Summary
This should not impact server performance greatly. I've optimized the particle effects and bush deletion to ensure it's as smooth as possible.
Description
- Bushes will be destroyed by all explosives.
- There is a built in health system to ensure bushes are destroyed unevenly and don't get wiped out entirely by a single explosion.
- Particle effects added to the bush destruction to hide their deletion during an explosion.
- Bushes are not hidden once destroyed, so it's a simple prefab deletion once the action is enacted.
License
Arma Public License (APL)