Summary
test bed for silly melee ideas
Description
melee test bed
currently implements:-
- A basic "parry": from the start of a melee attack to the point at which it connects, you are immune to all damage. Currently somewhat overpowered due to this being just a test; in future it will be restricted to only affect melee damage (maybe).
- Adjustment to melee animations: they now run at ~2/3 speed to give more reaction time to recipients. Probably needs tweaking to adjust each melee animation individually for balance.
License
Arma Public License Share Alike (APL-SA)