Vehicle FCS

by RobZ212

1.0.20

- Updated all layouts with optic damage
Game Version
1.8.0.13
Created
Sun, 11 Oct 2026 21:04:12 GMT
Last Modified
Sun, 11 Oct 2026 21:04:56 GMT

1.0.19

- limited new optic damage to if the new layouts are set up that way
Game Version
1.8.0.13
Created
Thu, 08 Oct 2026 18:59:10 GMT
Last Modified
Thu, 08 Oct 2026 18:59:38 GMT

1.0.18

- Fixed mod load order could break BMP-3 FCS
- Changed scripts to be able to support the new sight damage effects from WCS armaments
Game Version
1.8.0.13
Created
Thu, 08 Oct 2026 02:47:31 GMT
Last Modified
Thu, 08 Oct 2026 02:48:05 GMT

1.0.17

- Added support for BMP3 (Sodema sight and PPB-2)
- Added Nightsight TPN3-49 to T-72A/B
- Added Daysight 1K13 to T-72B
- Added stadia rangefinder to TPN1-TPV thermal sight (T-72AMT)
Game Version
1.8.0.13
Created
Wed, 07 Oct 2026 07:27:18 GMT
Last Modified
Wed, 07 Oct 2026 07:27:30 GMT

1.0.16

- Updated to latest WCS update
Game Version
1.8.0.13
Created
Mon, 05 Oct 2026 17:42:55 GMT
Last Modified
Mon, 05 Oct 2026 17:43:27 GMT

1.0.15

- Small fixes
- BMP3 WIP
Game Version
1.8.0.13
Created
Mon, 05 Oct 2026 08:39:46 GMT
Last Modified
Mon, 05 Oct 2026 08:40:10 GMT

1.0.14

- Added support for BMP-2 (both cole and zagoria) and BMD-2
- Added support for JLTV CROWS system
- Added several new postprocess effects to sights/optics/cameras
- Added Nightvision sight system (only BMP-2/BMD-2 uses it as of yet)
Game Version
1.8.0.13
Created
Sat, 03 Oct 2026 05:18:46 GMT
Last Modified
Sat, 03 Oct 2026 05:19:13 GMT

1.0.13

- Added new VFCS 2DSightsComponent instead of modded 2d sight class (should fix certain mod combos/load orders breaking the sights)
Game Version
1.8.0.13
Created
Fri, 18 Sep 2026 02:54:13 GMT
Last Modified
Fri, 18 Sep 2026 02:54:40 GMT

1.0.12

- Fixed a small camera/sight calculation error (would move the sights off-target at extreme tilts and ranges)
Game Version
1.8.0.13
Created
Thu, 17 Sep 2026 19:59:47 GMT
Last Modified
Thu, 17 Sep 2026 20:00:12 GMT

1.0.11

- Added laser rangefinder inaccuracy +- for the measured range and laser cone size depending on vehicle and system
- Added proper laser rangefinder offset angle (the red circle on T-72 now truly matches the laser rangefinder aimpoint)
- Added autotrack support to CIE vehicles
- Changed laser rangefinder to be a cone instead of a single point, will potentially give multiple laser returns (its defaulting to last return)
- Fixed all keybinds that couldnt be set
- Fixed bradley TOW guidance would break when using autolock in multiplayer
- Fixed seperated sights hunter/killer would leave the sight camera behind until the movement finished
- Improved seperated sights smoothness in lower fps and multiplayer environments
- Improved fire-gating / gun ready to not give a false ready when re-lasing a moving target
- Re-enabled seperated sight stabilization for all sights that should have it
Game Version
1.8.0.13
Created
Thu, 17 Sep 2026 02:04:15 GMT
Last Modified
Thu, 17 Sep 2026 02:04:36 GMT

1.0.10

- Disabled sight seperation on one-axis and two-axis sight stabs (see if it makes a difference in MP games with snapping behaviour)
- Fixed battlesight for abrams .50cal was not set
Game Version
1.8.0.13
Created
Sun, 13 Sep 2026 11:25:44 GMT
Last Modified
Sun, 13 Sep 2026 11:25:53 GMT

1.0.9

- Reduced mouse sensitivity slightly of joystick aiming
Game Version
1.8.0.13
Created
Sat, 12 Sep 2026 10:11:15 GMT
Last Modified
Sat, 12 Sep 2026 10:11:24 GMT

1.0.8

- Fixed autotrack snapping to the target every frame (prevented mouse/keyboard inputs from moving the sights off-target)
- Fixed autotrack messing up the turret position breaking the TOW guidance direction
Game Version
1.8.0.13
Created
Sat, 12 Sep 2026 09:44:09 GMT
Last Modified
Sat, 12 Sep 2026 09:44:19 GMT

1.0.7

- base update
Game Version
1.8.0.13
Created
Thu, 10 Sep 2026 20:47:21 GMT
Last Modified
Thu, 10 Sep 2026 20:47:30 GMT

1.0.6

- Fixed script to latest WCS changes
Game Version
1.8.0.13
Created
Thu, 03 Sep 2026 18:33:42 GMT
Last Modified
Thu, 03 Sep 2026 18:33:56 GMT

1.0.5

- Fixed rate control movement key limits again
Game Version
1.8.0.13
Created
Thu, 03 Sep 2026 16:03:48 GMT
Last Modified
Thu, 03 Sep 2026 16:03:58 GMT

1.0.4

- Fixed one-axis sight stabilizer mode didnt stabilize the turret horizontally
- Fixed one-axis sight stab reticle freezing after lasing
- Fixed rate-control to remove movement key inputs on more turret types
- Fixed turrets being able to accelerate past maximum speed by using the keyboard A, D inputs.
Game Version
1.8.0.10
Created
Wed, 02 Sep 2026 22:29:34 GMT
Last Modified
Wed, 02 Sep 2026 22:30:02 GMT

1.0.3

- Disabled keyboard and mouse movement actions during rate control/virtual joystick aiming (should remove all snapping behaviour when changing speed or direction)
- Fixed bradley AP recoil
- Improved sight and gun/turret seperation stabilization so the gun/turret can catch up to the sights during rapid movements so the gun can be fired
Game Version
1.8.0.10
Created
Wed, 02 Sep 2026 16:09:58 GMT
Last Modified
Wed, 02 Sep 2026 16:10:05 GMT

1.0.2

- Added fire gating (preventing gun from fire when not ready)
- Fixed zero keybind on console
- Seperated one-axis and two-axis sight stab from the gun/turret (makes the gun and turret slightly lag behind the sight as it can turn faster)
Game Version
1.8.0.10
Created
Tue, 01 Sep 2026 23:40:41 GMT
Last Modified
Tue, 01 Sep 2026 23:41:03 GMT

1.0.1

Game Version
1.8.0.10
Created
Tue, 01 Sep 2026 04:52:36 GMT
Last Modified
Tue, 01 Sep 2026 04:52:57 GMT

1.0.0

Game Version
1.8.0.10
Created
Tue, 01 Sep 2026 04:06:46 GMT
Last Modified
Tue, 01 Sep 2026 04:07:08 GMT

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