Sk0rs Arsenal Master

by Sk0r91 PzGrenBtl24

1.1.2

Rebrand & Config Overhaul

- The mod has been renamed from PZ_Arsenal to Sk0rs Arsenal Master. No action needed on your part - your existing config, catalog database, and saved profiles are detected and migrated automatically to their new location on first load after updating. The old files are archived, not deleted.
- Added a new "Tank Ammo" category, assignable in the Datenbank editor the same way as any other manual category.
- The two previously separate config files (the main config and the extra-catalogs config) are now merged into a single Sk0r_ArsenalConfig.json. Existing installs are combined and migrated automatically.
- Config and catalog database files are now saved as properly indented, human-readable JSON instead of one long unformatted line, making manual edits and diffs much easier.
- Fixed a bug where item names or descriptions containing quotes, backslashes, or line breaks could corrupt the saved catalog file.
- New optional config setting, "AllInactive": when enabled, newly-scanned items default to Inactive instead of Active.


Stability Fix

- Fixed a crash that could occur after repeatedly opening and closing the Datenbank editor (#arsenal) before it had finished loading its item list.
Game Version
1.8.0.13
Created
Tue, 15 Sep 2026 10:54:06 GMT
Last Modified
Tue, 15 Sep 2026 10:54:25 GMT

1.1.1

Game Version
1.8.0.13
Created
Sat, 05 Sep 2026 16:46:51 GMT
Last Modified
Sat, 05 Sep 2026 16:47:22 GMT

1.1.0

Game Version
1.8.0.13
Created
Sat, 05 Sep 2026 00:01:23 GMT
Last Modified
Sat, 05 Sep 2026 00:01:31 GMT

1.0.36

New: Item Hover Preview
- Hovering over an item's name in the Database now shows a floating tooltip with the item's name, description, weight, and a live 3D preview image — right next to your cursor.
- The tooltip is clamped to stay within the Database window and automatically resizes to fit longer descriptions.

Improvement: Sorting Performance
- Sorting the item list by name no longer causes a brief stutter/freeze on large catalogs.
Game Version
1.8.0.13
Created
Fri, 04 Sep 2026 23:18:37 GMT
Last Modified
Fri, 04 Sep 2026 23:18:51 GMT

1.0.35

Fixed
- Catalog entries could endlessly duplicate on Reload: an item whose stored reference had lost its file path at some earlier point (kept as just a bare ID) was never recognized as already being in the catalog, so a fresh scan kept adding it again as "new" every single time you pressed Reload — one server accumulated over 500 duplicate copies of a single item this way. Matching now uses the stable part of the reference correctly, and a damaged entry is automatically repaired back to its full, correct form the next time it's found.
- Items with no discoverable name are no longer added to the catalog: an item that has no real display name configured at all previously showed up as a raw, meaningless identifier in the Datenbank, wasn't manageable in any useful way, and could never be cleaned up. These are now skipped during scanning, and any that already exist get removed automatically on the next Reload.
Game Version
1.8.0.13
Created
Fri, 04 Sep 2026 15:21:47 GMT
Last Modified
Fri, 04 Sep 2026 15:22:02 GMT

1.0.34

Game Version
1.8.0.13
Created
Fri, 04 Sep 2026 15:00:13 GMT
Last Modified
Fri, 04 Sep 2026 15:00:21 GMT

1.0.33

Game Version
1.8.0.13
Created
Fri, 04 Sep 2026 14:46:14 GMT
Last Modified
Fri, 04 Sep 2026 14:46:22 GMT

1.0.32

Fixed
- Profile Save could silently save outdated data: editing an item and immediately hitting Save (without Reloading first) could save the old catalog state instead of your changes. Save now flushes pending edits to the server first, same as Reload and Close already did.
- Datenbank could eventually stop responding after repeated open/close cycles, requiring a reconnect to fix. The Close button now correctly clears its internal state on close.

Improved
- Smoother scrolling in the Datenbank: instead of building a widget for every single catalog entry up front (hundreds on a large catalog), the row list now keeps a small pool of rows loaded around whatever you're currently looking at, filling in more above/below as you scroll. Sorting and filtering are unaffected; only very large catalogs benefit noticeably, but scrolling should feel more responsive across the board.

New
- Save now asks for confirmation (a second click within a few seconds), matching Load.
- Clicking a saved profile in the Profile Manager list now fills in the Save name field automatically, so overwriting an existing profile doesn't require retyping its name.
- Added hover highlighting to the Save/Load/Reload/Close buttons and the Datenbank's sort headers (Name/Category/Faction/Active/Verify), which previously had none.
Game Version
1.8.0.13
Created
Fri, 04 Sep 2026 14:28:33 GMT
Last Modified
Fri, 04 Sep 2026 14:28:45 GMT

1.0.31

Game Version
1.8.0.13
Created
Fri, 04 Sep 2026 12:18:56 GMT
Last Modified
Fri, 04 Sep 2026 12:19:02 GMT

1.0.30

New
- Profile Manager: The Datenbank editor's "Profile Manager" box is now functional. Save the current catalog configuration under a custom name, pick a saved profile from the list, and load it back with a confirmation step (click Load twice within a few seconds). Each saved profile shows when it was saved (server time, date and hour/minute). Profiles are stored on the server, so they're shared across everyone managing the arsenal, not tied to an individual admin's machine.
Game Version
1.8.0.13
Created
Fri, 04 Sep 2026 09:42:31 GMT
Last Modified
Fri, 04 Sep 2026 09:42:39 GMT

1.0.29

Fixed
- Price display on dedicated servers: The automatic pricing (introduced in the last update) was being calculated correctly on the server, but the price shown in the crate UI stayed at the item's native (often 0) value on a real dedicated server, since the client never received the computed price override over the network. Purchases were still charged correctly either way — this only affected what was displayed. The catalog sync now includes the computed price, so the crate UI shows the correct amount.
Game Version
1.8.0.13
Created
Thu, 03 Sep 2026 14:27:54 GMT
Last Modified
Thu, 03 Sep 2026 14:28:02 GMT

1.0.28

New
- Automatic, realistic pricing: Items that used to cost 0 supplies now get an automatic price based on the average of active/verified items in the same category. Buy and sell prices are configurable via PriceMultiplier and SellPriceMultiplier in the config, and the whole feature can be turned off with a single switch.
- ESC closes the Datenbank: With the Arsenal editor open, pressing ESC now closes the window the same way the Close button does.

Improved
- Reload actually reloads now: Changes to PZA_ArsenalConfig.json (e.g. price multipliers) are now reliably applied when pressing Reload or on a server restart. Price calculation now runs only once the catalog database is fully built.
- Smoother progressive loading for large categories: While a large arsenal category is still filling in, the item list no longer fully rebuilds on every single step — this stops the view from getting kicked back to page 1 and keeps browsing responsive while items are still loading in.
Game Version
1.8.0.13
Created
Thu, 03 Sep 2026 12:31:05 GMT
Last Modified
Thu, 03 Sep 2026 12:31:11 GMT

1.0.27

- New category: Helmet Attachments — sits right next to Headwear in the Arsenal, and only shows up on a crate that also carries actual headwear (same logic as NVG/Face Wear).
- "Undefined" tab moved to the end of the category list instead of sitting in the middle.
- Items within a category are now sorted alphabetically by their actual in-game name, instead of appearing in random/scan order.
- Fixed: Arsenal crates could freeze the game on open, especially on console, when a category held a large number of items (big modpacks like RHS). Items now load in progressively as you browse a category instead of everything loading at once — the list visibly fills in rather than the game hitching or hanging.
Game Version
1.8.0.10
Created
Wed, 02 Sep 2026 22:39:02 GMT
Last Modified
Wed, 02 Sep 2026 22:39:42 GMT

1.0.26

- Fixed: items that appeared in a crate could get rejected with "not available in the arsenal" when purchased. Some items (certain mod-sourced weapon variants, RHS scope/base prefabs, etc.) showed up fine but couldn't actually be taken. The mod now keeps a reliable record of every scanned item's real data and uses it as a fallback whenever the vanilla lookup can't find the item, including correct supply-cost calculation.
- New: self-healing availability tracking. Items that turn out to be genuinely unobtainable (broken/orphaned resources) are now automatically detected and hidden from both the crate and the Datenbank editor — and automatically un-hidden again if they become obtainable later (e.g. after a mod update), with zero admin action required. Your own Active/Category/Faction settings are never touched by this.
- New: #arsenalaudit <password> command — reports how many active items are currently flagged unavailable, without needing to open the full editor.
- Improved: config error handling. A broken "Password" entry in PZA_ArsenalConfig.json no longer disables the entire catalog scan — only the #arsenal/#arsenalaudit login is blocked, with a clear "misconfigured" message instead of a generic "Access denied."
- New (optional): admin-list requirement. Set "RequireAdminList": true in PZA_ArsenalConfig.json to additionally require server-admin-list membership (not just the password) for #arsenal/#arsenalaudit access. Off by default.
Game Version
1.8.0.10
Created
Wed, 02 Sep 2026 12:49:27 GMT
Last Modified
Wed, 02 Sep 2026 12:49:40 GMT

1.0.25

Game Version
1.8.0.10
Created
Mon, 31 Aug 2026 23:51:17 GMT
Last Modified
Mon, 31 Aug 2026 23:51:26 GMT

1.0.24

Game Version
1.8.0.10
Created
Mon, 31 Aug 2026 23:34:13 GMT
Last Modified
Mon, 31 Aug 2026 23:34:21 GMT

1.0.23

Game Version
1.8.0.10
Created
Mon, 31 Aug 2026 23:03:57 GMT
Last Modified
Mon, 31 Aug 2026 23:04:02 GMT

1.0.22

Game Version
1.8.0.10
Created
Mon, 31 Aug 2026 13:56:53 GMT
Last Modified
Mon, 31 Aug 2026 13:56:57 GMT

1.0.21

Game Version
1.8.0.10
Created
Mon, 31 Aug 2026 13:15:42 GMT
Last Modified
Mon, 31 Aug 2026 13:15:46 GMT

1.0.20

Game Version
1.8.0.10
Created
Mon, 31 Aug 2026 12:42:54 GMT
Last Modified
Mon, 31 Aug 2026 12:42:59 GMT

1.0.19

Game Version
1.8.0.10
Created
Mon, 31 Aug 2026 12:26:13 GMT
Last Modified
Mon, 31 Aug 2026 12:26:17 GMT

1.0.18

Game Version
1.8.0.10
Created
Mon, 31 Aug 2026 11:31:08 GMT
Last Modified
Mon, 31 Aug 2026 11:31:12 GMT

1.0.17

Game Version
1.8.0.10
Created
Mon, 31 Aug 2026 11:19:25 GMT
Last Modified
Mon, 31 Aug 2026 11:19:35 GMT

1.0.16

Game Version
1.8.0.10
Created
Mon, 31 Aug 2026 10:36:39 GMT
Last Modified
Mon, 31 Aug 2026 10:36:44 GMT

1.0.15

Game Version
1.8.0.10
Created
Mon, 31 Aug 2026 09:55:03 GMT
Last Modified
Mon, 31 Aug 2026 09:55:09 GMT

1.0.14

Game Version
1.8.0.10
Created
Sun, 30 Aug 2026 22:34:49 GMT
Last Modified
Sun, 30 Aug 2026 22:35:00 GMT

1.0.13

Game Version
1.8.0.10
Created
Sun, 30 Aug 2026 21:48:19 GMT
Last Modified
Sun, 30 Aug 2026 21:48:26 GMT

1.0.12

Game Version
1.8.0.10
Created
Sun, 30 Aug 2026 11:37:34 GMT
Last Modified
Sun, 30 Aug 2026 11:37:41 GMT

1.0.11

Game Version
1.8.0.10
Created
Thu, 27 Aug 2026 00:21:34 GMT
Last Modified
Thu, 27 Aug 2026 00:21:39 GMT

1.0.10

Game Version
1.8.0.10
Created
Wed, 26 Aug 2026 23:52:13 GMT
Last Modified
Wed, 26 Aug 2026 23:52:17 GMT

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