PI - Project Immersion

by Fleur de la Mort
PI - Project Immersion

Summary

Mod is aimed to deliver FUN and Immersive Hardcore experience without making it torture to play.
Feedback needed! basement_enjoyer (DM me on discord)
Enjoy!

Description

IMPORTANT: please read full description to avoid confusion, thank you;)

---Additions---

- Edited deathscreen effect, you still see what happens after you die for 6 seconds before fading into respawn menu in 1 second.
- Added slight amount of Simulated Fragmentation for PG-7VR capable of stopping APCs.
- Added Anti-Drone ammo to fight off mosquitos and multiple camouflages to hide from them. Altho camo needs some work. Realtree is getting fully reworked, backpacks are removed for now as  during some game weather and time conditions their game material lighting looks unnatural, uniforms are fine work though and conseal you absolutely perfectly;D
- Every item added can be found in arsenal (look in US/USSR/FIA arsenals)

---Changes---

- Reworked Tourniquets, now you can pre-apply them and stack 4 tourniquets on your limbs with no penalties, however after 7 minute timer they are put in player's inventory. (May or may not have some compat issues with medical mods, to be tested)
- Character stamina is increased, expect full speed sprint for 100-150m with 30kg gear. Weight still has its effect on your stamina drain, so ubersoldier tactics still suffer in mobility while lighter loadouts recieve massive buff.
(Bacon Loadout Editor Compat is WIP, so for now you can bypass this change given you have enough rank)
- Spec-Ops squads have higher max player count as well as reduced rank requirement to create one.
- Some wall materials are weaker, like wood and brick etc.
- Enhanced .gamemat hit effects to make them stand out or "silence" them.
- Edited Spall, Spall Penetration, Spall Amount, Lifetime, Safety Arming Distance for All Vanilla RPGs and Aerial HEAT/HEDP rockets
- Edited Penetration types for Spall on HEDP and HEAT projectiles
- Reduced Rocket Explosive killzone, by ~2.2x to deliver most realistic behavior of HEAT projectiles (40mm excluded)
- Reduced fire damage while sitting in vehicles, giving its crew chance to bail.

---Word from author---

I highly encourage you to try out this mod, so you can figure out how stuff works precisely. Use of ArmaDiag is advised.
With these changes you shoul be able to survive for longer under fire on foot, as in vehicles as well. Taking out vehicles with this mod would be scariest thing you could do, as you need precision when targeting it's components and crew.
For server owners:
Extensively check mod's behavior, it's aimed at more HC (Hardcore) player base without making it hopeless torture to play.
As there are many other explosive weapon mods, I'm starting to work on making compats with PI so explosions behave as intended.

---Many Thanks---

Special thanks to Henkel for providing feedback and personal warzone footage. Without you it would't be possible to deliver immersive experience that players could enjoy, cheers mate!

Thanks to BI for this awesome game!
<3

---FEATURES THAT MAY RETURN---
- Suppressors are LOCKED behind Spec-Ops squads. Now this is a bit contraversial change, but this comes from personal preference as well as from real reports from active warzones. Not every guy with a gun has suppressor on their issued rifle, as most of guys who use those are in specialized units. (Removed for now as it hinders players from their gameplay as there are ways around it for now)

Dont forget to submit your features or/and feedback!

License

Arma Public License (APL)

Rating
91%
Version
1.0.47
Game Version
1.8.0.13
Version size
27.76 MB
Downloads
5,217
Created
19.08.2026
Last Modified
27.09.2026
ID
6A26C62896A3A62E