Summary
Asymmetric siege mode on Arland — a lightly-defended attacker force must break into a heavily fortified defender stronghold before running out of tickets or time.
Description
StrongHold PVP is an asymmetric Conflict-based siege scenario. The defending faction holds a heavily built, unlimited-supply stronghold; the attacking faction starts from a lightweight staging base with limited supplies and must fight their way to a separate, dedicated objective inside the defender's territory.
Attackers win by capturing the Stronghold Objective, or if the defender's HQ falls entirely.
Defenders win if the attacker's ticket pool (100 respawns) runs out, or if a 120-minute timer expires — the timer only starts once 12 attacker players are in the match, so it can't be run out by an empty lobby.
Attackers keep pressure up via forward supply caches for logistics runs, while defenders have unlimited resources from nearby caches at their base. A persistent on-screen ticket counter tracks the attacker's remaining lives throughout the match.
Description
Shalom!
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Other reachable platforms:
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Tags:
IDF ISRAEL DEFENSE FORCES CONFLICT PVP SCENARIO ARLAND STRONGHOLD
License
Arma Public License (APL)