WDG Server Core

by RecondoPaul
WDG Server Core

Summary

Changes to the game that support the experience that is desired by the Warfighter Development Group's community

Description

- Weapon kept on incapacitation (Grenades are dropped, meaning live grenades can hurt friendlies if attempting to throw prior to incapacitation)
- All Vanilla vote types (kick, GM etc) are disabled
- Arsenal Item Blocker (removes ACE Banana from arsenal lists)
- Unlimited GM budget
- Removed Rank requirments for spawning vehicles
- Cooldown for spawning vehicles are the same for every player across the board
- GM Editor bug fixes: Allows GM to hear prox chat of players without requiring GM body to be near by. Disables global editor radio when GM takes control of an AI to prevent all players on the server from hearing them speak (only proximity to the character will be heard)
- Map Marker tweaks: 
	- Map markers no longer disappear upon player disconnect
	- Map markers no longer need to have cursor hovered over to see what the text says.
	- Map markers can be dragged properly
	- 6 digit 100mx100m grid lines removed	
- Default Killfeed Disabled
- Disposable Launcher Auto drop 
- Forced Focus settings: ADS and PiP are fixed to 25%, manual focus (RMB/controller trigger) set to 50% and can only be used when not moving.
- Minimal HUD
- Respawn Timer set to 3 seconds by default
- Disabled Team-Kill punishment by default
- Weapon Material adjustments to prevent weapons from being more effective at stopping rounds than armor.
- GM Controlled settings additions:
	- Disable/Enable squad leader location on the map.
	- POV lock (FPP default, TPP only for drivers & pilots, TPP allowed)
- Adjustments to arsenal to minimize duplicate items.

License

Arma Public License (APL)

Version
1.0.37
Game Version
1.8.0.13
Version size
1.51 MB
Downloads
26
Created
21.08.2026
Last Modified
15.10.2026
ID
6A22F764690F09B0