Frontline PVP - AI squads
by trippi7
1.2.9
Added a new safe spawn placement system for AI squads. AI infantry now searches multiple valid spawn positions around the selected Command Post. Added Soldiers navmesh validation to prevent squads from spawning in unreachable locations. Added obstacle, overhead cover and terrain slope checks. Spawn clearance now accounts for the entire infantry formation, reducing spawns inside tents, buildings, containers and other objects. Added a post-spawn navmesh check that attempts to recover misplaced squad members. Motorized squads now verify that road spawn positions have sufficient free space. Improved the motorized-to-infantry fallback to recalculate a valid infantry spawn position. Unsafe spawns are postponed when no suitable position can be found. Added Safe Spawn Search Radius to the Game Master settings. Added Minimum Command Post Spawn Distance to the Game Master settings. Added SafeSpawnSearchRadiusMeters and MinimumCommandPostSpawnDistanceMeters to the server JSON configuration. Renamed the existing Game Master setting to Preferred Spawn Radius for clarity. No player-distance restriction is applied to AI squad spawning. Updated the configuration format to version 8 with automatic migration.
- Game Version
- 1.8.0.13
- Created
- Tue, 20 Oct 2026 14:27:04 GMT
- Last Modified
- Tue, 20 Oct 2026 14:27:12 GMT
1.2.8
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 07:49:37 GMT
- Last Modified
- Thu, 08 Oct 2026 07:49:46 GMT
1.2.7
- Game Version
- 1.8.0.13
- Created
- Tue, 06 Oct 2026 13:09:22 GMT
- Last Modified
- Tue, 06 Oct 2026 13:09:30 GMT
1.2.6
- Game Version
- 1.8.0.13
- Created
- Tue, 06 Oct 2026 09:20:37 GMT
- Last Modified
- Tue, 06 Oct 2026 09:20:44 GMT
1.2.5
- Game Version
- 1.8.0.13
- Created
- Tue, 06 Oct 2026 09:01:17 GMT
- Last Modified
- Tue, 06 Oct 2026 09:01:28 GMT
1.2.4
Working with Frontline Faction Comp mod
- Game Version
- 1.8.0.13
- Created
- Tue, 06 Oct 2026 08:48:26 GMT
- Last Modified
- Tue, 06 Oct 2026 08:48:31 GMT
1.2.3
- Game Version
- 1.8.0.13
- Created
- Mon, 05 Oct 2026 09:09:20 GMT
- Last Modified
- Mon, 05 Oct 2026 09:09:28 GMT
1.2.2
Fixed AI squads not being recognized after a persistent server restart. Restored squads are now registered again and correctly counted toward the bot budget. Restored squads are once again managed by the movement, targeting, simulation and idle-cleanup systems. Added mission-aware AI squad persistence tracking. Old AI squads are automatically removed when Frontline starts a genuinely new match or returns to a map through map rotation. Routine server restarts now preserve and recover AI squads when continuing the same persistent match. Added migration support for squads created before this update. Fixed AI units accumulating and becoming idle after repeated server restarts. Added recovery support for occupied motorized squads.
- Game Version
- 1.8.0.13
- Created
- Thu, 01 Oct 2026 18:28:53 GMT
- Last Modified
- Thu, 01 Oct 2026 18:29:02 GMT
1.2.1
AI squads budget changed from groups to single AI Introduced an auto cleaner for IDLE groups
- Game Version
- 1.8.0.13
- Created
- Wed, 30 Sep 2026 16:00:12 GMT
- Last Modified
- Wed, 30 Sep 2026 16:00:20 GMT
1.2.0
Added motorized groups - prefab can be modified from json, frequency can be modified from GM menu
- Game Version
- 1.8.0.13
- Created
- Fri, 25 Sep 2026 09:15:21 GMT
- Last Modified
- Fri, 25 Sep 2026 09:15:30 GMT
1.1.0
- Game Version
- 1.8.0.13
- Created
- Sun, 06 Sep 2026 16:11:55 GMT
- Last Modified
- Sun, 06 Sep 2026 16:11:59 GMT
1.0.8
changed preview image
- Game Version
- 1.8.0.13
- Created
- Sat, 05 Sep 2026 12:57:28 GMT
- Last Modified
- Sat, 05 Sep 2026 12:57:35 GMT
1.0.7
working with pvp 1.0.50
- Game Version
- 1.8.0.10
- Created
- Tue, 01 Sep 2026 10:40:59 GMT
- Last Modified
- Tue, 01 Sep 2026 10:41:04 GMT
1.0.6
- Game Version
- 1.8.0.10
- Created
- Fri, 28 Aug 2026 13:50:13 GMT
- Last Modified
- Fri, 28 Aug 2026 13:50:19 GMT
1.0.5
- Game Version
- 1.8.0.10
- Created
- Fri, 28 Aug 2026 12:38:34 GMT
- Last Modified
- Fri, 28 Aug 2026 12:38:41 GMT
1.0.4
Added vanilla radial-menu integration for AI Squads commands. Replaced the Artillery Fire category with AI Squads. Added: Resume All, Hold All, Defend Current Sectors, Advance One Sector, Fall Back All, and Retask All. Commands are available only to squad leaders. Each player can command only addon AI squads belonging to their own faction. Added vanilla-matched icons for all AI Squads commands.
- Game Version
- 1.8.0.10
- Created
- Thu, 27 Aug 2026 08:23:07 GMT
- Last Modified
- Thu, 27 Aug 2026 08:23:17 GMT
1.0.3
Fixed squads remaining idle after completing or losing their waypoint. Squads now automatically release stale objectives and retask. Added a configurable no-progress watchdog that avoids interrupting squads in combat or already inside their objective cell.
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 16:20:20 GMT
- Last Modified
- Tue, 25 Aug 2026 16:20:28 GMT
1.0.2
AI squads now remain active and follow their objectives without nearby players or a Game Master camera. Added a JSON and Game Master setting to enable or disable persistent AI simulation.
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 10:25:03 GMT
- Last Modified
- Tue, 25 Aug 2026 10:25:12 GMT
1.0.1
Added support for disabling FIA defenders by setting FIAGroupCount to 0, including compatibility with the AI Squads addon.
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 08:16:49 GMT
- Last Modified
- Tue, 25 Aug 2026 08:16:56 GMT
1.0.0
- Game Version
- 1.8.0.10
- Created
- Fri, 21 Aug 2026 21:20:04 GMT
- Last Modified
- Fri, 21 Aug 2026 21:20:09 GMT
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