ZSU Invasion

by PandaTit

1.0.12

Game Version
1.8.0.10
Created
Fri, 28 Aug 2026 15:35:07 GMT
Last Modified
Fri, 28 Aug 2026 15:35:19 GMT

1.0.11

Game Version
1.8.0.10
Created
Fri, 28 Aug 2026 15:26:54 GMT
Last Modified
Fri, 28 Aug 2026 15:26:59 GMT

1.0.10

Game Version
1.8.0.10
Created
Fri, 28 Aug 2026 15:13:19 GMT
Last Modified
Fri, 28 Aug 2026 15:13:26 GMT

1.0.9

### Forward Operating Bases
- Defenders can now build a forward base ahead of a control point. It has a spawn point.
- Any player can request a site. Open the map, right click, Request Forward Base.
- The mark must be 225m to 425m from a control point you still hold.
- Approved instantly. Build within 50m of the mark.
- One forward base and one open request per control point.
- Right click to cancel a request. Commander only if there is a player commander.
- Built from the construction truck, in its own tab. Defenders only.
- It spends its control point's supplies, not its own.

### Digging one out
- Attackers cannot shoot it down. They dig it out.
- 90 seconds, building tool out, standing still, one person at a time.
- Moving or letting go cancels it. No progress is saved.
- Spawning stops while it is being dug and comes back if they stop.
- Defenders get a warning when theirs is being dug.

### Taking your own down
- You cannot dismantle your own forward base normally.
- The commander orders it. Right click, Order Dig Down.

### When the control point falls
- The forward base stops working for good.
- The building stays. The map marker disappears.

### Commander
- Commander is now completely gone for US and USSR. Cannot be voted for or joined.

### Other
- Base and HQ compositions no longer show in the construction truck.
- Gear tier unlocks no longer leak into the small tents and ammo crates.

### Fixes
- Fixed build budgets failing to load, which affected every buildable in the game.
- Fixed the dig timer never finishing.
- Fixed forward base supplies reading as zero.
Game Version
1.8.0.10
Created
Fri, 28 Aug 2026 14:48:18 GMT
Last Modified
Fri, 28 Aug 2026 14:48:28 GMT

1.0.8

Game Version
1.8.0.10
Created
Tue, 25 Aug 2026 10:18:21 GMT
Last Modified
Tue, 25 Aug 2026 10:18:34 GMT

1.0.7

Possible fix for Commander not being voteable for FIA.
Game Version
1.8.0.10
Created
Tue, 25 Aug 2026 09:57:22 GMT
Last Modified
Tue, 25 Aug 2026 09:57:31 GMT

1.0.6

Possible fix for Commander not being voteable for FIA.
Game Version
1.8.0.10
Created
Tue, 25 Aug 2026 09:45:46 GMT
Last Modified
Tue, 25 Aug 2026 09:45:54 GMT

1.0.5

### Commander reinforcements

- The defending commander now gets free vehicles when bases are lost.
- Each base lost hands over one rung of the ladder.
- Every rung has its own list, so losing the fourth base can give something different from the first.
- What arrives depends on who is backing the defenders, US or USSR.
- The lists are set per scenario in the config, not hardcoded.
- Unspent vehicles carry forward and stack with the next rung.
- Spending one is permanent. A destroyed vehicle does not come back.
- Vehicles belong to the faction, not the player. A new commander inherits the reserve.

### Free base fortifications

- Every base the defenders hold starts with a set of free fortifications.
- These are there from the first minute. They are not tied to losing bases.
- Each base has its own separate pool.
- A base's unspent fortifications are lost when the base is taken.
- One base can be given a different set from the rest if the map builder wants.

### In the build menu

- Both of the above appear in their own tab, visible only to the commander.
- The tab only shows up when there is actually something free left.
- Free items cost no supplies and are not rank locked.
- The commander must be standing at a base the defenders still hold.
- Free vehicles must also be placed at a held base, not out in the field.
- A counter on screen shows which pool the item comes from and how many are left.
- The counter ticks down as you place, without reopening the menu.
- Once a pool runs out the item disappears from that tab and cannot be selected.
- Fortifications can still be bought normally in the normal tab at their normal price.
- Nothing here changes what ordinary players can build.

### Admin and server

- New admin command #invdiag. Writes the commander's current allowance to the server log.
- Extra logging added. Refused placements now say why instead of failing silently.
Game Version
1.8.0.10
Created
Tue, 25 Aug 2026 09:28:22 GMT
Last Modified
Tue, 25 Aug 2026 09:28:32 GMT

1.0.4

Game Version
1.8.0.10
Created
Mon, 24 Aug 2026 09:00:49 GMT
Last Modified
Mon, 24 Aug 2026 09:00:55 GMT

1.0.3

Game Version
1.8.0.10
Created
Sat, 22 Aug 2026 14:55:58 GMT
Last Modified
Sat, 22 Aug 2026 14:56:07 GMT

1.0.2

Game Version
1.8.0.10
Created
Sat, 22 Aug 2026 11:21:30 GMT
Last Modified
Sat, 22 Aug 2026 11:21:38 GMT

1.0.1

Game Version
1.8.0.10
Created
Sat, 22 Aug 2026 05:45:29 GMT
Last Modified
Sat, 22 Aug 2026 05:45:34 GMT

1.0.0

Game Version
1.8.0.10
Created
Fri, 21 Aug 2026 15:26:10 GMT
Last Modified
Fri, 21 Aug 2026 15:26:15 GMT

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