Area of Operations

by Marty Smith
Area of Operations

Summary

Gamemode - Area of Operations:
- Capture And Hold objective 
- Conflict environment

----   In Testing   ---

Description

- Random AO every match    √
- Random HQs every match    √
- Dynamic "Influence" Score system gained by presence within the AO    √
- "Manpower" faction-wide SpawnTicket system     √
- Influence & Manpower calculations based on current player count    √
- Gamemaster Score overview     √
- Player HUD Score overview only for his faction    √
- Staging Phase which kills impatients    √
- Placeable & Deployable Caches for both factions     √
- AO's visual Timer after which it gets locked for Cache placement  √
- Caches generate influence  √
- Collectable Intel which spawns the Intel Circle on a map, revealing enemy Cache approx. location    √
- Intel Circle shrinks with more intel collected, narrowing down the search   √
- Caches are destroyable only via C4 & TNT    √
- Scenario Victory by destroying all deployed caches     √
- Scenario Victory by reaching 100% of Influence     √
- Scenario Victory by reducing enemy's faction Manpower to 0%     √

----   In Testing   ---

License

Arma Public License (APL)

Rating
100%
Version
1.0.15
Game Version
1.8.0.13
Version size
6.74 MB
Downloads
107
Created
24.08.2026
Last Modified
11.09.2026
ID
6A2CC942DA57971A