y.
Scenario image

MERCS | BLACKOUT

MERCS | BLACKOUT\n\nNo scripted path. No predetermined battle.\n\nChoose your faction, equip at headquarters, and deploy into a living battlefield.\n\nSeven objectives. Two competing factions. Hostile AI forces operating across the map.\n\nCapture territory, defend your positions, coordinate with your squad, or strike behind enemy lines.\n\nYour squad. Your strategy. Your battlefield.

Scenario ID
{5B083EC0771CFCBB}Missions/MERCS_BLACKOUT.conf
Player count
40
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MERCS | BLACKOUT — AL HADRA DEV

AL Hadra development scenario. Not the published BLACKOUT scenario.\n\nMERCS | BLACKOUT\n\nNo scripted path. No predetermined battle.\n\nChoose your faction, equip at headquarters, and deploy into a living battlefield.\n\nSeven objectives. Two competing factions. Hostile AI forces operating across the map.\n\nCapture territory, defend your positions, coordinate with your squad, or strike behind enemy lines.\n\nYour squad. Your strategy. Your battlefield.

Scenario ID
{6AB8D042B82D5F3A}Missions/MERCS_BLACKOUT_ALHadra.conf
Player count
40
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MERCS | BLACKOUT — DEV

MERCS | BLACKOUT\n\nNo scripted path. No predetermined battle.\n\nChoose your faction, equip at headquarters, and deploy into a living battlefield.\n\nSeven objectives. Two competing factions. Hostile AI forces operating across the map.\n\nCapture territory, defend your positions, coordinate with your squad, or strike behind enemy lines.\n\nYour squad. Your strategy. Your battlefield.\n\nDevelopment build.

Scenario ID
{AAB51F3D6FFA55D7}Missions/MERCS_BLACKOUT_Iraq.conf
Game mode
#AR-Campaign_GamemodeName
Player count
64