Summary
Blocks cross-faction voice communication — radio and local chat — so you can no longer hear or decode enemy comms.
Description
Prevents players from hearing or communicating with the opposing faction over voice chat.
- Radio: every faction's radio uses its own encryption key, so a transmission from one faction can never be decoded by a radio belonging to another — even on a shared frequency. Looting and using an enemy's radio no longer lets you eavesdrop on their traffic; it gets reclaimed to your own faction's key within a fraction of a second.
- Local/proximity voice: if you have a radio equipped, your voice is routed through it instead of open-air direct speech, so nearby enemies can no longer overhear you talking, and vice versa.
Note: this only applies to characters with a radio equipped. A character with no radio at all keeps normal vanilla direct speech (audible to anyone nearby, same as without the mod) — there's no engine-level way to selectively mute proximity voice without a radio channel to route it through.
Fully generic: works with any radio item, vanilla or from other mods — nothing hardcoded.
Shalom!
For mod related topics, please join our Israeli Discord Server | https://discord.com/invite/3YCGw2C34y
Other reachable platforms:
Steam | TVZabariYarin
Discord | TVZabariYarin
Email | [email protected]
Twitch,YouTube,Instagram,TikTok | ZabariYarin
Facebook | Yarin Zabari
Tags:
VOICE, VON, RADIO, FACTION, COMMUNICATION, TEAMPLAY, IMMERSION, ENCRYPTION ISRAELITE
License
Arma Public License (APL)