Summary
Adds a configurable delay after capturing a playable base. After capturing a point, a waiting period starts before the next LCP objective is unlocked. Dependency: LinearConflictPVE (LCP) – required
Description
Adds a configurable delay after capturing a playable base. After capturing a point, a waiting period starts before the next LCP objective is unlocked. Dependency: LinearConflictPVE (LCP) – required
