TRGB AI Squad
by WickedWabbit
1.1.7
changed the AI follow behaviour so they follow better. they were lacking behind a lot
- Game Version
- 1.8.0.13
- Created
- Thu, 15 Oct 2026 18:46:57 GMT
- Last Modified
- Thu, 15 Oct 2026 18:47:02 GMT
1.1.6
Just tested on live server - found a couple issues myself. fixed an issues with AI squad mate jabbing you with countless EPI pens until your heart gave out. fixed the AI weight issues slowing down trhe squadmates if you are using the no weight mods yourself.
- Game Version
- 1.8.0.13
- Created
- Thu, 15 Oct 2026 12:12:24 GMT
- Last Modified
- Thu, 15 Oct 2026 12:12:32 GMT
1.1.5
TRGB AI Squad: change notes New Locked formations: Tight, Column, Line and Wedge are now enforced. Each soldier runs to his spot, then holds there until you move. Other mods and AI behaviour can no longer pull him out of formation. Roam (13 m): a new formation option that lets the squad move freely and use cover within 13 m of you. Combat break: on contact, the squad automatically breaks formation and roams to take cover and return fire. Eight seconds after the last contact they run back to their spots. Roam icon: a new icon for the Roam option. Fixes Duplicate frozen soldiers: fixed duplicate, frozen and undeletable soldiers appearing after Copy mine or a saved kit. Those options now re-equip your existing squad in place, with no despawn or respawn. Removing soldiers: soldiers are now removed safely on multiplayer servers. They leave their AI group first and use a normal delete. This stops frozen “ghost” bodies being left behind when dismissing, resizing or swapping kits. Rifles after a kit swap: fixed rifles hanging off one hand after a kit swap. The squad now holsters and redraws its weapon. Getting into vehicles: soldiers next to your vehicle now climb in with the normal animation instead of standing outside. Sitting on the floor: fixed soldiers who were seated in the game’s eyes but sitting on the ground next to the car. Anyone caught like this is detected and re-seated automatically. Vehicle fallback: the 20-second fallback now stands the soldier beside the vehicle before seating him. Shuffling in formation: fixed soldiers moving in tiny shuffling steps. They now get one move order and then stop. Squad wheel icons: Fixed icons appearing shifted or cropped after the icon sheet was updated. If the icons are blank after a mod update, fully restart the game. The game keeps the old icon sheet in memory until it’s restarted. Clear building: Rooms: room detection now works in ordinary houses. Doors: the squad opens front and interior doors themselves. Settings Added: FormationSpacing (default 2.5 m) RoamDistance (default 13 m) Removed: FormationSpread. New settings are added to your existing settings.json automatically.
- Game Version
- 1.8.0.13
- Created
- Thu, 15 Oct 2026 11:59:52 GMT
- Last Modified
- Thu, 15 Oct 2026 11:59:58 GMT
1.1.3
icons didnt load in last publish - its been a morning xD
- Game Version
- 1.8.0.13
- Created
- Thu, 15 Oct 2026 08:56:01 GMT
- Last Modified
- Thu, 15 Oct 2026 08:56:16 GMT
1.1.2
added a couple of commands, fixed an issue where squad members tend to wonder off. please note if you use AI behaviour modifiers it can mess with how this system works, i have tried to code in the behaviour modifiers but every mod is different in the way it changes AI behaviour, so they can be a bit disobedient.
- Game Version
- 1.8.0.13
- Created
- Thu, 15 Oct 2026 08:49:34 GMT
- Last Modified
- Thu, 15 Oct 2026 08:49:40 GMT
1.1.1
added a couple of commands, fixed an issue where squad members tend to wonder off. please note if you use AI behaviour modifiers it can mess with how this system works, i have tried to code in the behaviour modifiers but every mod is different in the way it changes AI behaviour, so they can be a bit disobedient.
- Game Version
- 1.8.0.13
- Created
- Thu, 15 Oct 2026 08:48:24 GMT
- Last Modified
- Thu, 15 Oct 2026 08:48:32 GMT
1.1.0
New orders Move there: the squad runs to where you’re aiming, crouches and watches all round. In a vehicle this becomes Drive there. Suppress there: 20 seconds of suppressive fire on an area, even while they’re on hold fire. Engage target: they attack the enemy nearest your aim point and track him until he’s down. Give me a mag: the nearest squad mate passes you a magazine for the weapon in your hands. Formations: Tight (default), Column, Line and Wedge. Stop: replaces Halt while you’re in a vehicle and stops your AI driver. Tactics Clear building: The squad stacks up outside the door nearest you, the point man breaches, and they flow in one by one. They open front and interior doors themselves. Room detection is much more reliable, so ordinary houses now work. Halt and Move there: each soldier watches a different direction (front, left, right, rear). Medical Drag to cover: under fire, a casualty lying in the open is dragged up to 15 m to cover before treatment. Squad mates: the squad now treats its own wounded and unconscious members. Nearby players: they also treat other friendly players lying hurt within 40 m of you. You always come first. Logistics Sharing: a soldier who runs out of magazines takes one from a squad mate. Looting bodies: when they’re low and out of combat, one soldier fetches magazines and bandages from a nearby body. AI driver: sit as a passenger and a squad member takes the wheel. Interface and feedback Status panel: shows each member’s health, spare magazines and current activity. Toggle it under Squad. Radio callouts: orders are acknowledged with the game’s own AI voice lines (moving, covering, engaging, clear, out of ammo). Gamepad: hold LB + D-pad up to open the radial menu. Icons: new icons for every new option. Server MaxTotalAI: caps squad AI across the whole server (default 60, shared between players). ShrinkSquadsAbovePlayers: optionally caps squad size above a set player count. Settings: every new feature can be switched off in settings.json. New settings are added to your existing file automatically.
- Game Version
- 1.8.0.13
- Created
- Thu, 15 Oct 2026 08:07:03 GMT
- Last Modified
- Thu, 15 Oct 2026 08:07:08 GMT
1.0.6
fixed an issue with radial wheel game hook, tested myself in game
- Game Version
- 1.8.0.13
- Created
- Wed, 14 Oct 2026 20:24:57 GMT
- Last Modified
- Wed, 14 Oct 2026 20:25:01 GMT
1.0.5
changed the layout of the deployment option
- Game Version
- 1.8.0.13
- Created
- Wed, 14 Oct 2026 20:19:26 GMT
- Last Modified
- Wed, 14 Oct 2026 20:19:34 GMT
1.0.4
another error my bad
- Game Version
- 1.8.0.13
- Created
- Wed, 14 Oct 2026 20:14:54 GMT
- Last Modified
- Wed, 14 Oct 2026 20:14:59 GMT
1.0.3
last upload contianed an error
- Game Version
- 1.8.0.13
- Created
- Wed, 14 Oct 2026 20:10:23 GMT
- Last Modified
- Wed, 14 Oct 2026 20:10:27 GMT
1.0.2
- Game Version
- 1.8.0.13
- Created
- Wed, 14 Oct 2026 20:07:25 GMT
- Last Modified
- Wed, 14 Oct 2026 20:07:28 GMT
1.0.1
- Game Version
- 1.8.0.13
- Created
- Wed, 14 Oct 2026 19:57:47 GMT
- Last Modified
- Wed, 14 Oct 2026 19:57:51 GMT
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