Rhodesian Bush War RTS
by Ridenour_usmc
1.0.1
Infinite-troop spawn pump (wreck guard + 60s cooldown on helipad crew replacement) Aircraft colliding on spawn — each now gets its own ring slot and altitude K-car gunner replacement (dead body was occupying the seat) AI returning fire on move orders — the regression from the forced-move priority Vehicles pathing through placed buildings (navmesh rebuild on placement) Stuck-troop teleport only when actually blocked Spawn clearance so nothing appears inside a wall Lasso working, drawn as a marquee, screen-space selection Tutorial hints firing with live keybind glyphs Clock/weather readout, unclipped Selous Scouts = 4 men in shorts Console bindings for every action All debug output stripped; Arland dev testbed hidden from the scenario menu
- Game Version
- 1.8.0.10
- Created
- Mon, 24 Aug 2026 01:40:53 GMT
- Last Modified
- Mon, 24 Aug 2026 01:43:57 GMT
1.0.0
- Game Version
- 1.8.0.10
- Created
- Sun, 23 Aug 2026 05:06:20 GMT
- Last Modified
- Sun, 23 Aug 2026 05:11:19 GMT
Showing 1 to 2 of 2 results
Rows per page
Showing 1 to 2 of 2 results
Rows per page