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ARMAREPLAY
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ArmaReplay
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SUMMARY
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Live map, replays, cheat detection and your own admin panel for Arma Reforger servers, in the browser at https://armareplay.com. Server-side mod: add it to your server, drop one settings file into the profile folder, and see every player, vehicle, marker and Conflict base live. Works with Conflict, Game Master and custom scenarios.
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DESCRIPTION
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ArmaReplay turns your Arma Reforger server into a live web dashboard.
Website: https://armareplay.com
The mod runs on your server and sends what happens in the game to your ArmaReplay panel. You and your staff watch, review and manage everything from the browser, on PC or phone.
LIVE MAP
- Every player, group and vehicle on a real map of Everon, Arland, Kolguyev or any modded terrain (the map is drawn automatically the first time)
- Where each gunner's turret is pointing, vehicle speed, fuel and damage
- Map markers your players place, and Conflict bases with owner, HQ, relays and attacks
- Who shot whom, from where, with which weapon
- Empty vehicles on the map
- Server FPS, AI count and vehicle count at a glance
REPLAYS
- Every operation is recorded automatically
- Scrub through the whole mission like a video, with kills on the timeline
- Players, vehicles, AI units, markers and bases
- Follow one player, jump to any death, share a link with your community
- After-action summary: kills, deaths, friendly fire
CHEAT DETECTION
More than 30 checks on what the server really saw. Every alert opens the replay at that exact moment, so you can see for yourself before you act.
- Silent aim, too many headshots, god mode
- Kills and hits through terrain, impossible distances
- Teleport, speed hack, flying, lag switch
- Spawned weapons, infinite ammo, banned items
- Game Master and admin use, suspicion score per player
An alert is not proof. ArmaReplay flags, you decide.
LOADOUTS
- Weapons, sights and attachments, loaded rounds and spare magazines
- Uniform, vest, backpack and helmet contents, with the game's own item names
SERVER ADMIN IN YOUR BROWSER
Reforger's own RCON has only a few commands, with no chat and no player IDs. ArmaReplay talks to the mod instead:
- Player list, kick, ban (timed or permanent), unban, announcements
- Game Master from the map: teleport players or groups, heal, send a message to one player or everyone
- Full chat log, Conflict base captures and votes in one log
- Triggers: teamkill rules, Discord notifications, scheduled messages
- Team roles: give your staff only the access they need
SETUP (about 5 minutes)
1. Go to https://armareplay.com, sign in with Steam and add your server (choose Arma Reforger).
2. Add this mod to your server's config.json, under game > mods:
{ "modId": "<this mod's ID>", "name": "ArmaReplay" }
3. Download armareplay.txt from your server's Setup tab on the site and put it in your server's profile folder:
<profile>/ArmaReplay/armareplay.txt
4. Restart the server. The panel shows "Connected" and your map builds itself within a few minutes.
Players don't need to do anything. The mod downloads with the server's mod list like any other.
SECURITY AND PRIVACY
- Your server key is never inside the mod. It lives only in armareplay.txt in your server's profile folder. Without it, nobody can send data for your server.
- The mod only talks to the address written in your armareplay.txt.
- The mod never runs code from the site. It only accepts a fixed list of commands (teleport, heal, message, kick, ban, map scan, detection switches) and checks their values.
- Enemy AI positions are never shown on the live map, only in replays afterwards.
COMPATIBILITY
- Arma Reforger 1.8 dedicated servers
- Conflict, Game Master and custom scenarios; vanilla and modded terrains
- Can run alongside other server-side mods
LINKS
Website and panel: https://armareplay.com
Made by OeziDev.