IRAID

by nopwrbk
IRAID

Summary

Iron Resolve AI Director [IRAID]

Dynamic PvE AI Director for Arma Reforger Game Master. Spawns and manages hostile AI with live controls.

https://discord.gg/nCTb5EBq6y

Description

Iron Resolve AI Director

Iron Resolve AI Director makes Game Master scenarios feel more alive, unpredictable, and persistent without requiring the Game Master to manually place every enemy group.

The Director monitors active players and dynamically creates hostile infantry groups around them while respecting configurable spawn distances, protection zones, terrain conditions, AI limits, and behavior settings.

The mod is designed to be map-independent and works with compatible Game Master scenarios without requiring a custom mission made specifically for Iron Resolve.

The custom AI DIRECTOR menu gives the Game Master live control over the system while the mission is running.

Current Features
- Dynamic enemy AI spawning around active players
- Compatible with Game Master maps and scenarios
- Selectable enemy faction
- Compatible modded faction support
- Dynamic or uniform squad composition
- Adjustable maximum groups and units per group
- Adjustable minimum / maximum spawn distance
- Spawn protection around players and allied areas
- Terrain and water-aware spawn validation
- Adjustable patrol radius
- Adjustable spawn interval
- Enable / disable Director during the mission
- Multiplayer / server-side settings synchronization
- Automatic management and cleanup of Director-controlled groups

AI Behavior :
PATROL :
- Enemy groups patrol dynamically around the battlefield.
INTERCEPT :
- Enemy groups actively move toward player activity.
AMBUSH :
- The Director can prepare road-aware ambushes ahead of moving players.

Ambush settings include:

- Road distance
- Trigger distance
- Road-aware positioning
- Automatic fallback if a valid road ambush cannot be created
- Friendly Support Teams

Select a player in Game Master and create a friendly support squad using their faction.

GROUND :
- Creates an infantry squad that follows the selected player on foot.

VEHICLE :
- Creates a squad that can join the player's existing vehicle. When the player dismounts, the support team deploys and follows on foot.

NEW — EDITABLE POLYGON ZONES

Need more control than a simple circle? IRAID now includes fully editable polygon zones.

- Allies Polygon Zone
- Enemy Polygon Zone
- Move individual polygon corner points directly in Game Master
- Build custom shapes around bases, towns, compounds, coastlines or any irregular area
- Allies polygons block hostile Director spawning inside their boundaries
- Enemy polygons can restrict Director spawning to specifically designed areas
- Multiple polygon and round zones can be used together
- Translucent vertical boundary walls make the polygon shape clearly visible from the ground and from high Game - - Master camera angles
- Boundary walls extend below the terrain to remain visible across hills, valleys and uneven terrain

This makes it possible to protect an exact friendly base, define a hostile district, isolate a section of a city or create much more precise AI-controlled areas without being limited to circular zones.

AUTO :
- Automatically chooses between ground and vehicle support depending on the player's situation.

Convoy Size :
- Adjust how many support vehicles and squads are created.
- Create anything from a single escort vehicle to a larger multi-vehicle support column.

Support Move Type :

NORMAL :
- Uses standard AI movement behavior.
- Support AI can interrupt movement to react to enemies.
- VEHICLE and CONVOY squads that enter combat will not immediately be forced back into their vehicle. After the threat is gone, normal re-boarding and following can resume.

FORCED :
Uses high-priority movement orders.
Support vehicles and squads prioritize reaching their destination instead of stopping whenever enemies are detected.

Modded Faction Support :
- IR AI Director automatically discovers factions available in the active scenario.
- Compatible Workshop factions can work without being hard-coded as long as they correctly expose usable units through their faction character catalog.

Dynamic Squad Mix :
- Dynamic mode selects different available character entries for more varied squads.
- Uniform mode keeps squad composition more consistent.

How to Use :
- Start a compatible Game Master scenario with Iron Resolve enabled.
- Open Game Master and press AI DIRECTOR.
- Configure the settings and press APPLY.
- For friendly support, select a player and choose the desired support type, squad size, convoy size, and Move Type.

(Convoy are not working yet)

Iron Resolve AI Director
Dynamic. Adaptive.

License

Arma Public License No Derivatives (APL-ND)

Rating
56.99999999999999%
Version
1.0.17
Game Version
1.8.0.10
Version size
3.78 MB
Downloads
1,100
Created
09.08.2026
Last Modified
24.08.2026
ID
6A0F295774C90865