Frontline PVP
by trippi7
1.2.36
updated to game version 1.9, nothing changed
- Game Version
- 1.9.0.37
- Created
- Fri, 06 Nov 2026 17:02:30 GMT
- Last Modified
- Fri, 06 Nov 2026 17:02:58 GMT
1.2.35
- Game Version
- 1.8.0.13
- Created
- Wed, 04 Nov 2026 14:53:17 GMT
- Last Modified
- Wed, 04 Nov 2026 14:53:30 GMT
1.2.34
- Game Version
- 1.8.0.13
- Created
- Wed, 04 Nov 2026 12:11:51 GMT
- Last Modified
- Wed, 04 Nov 2026 12:12:06 GMT
1.2.33
New feature: disable Firing in HQ Fixed "faction change disabled" after server restart
- Game Version
- 1.8.0.13
- Created
- Wed, 04 Nov 2026 12:04:50 GMT
- Last Modified
- Wed, 04 Nov 2026 12:05:08 GMT
1.2.32
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 13:24:50 GMT
- Last Modified
- Mon, 02 Nov 2026 13:25:08 GMT
1.2.31
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 11:02:33 GMT
- Last Modified
- Mon, 02 Nov 2026 11:02:52 GMT
1.2.30
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 10:44:22 GMT
- Last Modified
- Mon, 02 Nov 2026 10:44:40 GMT
1.2.29
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 12:57:54 GMT
- Last Modified
- Sat, 31 Oct 2026 12:58:06 GMT
1.2.28
- Game Version
- 1.8.0.13
- Created
- Thu, 29 Oct 2026 14:23:05 GMT
- Last Modified
- Thu, 29 Oct 2026 14:23:20 GMT
1.2.27
THE LINE compatibility
- Game Version
- 1.8.0.13
- Created
- Thu, 29 Oct 2026 12:45:01 GMT
- Last Modified
- Thu, 29 Oct 2026 12:45:17 GMT
1.2.26
Distance tolerance for Out of bounds now applies also to non adjacent cells
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 15:36:25 GMT
- Last Modified
- Tue, 27 Oct 2026 15:36:38 GMT
1.2.25
- Updated the default Frontline PvP server configuration. - Enabled the Game Master settings menu and disabled the GM budget by default. - Enabled sector capture notifications, limited by default to players inside the captured sector. - Enabled the Out of Bounds system, including non-adjacent sectors. - Changed the default Out of Bounds tolerance and countdown to 20 seconds/metres. - Enabled team balancing with a default maximum imbalance of 5 players. - Disabled faction changing during an active match by default. - Enabled the global supply system, faction-unlocked saved loadouts and rank system. - Changed the default sector size to 250 metres. - Enabled predefined Headquarters and Command Post placement by default. - Rebalanced sector influence, recovery and FIA presence. - Enabled centre-weighted influence. - Reduced the default FIA group count and changed FIA deployment to every fourth triggered sector. - Increased the FIA spawn search radius to 300 metres. - Rebalanced sector, POI and supply rewards. - Updated the default GameMode prefab to use 250-metre sectors.
- Game Version
- 1.8.0.13
- Created
- Mon, 26 Oct 2026 10:01:21 GMT
- Last Modified
- Mon, 26 Oct 2026 10:01:38 GMT
1.2.24
Added a new Minimum Entities for Sector Capture setting to Frontline PvP and Frontline PvE. The setting is configurable through both the server JSON and Game Master menu. Server administrators can now define how many entities from the same faction must be inside a sector before influence is applied. Players and AI units are counted together, supporting combinations such as two players, one player and one AI unit, or two AI units. Each faction is evaluated independently. Allied AI units in Frontline PvE count only when Allied AI Contributes To Capture is enabled. Added compatibility with Frontline PvP AI Squads. Default value is 1, preserving the previous capture behaviour. Existing server configurations are migrated automatically.
- Game Version
- 1.8.0.13
- Created
- Wed, 21 Oct 2026 12:47:02 GMT
- Last Modified
- Wed, 21 Oct 2026 12:47:21 GMT
1.2.23
Fixed incorrect faction player counts in the deployment menu. Faction counts now include only players who are currently connected to the server. Disconnected players no longer affect team balance calculations. Dead, unspawned and deployment-menu players are still counted while connected. Fixed faction affiliation cleanup when a player disconnects while faction changing is disabled. Team balance now calculates projected team sizes using live connected-player data. Voluntary faction changing remains blocked when Allow Faction Change is disabled. FIA remains excluded from US/USSR team balancing.
- Game Version
- 1.8.0.13
- Created
- Tue, 20 Oct 2026 17:15:51 GMT
- Last Modified
- Tue, 20 Oct 2026 17:16:10 GMT
1.2.22
Added configurable map sector colors to ServerConfig.json. Added separate colors for US, USSR and FIA-controlled sectors. Added configurable colors for active FIA, contested and cut-off sectors. Map color changes apply through Reload Frontline PvP Config. Custom colors are replicated to all connected players. Hovered sectors retain the configured color with increased opacity.
- Game Version
- 1.8.0.13
- Created
- Mon, 19 Oct 2026 11:29:47 GMT
- Last Modified
- Mon, 19 Oct 2026 11:30:05 GMT
1.2.21
Added an optional Out of Bounds system configurable through ServerConfig.json. Added configurable boundary distance and return countdown. Players remaining outside active sectors are now eliminated when the countdown expires. Added vehicle position support. Added a centered warning HUD with countdown, emergency styling, and flashing effects during the final 5 seconds. Returning to the active area immediately cancels and resets the warning.
- Game Version
- 1.8.0.13
- Created
- Fri, 16 Oct 2026 07:47:04 GMT
- Last Modified
- Fri, 16 Oct 2026 07:47:25 GMT
1.2.20
Added configurable faction display names to ServerConfig.json. Server owners can now customize the displayed names for US, USSR, and FIA. Custom names are shown on map territories, HQ labels, capture notifications, and victory popups. Internal faction keys and gameplay logic remain unchanged.
- Game Version
- 1.8.0.13
- Created
- Wed, 14 Oct 2026 11:32:32 GMT
- Last Modified
- Wed, 14 Oct 2026 11:32:51 GMT
1.2.19
New feature: Max CP built for each faction
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 06:01:08 GMT
- Last Modified
- Thu, 08 Oct 2026 06:01:23 GMT
1.2.18
- Game Version
- 1.8.0.13
- Created
- Wed, 07 Oct 2026 07:44:55 GMT
- Last Modified
- Wed, 07 Oct 2026 07:45:07 GMT
1.2.17
- Game Version
- 1.8.0.13
- Created
- Wed, 07 Oct 2026 06:11:16 GMT
- Last Modified
- Wed, 07 Oct 2026 06:11:26 GMT
1.2.16
new GM feature center weighted influence
- Game Version
- 1.8.0.13
- Created
- Tue, 06 Oct 2026 13:08:42 GMT
- Last Modified
- Tue, 06 Oct 2026 13:08:54 GMT
1.2.15
- Game Version
- 1.8.0.13
- Created
- Tue, 06 Oct 2026 09:20:10 GMT
- Last Modified
- Tue, 06 Oct 2026 09:20:27 GMT
1.2.14
- Game Version
- 1.8.0.13
- Created
- Tue, 06 Oct 2026 09:01:47 GMT
- Last Modified
- Tue, 06 Oct 2026 09:02:02 GMT
1.2.13
- Game Version
- 1.8.0.13
- Created
- Tue, 06 Oct 2026 09:00:00 GMT
- Last Modified
- Tue, 06 Oct 2026 09:00:11 GMT
1.2.12
Working with Frontline Faction Comp Mod
- Game Version
- 1.8.0.13
- Created
- Tue, 06 Oct 2026 08:41:07 GMT
- Last Modified
- Tue, 06 Oct 2026 08:41:19 GMT
1.2.11
Hotkey for Enable / Disable cell 2xE / 2xC on keyboard 2x dpad left / right on controller
- Game Version
- 1.8.0.13
- Created
- Mon, 05 Oct 2026 12:32:13 GMT
- Last Modified
- Mon, 05 Oct 2026 12:32:32 GMT
1.2.10
New option in GM menu: HQ Spawn Only
- Game Version
- 1.8.0.13
- Created
- Mon, 05 Oct 2026 09:02:58 GMT
- Last Modified
- Mon, 05 Oct 2026 09:03:19 GMT
1.2.9
Capture Bar color can be customized from serverconfig.json Server restart not required, simply reload serverconfig from dedicated GM toolbar button
- Game Version
- 1.8.0.13
- Created
- Wed, 30 Sep 2026 15:58:52 GMT
- Last Modified
- Wed, 30 Sep 2026 15:59:06 GMT
1.2.8
AutomaticGridBounds fixed
- Game Version
- 1.8.0.13
- Created
- Tue, 29 Sep 2026 12:56:10 GMT
- Last Modified
- Tue, 29 Sep 2026 12:56:25 GMT
1.2.7
Capture bar restyle
- Game Version
- 1.8.0.13
- Created
- Tue, 29 Sep 2026 10:22:30 GMT
- Last Modified
- Tue, 29 Sep 2026 10:22:42 GMT

